Player Matchup

Hercules
Hercules
B1BLEx777
Hercules
Level 17
God Stats
3W - 3L
1,509 SR
Queue Stats
43W - 55L
1,424 Elo+
Party 1
Skadi
Skadi
Greypup
Skadi
Level 25
God Stats
2W - 1L
1,524 SR
Queue Stats
10W - 18L
1,201 Elo+
Party 1
Zeus
Zeus
Robbby123
Zeus
Level 10
God Stats
7W - 6L
1,500 SR
Queue Stats
11W - 10L
1,510 Elo+
Party 1
Team Averages
Level 17
1,511 SR
1,378 Elo+

VS

Team Averages
Level 35
1,483 SR
1,409 Elo+
Cthulhu
Cthulhu
Leachyboi16
Cthulhu
Level 26
God Stats
8W - 7L
1,500 SR
Queue Stats
98W - 98L
1,371 Elo+
Solo
Ratatoskr
Ratatoskr
ShadowNex_
Ratatoskr
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 50L
1,415 Elo+
Party 2
Chang'e
Chang'e
TimeWielder
Chang'e
Level 50
God Stats
2W - 1L
1,450 SR
Queue Stats
158W - 145L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
B1BLEx777
Hercules
18
3 / 4 / 3
14,153
590
7,445
22,021
20,004
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
Greypup
Skadi
16
2 / 10 / 4
13,957
582
14,073
19,564
5,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
17
2 / 6 / 5
13,674
570
27,370
14,720
5,217
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Leachyboi16
Cthulhu
20
7 / 1 / 11
16,578
691
15,596
28,287
38,880
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
ShadowNex_
Ratatoskr
19
8 / 3 / 10
16,347
681
17,929
24,093
13,215
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
TimeWielder
Chang'e
19
5 / 3 / 8
14,710
613
12,650
16,932
7,146
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
7
Kills
20
20
Deaths
7
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hercules
B1BLEx777
Hercules
3
4
3
1.13
L
Skadi
Greypup
Skadi
2
10
4
0.4
W
Cthulhu
Leachyboi16
Cthulhu
7
1
11
12.5
L
Zeus
2
6
5
0.75
W
Ratatoskr
ShadowNex_
Ratatoskr
8
3
10
4.33
W
Chang'e
TimeWielder
Chang'e
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,888
Damage
46,175
56,305
Taken
69,312
31,202
Mitigated
59,241
11,394
Healing
28,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
B1BLEx777
Hercules
7,445
2,697
0
6,522
22,021
20,004
0
10,475
11,546
0
48,131
L
Skadi
Greypup
Skadi
14,073
7,711
0
2,362
19,564
5,981
183
10,905
8,659
0
48,426
W
Cthulhu
Leachyboi16
Cthulhu
15,596
599
734
4,559
28,287
38,880
206
11,087
17,200
68,509
0
L
Zeus
27,370
4,368
0
2,510
14,720
5,217
317
7,090
7,630
87,931
0
W
Ratatoskr
ShadowNex_
Ratatoskr
17,929
6,098
0
6,778
24,093
13,215
1,507
8,483
15,610
0
93,776
W
Chang'e
TimeWielder
Chang'e
12,650
1,102
7,642
8,828
16,932
7,146
135
8,044
8,888
75,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,784
Gold Earned
47,635
225
Minions Killed
257
0
Camps Cleared
0
1,165,798
Distance Traveled
1,318,641
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,153
590
76
3
0
421,750
4
L
Skadi
13,957
582
64
3
0
372,423
6
W
Cthulhu
16,578
691
75
3
0
436,645
0
L
Zeus
13,674
570
85
4
0
371,625
4
W
Ratatoskr
16,347
681
72
3
0
458,485
1
W
Chang'e
14,710
613
110
5
0
423,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role