Player Matchup

Aphrodite
Aphrodite
FND NINJAGREEN
Aphrodite
Level 27
God Stats
37W - 27L
1,523 SR
Queue Stats
143W - 132L
1,246 Elo+
Party 2
Apollo
Apollo
Kami Herb
Apollo
Level 18
God Stats
58W - 49L
1,445 SR
Queue Stats
110W - 108L
1,229 Elo+
Party 2
Sol
Sol
Satirical Lad
Sol
Level 24
God Stats
38W - 18L
1,601 SR
Queue Stats
42W - 24L
1,355 Elo+
Party 2
Cthulhu
Cthulhu
UNFASTPHANTOM
Cthulhu
Level 13
God Stats
2W - 7L
1,386 SR
Queue Stats
39W - 29L
1,083 Elo+
Party 2
Neith
Neith
clownishwalnut4
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,305 Elo+
Party 2
Team Averages
Level 19
1,491 SR
1,244 Elo+

VS

Team Averages
Level 21
1,593 SR
1,400 Elo+
Arachne
Arachne
AKILLER OGKUSH
Arachne
Level 26
God Stats
14W - 9L
1,532 SR
Queue Stats
137W - 108L
1,449 Elo+
Party 1
Cupid
Cupid
Edwinrpc1111
Cupid
Level 24
God Stats
5W - 5L
1,442 SR
Queue Stats
69W - 61L
1,436 Elo+
Party 3
Hades
Hades
HoLotaSauce
Hades
Level 27
God Stats
38W - 29L
1,518 SR
Queue Stats
127W - 133L
1,415 Elo+
Party 1
Thoth
Thoth
Nialimerio11
Thoth
Level 19
God Stats
3W - 1L
1,829 SR
Queue Stats
39W - 35L
1,382 Elo+
Party 3
Artemis
Artemis
UndeadFlorist99
Artemis
Level 10
God Stats
10W - 11L
1,646 SR
Queue Stats
28W - 36L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FND NINJAGREEN
Aphrodite
18
5 / 12 / 9
12,202
1,017
10,818
26,028
11,838
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
Kami Herb
Apollo
18
3 / 10 / 8
11,864
989
16,554
21,925
7,739
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
3 / 12 / 7
12,119
1,010
20,633
21,127
9,443
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
16
3 / 4 / 5
10,765
897
6,841
10,974
8,149
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
7 / 6 / 6
12,419
1,035
17,033
19,277
6,581
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 9 / 21
13,669
1,139
17,130
18,571
7,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
15 / 1 / 15
14,457
1,205
22,996
16,672
6,573
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
8 / 4 / 16
12,770
1,064
20,427
19,286
9,549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
7 / 3 / 24
13,268
1,106
20,065
14,280
6,374
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
5 / 4 / 18
12,584
1,049
11,870
11,267
4,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
138
21
Kills
44
44
Deaths
21
35
Assists
94
Player
Kills
Deaths
Assists
KDA
W
9
9
21
2.17
W
15
1
15
22.5
L
Aphrodite
FND NINJAGREEN
Aphrodite
5
12
9
0.79
W
8
4
16
4
L
Apollo
Kami Herb
Apollo
3
10
8
0.7
W
7
3
24
6.33
L
3
12
7
0.54
L
Cthulhu
3
4
5
1.38
W
5
4
18
3.5
L
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,879
Damage
92,488
99,331
Taken
80,076
43,750
Mitigated
34,211
15,680
Healing
17,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,130
9,316
0
4,754
18,571
7,163
0
9,950
8,358
0
27,102
W
22,996
11,039
623
710
16,672
6,573
0
8,640
8,032
0
38,169
L
Aphrodite
FND NINJAGREEN
Aphrodite
10,818
2,453
2,765
7,371
26,028
11,838
0
8,648
17,380
27,370
0
W
20,427
1,432
598
7,385
19,286
9,549
0
6,795
12,491
52,174
0
L
Apollo
Kami Herb
Apollo
16,554
12,046
39
3,134
21,925
7,739
0
11,001
10,924
0
40,858
W
20,065
1,503
0
1,994
14,280
6,374
0
7,214
7,066
43,953
0
L
20,633
7,444
0
1,579
21,127
9,443
0
8,389
12,738
48,727
0
L
Cthulhu
6,841
501
0
0
10,974
8,149
0
3,345
7,629
12,382
0
W
11,870
7,274
0
1,805
11,267
4,552
0
5,693
5,574
0
20,595
L
17,033
11,274
0
792
19,277
6,581
0
9,109
10,168
0
43,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,369
Gold Earned
66,748
201
Minions Killed
208
4
Camps Cleared
8
800,898
Distance Traveled
956,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,669
1,139
17
1
1
163,858
0
W
Cupid
14,457
1,205
40
3
2
251,371
0
L
Aphrodite
12,202
1,017
38
3
0
162,063
0
W
Hades
12,770
1,064
89
7
1
198,385
0
L
Apollo
11,864
989
43
4
1
154,902
0
W
Thoth
13,268
1,106
47
4
1
196,516
0
L
Sol
12,119
1,010
63
5
3
197,030
0
L
Cthulhu
10,765
897
16
1
0
98,197
0
W
Artemis
12,584
1,049
15
1
3
146,230
0
L
Neith
12,419
1,035
41
3
0
188,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role