Player Matchup

Hercules
Hercules
DYLAN LEWIS 1
Hercules
Level 103
God Stats
2W - 1L
1,459 SR
Queue Stats
154W - 139L
1,536 Elo+
Party 2
Xing Tian
Xing Tian
DragonSlayinMan
Xing Tian
Level 116
God Stats
2W - 2L
1,753 SR
Queue Stats
104W - 99L
1,591 Elo+
Party 2
Agni
Agni
RunAndHide94
Agni
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 63L
1,601 Elo+
Solo
Ares
Ares
Torin2894
Ares
Level 124
God Stats
6W - 6L
1,491 SR
Queue Stats
296W - 284L
1,643 Elo+
Solo
Tyr
Tyr
VanTheManMeter49
Tyr
Level 101
God Stats
6W - 8L
1,640 SR
Queue Stats
281W - 299L
1,559 Elo+
Solo
Team Averages
Level 104
1,569 SR
1,586 Elo+

VS

Team Averages
Level 109
1,601 SR
1,580 Elo+
Bakasura
Bakasura
Bonkkz
Bakasura
Level 69
God Stats
0W - 1L
1,910 SR
Queue Stats
25W - 30L
1,524 Elo+
Party 1
Geb
Geb
Fireskull986
Geb
Level 109
God Stats
2W - 5L
1,409 SR
Queue Stats
246W - 240L
1,621 Elo+
Party 3
Ymir
Ymir
Frigidous
Ymir
Level 129
God Stats
2W - 1L
1,792 SR
Queue Stats
22W - 26L
1,633 Elo+
Party 1
Jormungandr
Jormungandr
Runehawkes
Jormungandr
Level 84
God Stats
1W - 3L
1,406 SR
Queue Stats
59W - 69L
1,504 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
o Lopaki 0
Ah Muzen Cab
Level 155
God Stats
3W - 4L
1,489 SR
Queue Stats
170W - 153L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DYLAN LEWIS 1
Hercules
19
5 / 4 / 18
11,663
729
17,691
26,502
25,019
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
DragonSlayinMan
Xing Tian
20
8 / 2 / 19
12,564
785
14,243
26,870
24,855
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 4 / 16
12,507
782
26,034
10,459
4,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
18
4 / 6 / 21
11,977
749
14,750
18,694
19,993
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
8 / 2 / 13
13,120
820
11,903
17,770
16,936
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bonkkz
Bakasura
20
7 / 5 / 6
11,700
731
13,003
19,164
11,304
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 5 / 10
10,361
648
11,772
18,192
21,729
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ymir
17
4 / 8 / 9
10,659
666
22,722
24,600
13,738
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Runehawkes
Jormungandr
19
7 / 8 / 7
12,193
762
22,846
20,768
10,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
o Lopaki 0
Ah Muzen Cab
16
0 / 8 / 9
9,738
609
8,099
13,575
6,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
59
32
Kills
18
18
Deaths
34
87
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bonkkz
Bakasura
7
5
6
2
W
Hercules
DYLAN LEWIS 1
Hercules
5
4
18
3.5
W
Xing Tian
DragonSlayinMan
Xing Tian
8
2
19
8.75
L
0
5
10
1
L
Ymir
4
8
9
1.06
W
7
4
16
3.75
L
Jormungandr
Runehawkes
Jormungandr
7
8
7
1.31
W
Ares
4
6
21
2.42
W
8
2
13
7.25
L
Ah Muzen Cab
o Lopaki 0
Ah Muzen Cab
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,621
Damage
78,442
100,295
Taken
96,299
91,503
Mitigated
64,020
46,240
Healing
21,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bonkkz
Bakasura
13,003
9,540
1,601
6,719
19,164
11,304
408
10,243
8,629
0
18,261
W
Hercules
DYLAN LEWIS 1
Hercules
17,691
4,464
2,415
11,118
26,502
25,019
933
17,076
8,151
902
31,009
W
Xing Tian
DragonSlayinMan
Xing Tian
14,243
946
973
11,957
26,870
24,855
593
13,136
13,359
28,196
0
L
11,772
464
2,778
1,469
18,192
21,729
0
12,249
5,776
16,374
0
L
Ymir
22,722
3,602
778
3,966
24,600
13,738
118
12,736
11,720
30,968
0
W
26,034
1,315
1,337
803
10,459
4,700
1,287
5,191
5,027
48,322
0
L
Jormungandr
Runehawkes
Jormungandr
22,846
3,530
310
1,191
20,768
10,708
381
13,986
6,557
41,688
0
W
Ares
14,750
1,005
3,778
2,386
18,694
19,993
1,063
12,187
5,597
25,374
0
W
11,903
1,417
4,331
7,142
17,770
16,936
1,592
9,750
8,020
0
28,328
L
Ah Muzen Cab
o Lopaki 0
Ah Muzen Cab
8,099
2,630
613
2,068
13,575
6,541
326
6,715
6,810
0
26,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,831
Gold Earned
54,651
181
Minions Killed
136
0
Camps Cleared
0
1,477,570
Distance Traveled
1,294,452
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,700
731
33
2
0
323,697
1
W
Hercules
11,663
729
34
2
0
287,570
0
W
Xing Tian
12,564
785
28
2
0
294,833
2
L
Geb
10,361
648
6
0
0
266,058
4
L
Ymir
10,659
666
17
1
0
259,740
0
W
Agni
12,507
782
46
3
0
276,183
2
L
Jormungandr
12,193
762
38
2
0
225,392
1
W
Ares
11,977
749
24
2
0
284,721
2
W
Tyr
13,120
820
49
3
0
334,263
7
L
Ah Muzen Cab
9,738
609
42
3
0
219,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role