Player Matchup

Thoth
Thoth
AlignedSenses
Thoth
Level 44
God Stats
3W - 0L
1,675 SR
Queue Stats
51W - 32L
1,582 Elo+
Party 2
Hel
Hel
Ch0vy
Hel
Level 64
God Stats
3W - 1L
1,709 SR
Queue Stats
96W - 95L
1,481 Elo+
Party 3
Cthulhu
Cthulhu
Gayboii1020
Cthulhu
Level 108
God Stats
6W - 2L
1,724 SR
Queue Stats
64W - 54L
1,496 Elo+
Party 2
Thor
Thor
Shoto50
Thor
Level 48
God Stats
7W - 2L
1,591 SR
Queue Stats
82W - 87L
1,464 Elo+
Party 3
Izanami
Izanami
UMoanWhenYouWipe
Izanami
Level 69
God Stats
9W - 4L
1,618 SR
Queue Stats
64W - 54L
1,583 Elo+
Party 2
Team Averages
Level 67
1,664 SR
1,521 Elo+

VS

Team Averages
Level 56
1,499 SR
1,377 Elo+
Arachne
Arachne
 
Arachne
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
GrimSwords
Freya
Level 24
God Stats
3W - 4L
1,324 SR
Queue Stats
9W - 19L
1,332 Elo+
Party 1
Nu Wa
Nu Wa
Joey_Sinatra
Nu Wa
Level 67
God Stats
17W - 9L
1,788 SR
Queue Stats
49W - 48L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
WolfDawn0
Cthulhu
Level 36
God Stats
5W - 5L
1,500 SR
Queue Stats
17W - 24L
1,397 Elo+
Party 1
Pele
Pele
diablo112-pawelj
Pele
Level 31
God Stats
3W - 5L
1,384 SR
Queue Stats
170W - 228L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 7
11,256
662
9,988
8,361
2,400
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
Ch0vy
Hel
17
7 / 1 / 6
11,912
701
7,255
11,303
3,900
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Gayboii1020
Cthulhu
17
5 / 2 / 2
11,310
665
7,513
10,399
8,312
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
Shoto50
Thor
16
3 / 2 / 6
11,516
677
5,680
12,143
4,261
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 4 / 6
11,789
693
6,963
13,084
4,741
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
8 / 6 / 3
10,036
590
11,134
16,977
5,361
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Freya
12
1 / 7 / 3
7,602
447
3,898
12,214
3,052
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 7 / 3
8,002
471
7,609
9,114
2,872
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
WolfDawn0
Cthulhu
13
2 / 3 / 0
8,899
523
4,901
12,786
4,058
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

4
0 / 3 / 0
5,145
303
1,337
2,499
524
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
26
Kills
12
12
Deaths
26
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
8
6
3
1.58
W
6
3
7
3.17
W
Hel
Ch0vy
Hel
7
1
6
10
W
Cthulhu
Gayboii1020
Cthulhu
5
2
2
3
L
Freya
1
7
3
0.36
L
1
7
3
0.36
W
Thor
Shoto50
Thor
3
2
6
3
W
5
4
6
2
L
Cthulhu
WolfDawn0
Cthulhu
2
3
0
0.67
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,399
Damage
28,879
55,290
Taken
53,590
23,614
Mitigated
15,867
21,543
Healing
12,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
11,134
5,672
0
5,793
16,977
5,361
0
3,414
13,513
0
55,829
W
9,988
818
241
2,023
8,361
2,400
1,607
3,771
4,590
51,470
0
W
Hel
Ch0vy
Hel
7,255
83
3,433
6,569
11,303
3,900
2,235
4,687
6,616
58,288
0
W
Cthulhu
Gayboii1020
Cthulhu
7,513
621
153
1,063
10,399
8,312
40
4,611
5,788
55,750
0
L
Freya
3,898
1,851
0
3,921
12,214
3,052
0
4,756
7,433
33,952
0
L
7,609
1,654
0
0
9,114
2,872
52
6,115
2,674
35,017
0
W
Thor
Shoto50
Thor
5,680
1,544
0
4,504
12,143
4,261
0
4,014
8,129
0
74,708
W
6,963
4,150
0
3,557
13,084
4,741
2,330
2,778
10,306
0
98,319
L
Cthulhu
WolfDawn0
Cthulhu
4,901
228
0
2,752
12,786
4,058
0
8,230
4,556
32,219
0
L
1,337
195
0
32
2,499
524
0
1,841
658
0
4,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,783
Gold Earned
39,684
572
Minions Killed
296
0
Camps Cleared
0
1,597,905
Distance Traveled
1,244,645
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,036
590
103
6
0
311,908
3
W
Thoth
11,256
662
102
6
0
318,801
2
W
Hel
11,912
701
105
6
0
326,332
5
W
Cthulhu
11,310
665
110
6
0
322,014
5
L
Freya
7,602
447
61
4
0
272,237
2
L
Nu Wa
8,002
471
70
4
0
255,290
2
W
Thor
11,516
677
118
7
0
341,827
8
W
Izanami
11,789
693
137
8
0
288,931
4
L
Cthulhu
8,899
523
55
3
0
323,367
1
L
Pele
5,145
303
7
0
0
81,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role