Player Matchup

Nemesis
Nemesis
Bronze III
VeryHardSmiteBot
Nemesis
Bronze III
Level 105
God Stats
26W - 11L
1,670 SR
Queue Stats
239W - 218L
1,109 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,670 SR
1,109 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 32
1,505 SR
1,143 MMR
Medusa
Medusa
Bronze III
WarlikeTundra24
Medusa
Bronze III
Level 32
God Stats
0W - 1L
1,505 SR
Queue Stats
0W - 3L
1,143 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 0
8,562
951
6,069
7,729
4,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
VulcanAnubisAphroditeNeithIzanami

VS

Bans
BacchusUllrFafnirPoseidonHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,850
761
3,576
7,726
2,524
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
6
Kills
1
1
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
1
0
6
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,069
Damage
3,576
7,729
Taken
7,726
4,680
Mitigated
2,524
1,062
Healing
1,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,069
3,011
0
1,062
7,729
4,680
843
44
7,685
0
44,339
L
3,576
1,531
0
1,063
7,726
2,524
270
56
7,670
0
24,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,562
Gold Earned
6,850
73
Minions Killed
40
0
Camps Cleared
0
203,707
Distance Traveled
143,298
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,562
951
73
8
0
203,707
1
L
Medusa
6,850
761
40
4
0
143,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role