Player Matchup

Merlin
Merlin
Grumblenug
Merlin
Level 4
God Stats
5W - 7L
1,858 SR
Queue Stats
7W - 8L
1,608 Elo+
Party 2
Fenrir
Fenrir
Lord Cozmos
Fenrir
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 72L
1,388 Elo+
Party 2
Persephone
Persephone
yunogasai3rd
Persephone
Level 25
God Stats
8W - 8L
1,683 SR
Queue Stats
30W - 32L
1,439 Elo+
Party 2
Team Averages
Level 35
1,680 SR
1,478 Elo+

VS

Team Averages
Level 7
1,394 SR
1,433 Elo+
Merlin
Merlin
Tmillions
Merlin
Level 8
God Stats
4W - 4L
1,518 SR
Queue Stats
4W - 6L
1,538 Elo+
Party 1
Ne Zha
Ne Zha
YeetSquad69
Ne Zha
Level 7
God Stats
0W - 1L
1,166 SR
Queue Stats
0W - 3L
1,261 Elo+
Party 1
Rama
Rama
grand-cloche9
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Grumblenug
Merlin
16
4 / 1 / 10
11,275
752
8,045
5,213
1,779
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
15
13 / 7 / 4
12,538
836
14,892
16,414
8,296
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
yunogasai3rd
Persephone
14
4 / 3 / 10
10,954
730
9,403
8,275
2,831
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Tmillions
Merlin
15
7 / 6 / 2
11,289
753
9,443
14,025
5,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ne Zha
12
2 / 9 / 6
9,794
653
7,075
15,225
5,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
1 / 6 / 3
9,168
611
1,519
9,152
3,026
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
21
Kills
10
11
Deaths
21
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
Grumblenug
Merlin
4
1
10
9
W
Fenrir
13
7
4
2.14
L
Merlin
Tmillions
Merlin
7
6
2
1.33
L
Ne Zha
2
9
6
0.56
L
1
6
3
0.42
W
Persephone
yunogasai3rd
Persephone
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,340
Damage
18,037
29,902
Taken
38,402
12,906
Mitigated
14,594
3,134
Healing
4,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Grumblenug
Merlin
8,045
295
0
0
5,213
1,779
664
2,036
3,177
53,242
0
W
Fenrir
14,892
2,869
0
2,198
16,414
8,296
1,246
4,658
10,184
0
41,471
L
Merlin
Tmillions
Merlin
9,443
331
0
2,962
14,025
5,821
0
7,735
6,290
45,863
0
L
Ne Zha
7,075
2,928
0
1,207
15,225
5,747
0
6,753
8,472
0
19,172
L
1,519
976
0
744
9,152
3,026
0
2,960
6,192
0
18,711
W
Persephone
yunogasai3rd
Persephone
9,403
235
0
936
8,275
2,831
384
2,905
5,370
39,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,767
Gold Earned
30,251
171
Minions Killed
127
0
Camps Cleared
0
820,103
Distance Traveled
627,412
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,275
752
82
5
0
260,144
0
W
Fenrir
12,538
836
35
2
0
283,377
2
L
Merlin
11,289
753
67
4
0
240,758
0
L
Ne Zha
9,794
653
29
2
0
239,662
0
L
Rama
9,168
611
31
2
0
146,992
1
W
Persephone
10,954
730
54
4
0
276,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role