Player Matchup

Achilles
Achilles
Snakes1020
Achilles
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,483 Elo+
Party 1
Nu Wa
Nu Wa
Y_xChrisx_Y
Nu Wa
Level 35
God Stats
1W - 1L
1,718 SR
Queue Stats
28W - 31L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
mansionmilitia
Kukulkan
Level 18
God Stats
14W - 30L
1,319 SR
Queue Stats
22W - 38L
1,295 Elo+
Party 3
Serqet
Serqet
new-36505516
Serqet
Level 26
God Stats
5W - 5L
1,457 SR
Queue Stats
16W - 30L
1,344 Elo+
Solo
Fenrir
Fenrir
shortiesmistress
Fenrir
Level 12
God Stats
8W - 6L
1,594 SR
Queue Stats
47W - 45L
1,268 Elo+
Party 3
Team Averages
Level 23
1,518 SR
1,368 Elo+

VS

Team Averages
Level 22
1,511 SR
1,379 Elo+
Fenrir
Fenrir
CarterPride
Fenrir
Level 28
God Stats
4W - 2L
1,275 SR
Queue Stats
185W - 239L
1,460 Elo+
Party 2
Hercules
Hercules
IsaacRensan
Hercules
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
249W - 269L
1,390 Elo+
Solo
Kukulkan
Kukulkan
Kjaran
Kukulkan
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 106L
1,322 Elo+
Party 2
Jormungandr
Jormungandr
Okas
Jormungandr
Level 15
God Stats
19W - 9L
1,686 SR
Queue Stats
26W - 21L
1,519 Elo+
Solo
Bellona
Bellona
veltroc
Bellona
Level 19
God Stats
8W - 2L
1,595 SR
Queue Stats
60W - 70L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Snakes1020
Achilles
20
6 / 5 / 8
17,489
920
26,763
24,056
20,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 2 / 16
18,094
952
49,101
13,233
4,956
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
20
5 / 4 / 7
16,877
888
25,046
10,284
5,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
20
8 / 11 / 8
17,524
922
13,326
24,337
14,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 10 / 14
16,395
863
22,026
31,848
29,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
9 / 7 / 14
17,864
940
18,715
28,374
21,427
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
IsaacRensan
Hercules
20
1 / 3 / 15
17,147
902
14,452
40,671
38,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Kjaran
Kukulkan
20
10 / 8 / 13
18,401
968
23,850
23,261
10,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
Okas
Jormungandr
20
8 / 2 / 21
18,512
974
25,882
26,589
23,910
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
veltroc
Bellona
20
4 / 5 / 13
16,712
880
12,568
24,820
19,394
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
108
25
Kills
32
32
Deaths
25
53
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
7
14
2.29
W
Hercules
IsaacRensan
Hercules
1
3
15
2.83
W
Kukulkan
Kjaran
Kukulkan
10
8
13
2.06
W
Jormungandr
Okas
Jormungandr
8
2
21
9.25
L
Achilles
Snakes1020
Achilles
6
5
8
2
L
3
2
16
5.5
L
Kukulkan
5
4
7
2.13
L
Serqet
8
11
8
1.09
L
3
10
14
1
W
Bellona
veltroc
Bellona
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,262
Damage
95,467
103,758
Taken
143,715
74,551
Mitigated
113,684
5,969
Healing
13,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
18,715
4,169
0
908
28,374
21,427
0
12,363
16,011
1,970
31,013
W
Hercules
IsaacRensan
Hercules
14,452
2,986
0
6,934
40,671
38,244
0
20,505
18,768
341
48,324
W
Kukulkan
Kjaran
Kukulkan
23,850
2,552
0
1,517
23,261
10,709
0
11,756
11,031
79,813
0
W
Jormungandr
Okas
Jormungandr
25,882
6,217
1,337
2,298
26,589
23,910
0
17,939
8,495
78,290
0
L
Achilles
Snakes1020
Achilles
26,763
11,524
822
2,118
24,056
20,954
0
11,287
12,491
0
65,185
L
49,101
10,964
0
490
13,233
4,956
0
7,028
6,105
105,285
0
L
Kukulkan
25,046
630
0
1,063
10,284
5,022
0
3,800
6,409
59,615
0
L
Serqet
13,326
2,247
0
0
24,337
14,418
0
13,307
10,755
0
16,508
L
22,026
5,569
0
1,476
31,848
29,201
0
15,591
15,957
0
28,648
W
Bellona
veltroc
Bellona
12,568
3,729
0
620
24,820
19,394
0
11,584
13,074
991
32,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,379
Gold Earned
88,636
329
Minions Killed
384
8
Camps Cleared
6
1,718,283
Distance Traveled
1,854,979
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,864
940
16
1
2
380,933
0
W
Hercules
17,147
902
72
4
2
388,887
0
W
Kukulkan
18,401
968
138
7
0
324,211
0
W
Jormungandr
18,512
974
109
6
0
373,291
0
L
Achilles
17,489
920
94
5
2
389,668
4
L
Nu Wa
18,094
952
150
8
1
342,158
1
L
Kukulkan
16,877
888
65
3
2
305,855
0
L
Serqet
17,524
922
10
1
1
306,018
0
L
Fenrir
16,395
863
10
1
2
374,584
1
W
Bellona
16,712
880
49
3
2
387,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role