Player Matchup

Fenrir
Fenrir
Nova Horizzon
Fenrir
Level 26
God Stats
11W - 13L
1,428 SR
Queue Stats
93W - 76L
1,301 Elo+
Party 1
Jormungandr
Jormungandr
PAULIEWALNUT9
Jormungandr
Level 16
God Stats
10W - 1L
1,500 SR
Queue Stats
116W - 101L
1,302 Elo+
Party 1
Scylla
Scylla
The Epic Rusher
Scylla
Level 18
God Stats
17W - 8L
1,534 SR
Queue Stats
89W - 59L
1,289 Elo+
Party 1
Pele
Pele
WaifuSupplier
Pele
Level 15
God Stats
6W - 5L
1,335 SR
Queue Stats
6W - 6L
1,287 Elo+
Solo
Medusa
Medusa
WarWithn
Medusa
Level 29
God Stats
3W - 1L
1,506 SR
Queue Stats
80W - 81L
1,381 Elo+
Solo
Team Averages
Level 21
1,460 SR
1,312 Elo+

VS

Team Averages
Level 13
1,473 SR
1,141 Elo+
Khepri
Khepri
Patient 53595
Khepri
Level 8
God Stats
2W - 4L
1,485 SR
Queue Stats
2W - 4L
1,153 Elo+
Party 2
Chernobog
Chernobog
XxHARUKI MORIxX
Chernobog
Level 16
God Stats
1W - 3L
1,485 SR
Queue Stats
1W - 3L
1,153 Elo+
Party 2
Fenrir
Fenrir
piethethird
Fenrir
Level 6
God Stats
0W - 2L
1,164 SR
Queue Stats
0W - 2L
1,092 Elo+
Solo
Da Ji
Da Ji
seniorgoldenuts
Da Ji
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,153 Elo+
Party 2
Cthulhu
Cthulhu
the last mage
Cthulhu
Level 12
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 4L
1,153 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
7 / 0 / 1
6,349
635
4,328
6,967
2,288
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
PAULIEWALNUT9
Jormungandr
10
3 / 1 / 5
6,128
613
4,743
6,309
5,473
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
5 / 0 / 2
6,206
621
4,073
2,566
695
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 0 / 2
5,925
593
2,326
2,892
819
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
WarWithn
Medusa
10
3 / 0 / 2
6,176
618
1,971
4,294
1,190
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,743
474
1,293
2,908
1,205
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
XxHARUKI MORIxX
Chernobog
8
1 / 5 / 0
4,899
490
3,622
5,487
1,460
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
4
0 / 7 / 0
3,767
377
1,178
5,649
1,523
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

6
0 / 5 / 0
4,359
436
1,659
7,162
1,726
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Cthulhu
7
0 / 2 / 1
4,579
458
2,941
4,191
1,836
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
21
Kills
1
1
Deaths
21
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
W
Jormungandr
PAULIEWALNUT9
Jormungandr
3
1
5
5.5
L
0
2
0
0
W
5
0
2
6
W
3
0
2
4
W
Medusa
WarWithn
Medusa
3
0
2
4
L
Chernobog
XxHARUKI MORIxX
Chernobog
1
5
0
0.2
L
Fenrir
0
7
0
0
L
0
5
0
0
L
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,441
Damage
10,693
23,028
Taken
25,397
10,465
Mitigated
7,750
6,670
Healing
1,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,328
1,914
0
2,282
6,967
2,288
643
375
6,592
0
25,793
W
Jormungandr
PAULIEWALNUT9
Jormungandr
4,743
950
0
2,560
6,309
5,473
0
1,987
4,322
23,342
0
L
1,293
0
0
0
2,908
1,205
0
0
2,908
13,279
0
W
4,073
257
0
499
2,566
695
1,487
0
2,566
27,440
0
W
2,326
574
0
829
2,892
819
74
1,249
1,643
0
18,411
W
Medusa
WarWithn
Medusa
1,971
1,258
0
500
4,294
1,190
701
623
3,671
0
29,687
L
Chernobog
XxHARUKI MORIxX
Chernobog
3,622
2,359
0
512
5,487
1,460
662
2,335
2,977
0
16,408
L
Fenrir
1,178
676
0
188
5,649
1,523
0
2,514
3,135
0
5,032
L
1,659
733
0
694
7,162
1,726
0
1,559
5,603
0
14,727
L
Cthulhu
2,941
454
162
0
4,191
1,836
190
1,943
1,958
13,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,784
Gold Earned
22,347
213
Minions Killed
105
0
Camps Cleared
0
920,919
Distance Traveled
789,440
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,349
635
39
4
0
212,234
0
W
Jormungandr
6,128
613
37
4
0
154,094
0
L
Khepri
4,743
474
20
2
0
190,246
2
W
Scylla
6,206
621
39
4
0
174,698
0
W
Pele
5,925
593
37
4
0
194,080
7
W
Medusa
6,176
618
61
6
0
185,813
2
L
Chernobog
4,899
490
36
4
0
154,635
3
L
Fenrir
3,767
377
5
1
0
124,204
0
L
Da Ji
4,359
436
30
3
0
146,399
2
L
Cthulhu
4,579
458
14
1
0
173,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role