Player Matchup

Chang'e
Chang'e
AdrianOrangeTree
Chang'e
Level 24
God Stats
51W - 40L
1,450 SR
Queue Stats
153W - 164L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
CARDIOGOD19
Baron Samedi
Level 27
God Stats
71W - 50L
1,551 SR
Queue Stats
94W - 78L
1,347 Elo+
Party 1
Ymir
Ymir
DOMINIC291112
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,638 Elo+
Solo
Medusa
Medusa
IronThroneQueenC
Medusa
Level 23
God Stats
63W - 48L
1,563 SR
Queue Stats
85W - 69L
1,375 Elo+
Party 1
Artemis
Artemis
mamagonakiksmbut
Artemis
Level 5
God Stats
3W - 3L
1,565 SR
Queue Stats
8W - 5L
1,517 Elo+
Party 1
Team Averages
Level 17
1,526 SR
1,472 Elo+

VS

Team Averages
Level 18
1,509 SR
1,473 Elo+
Cthulhu
Cthulhu
DARKBUDA07
Cthulhu
Level 17
God Stats
9W - 7L
1,557 SR
Queue Stats
20W - 17L
1,609 Elo+
Party 2
Artemis
Artemis
RPD117935
Artemis
Level 7
God Stats
5W - 5L
1,498 SR
Queue Stats
10W - 16L
1,440 Elo+
Party 2
Chang'e
Chang'e
TDarksun
Chang'e
Level 15
God Stats
3W - 1L
1,569 SR
Queue Stats
17W - 19L
1,455 Elo+
Party 2
Set
Set
TheVaettir
Set
Level 43
God Stats
2W - 5L
1,571 SR
Queue Stats
15W - 24L
1,440 Elo+
Party 2
King Arthur
King Arthur
Timology
King Arthur
Level 8
God Stats
2W - 6L
1,349 SR
Queue Stats
24W - 46L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 10
12,035
926
16,524
23,936
9,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
CARDIOGOD19
Baron Samedi
18
6 / 7 / 10
12,876
990
15,953
18,932
9,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 12 / 13
12,407
954
13,891
31,260
26,313
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 2 / 11
11,421
879
15,960
14,701
6,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 7 / 10
12,562
966
12,705
18,839
8,579
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

26

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DARKBUDA07
Cthulhu
20
6 / 6 / 27
14,440
1,111
16,784
18,799
25,002
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
RPD117935
Artemis
19
4 / 2 / 21
12,363
951
21,813
12,049
5,595
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
TDarksun
Chang'e
20
11 / 1 / 21
14,717
1,132
24,835
13,774
11,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
14 / 1 / 15
15,104
1,162
23,116
12,356
5,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Timology
King Arthur
19
1 / 8 / 21
12,050
927
13,881
24,509
26,276
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
141
18
Kills
36
36
Deaths
18
54
Assists
105
Player
Kills
Deaths
Assists
KDA
L
2
8
10
0.88
L
Baron Samedi
CARDIOGOD19
Baron Samedi
6
7
10
1.57
W
Cthulhu
DARKBUDA07
Cthulhu
6
6
27
3.25
L
3
12
13
0.79
L
1
2
11
3.25
W
Artemis
RPD117935
Artemis
4
2
21
7.25
W
Chang'e
TDarksun
Chang'e
11
1
21
21.5
W
14
1
15
21.5
W
King Arthur
Timology
King Arthur
1
8
21
1.44
L
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,033
Damage
100,429
107,668
Taken
81,487
60,614
Mitigated
74,135
19,665
Healing
20,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,524
1,429
3,635
5,825
23,936
9,750
0
9,319
14,517
45,441
0
L
Baron Samedi
CARDIOGOD19
Baron Samedi
15,953
1,322
3,499
3,265
18,932
9,431
0
7,686
11,146
34,594
0
W
Cthulhu
DARKBUDA07
Cthulhu
16,784
665
1,235
1,422
18,799
25,002
0
10,061
8,738
41,053
0
L
13,891
1,657
0
2,867
31,260
26,313
0
13,722
17,261
26,801
0
L
15,960
7,565
0
0
14,701
6,541
0
5,389
9,187
0
28,647
W
Artemis
RPD117935
Artemis
21,813
12,642
0
303
12,049
5,595
0
8,231
3,818
0
40,138
W
Chang'e
TDarksun
Chang'e
24,835
1,976
8,068
7,959
13,774
11,578
0
7,861
5,913
48,783
0
W
23,116
11,100
0
978
12,356
5,684
0
6,722
5,634
0
41,168
W
King Arthur
Timology
King Arthur
13,881
1,257
0
535
24,509
26,276
0
13,493
11,016
0
19,830
L
12,705
8,165
0
574
18,839
8,579
0
5,503
13,211
0
29,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,301
Gold Earned
68,674
182
Minions Killed
217
3
Camps Cleared
6
1,067,297
Distance Traveled
1,197,295
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,035
926
59
5
0
248,499
0
L
Baron Samedi
12,876
990
52
4
1
222,306
1
W
Cthulhu
14,440
1,111
72
6
1
222,067
0
L
Ymir
12,407
954
29
2
0
174,534
1
L
Medusa
11,421
879
18
1
1
234,698
0
W
Artemis
12,363
951
39
3
1
203,765
0
W
Chang'e
14,717
1,132
44
3
2
247,973
0
W
Set
15,104
1,162
54
4
2
283,516
0
W
King Arthur
12,050
927
8
1
0
239,974
0
L
Artemis
12,562
966
24
2
1
187,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role