Player Matchup

Jormungandr
Jormungandr
GrayCapedHero
Jormungandr
Level 29
God Stats
8W - 4L
1,308 SR
Queue Stats
28W - 31L
1,238 Elo+
Party 1
Da Ji
Da Ji
Saioto69
Da Ji
Level 18
God Stats
3W - 3L
1,559 SR
Queue Stats
23W - 18L
1,222 Elo+
Party 1
Sol
Sol
XxRonan17
Sol
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 31L
1,238 Elo+
Party 1
Team Averages
Level 29
1,456 SR
1,232 Elo+

VS

Team Averages
Level 56
1,520 SR
1,315 Elo+
Cthulhu
Cthulhu
C_dog_345
Cthulhu
Level 26
God Stats
14W - 7L
1,608 SR
Queue Stats
20W - 20L
1,312 Elo+
Party 2
Nu Wa
Nu Wa
Hi-Im-Bryan137
Nu Wa
Level 107
God Stats
33W - 31L
1,469 SR
Queue Stats
41W - 50L
1,304 Elo+
Party 2
Apollo
Apollo
MeNoBryan
Apollo
Level 36
God Stats
1W - 2L
1,484 SR
Queue Stats
92W - 114L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GrayCapedHero
Jormungandr
15
1 / 1 / 14
11,337
630
8,560
17,960
13,803
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
Saioto69
Da Ji
15
6 / 3 / 7
12,216
679
12,687
12,442
8,053
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
8 / 2 / 7
12,672
704
12,897
12,022
3,907
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C_dog_345
Cthulhu
12
2 / 4 / 3
10,218
568
5,925
15,099
14,360
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 6 / 5
10,950
608
10,004
9,402
3,474
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
MeNoBryan
Apollo
14
4 / 5 / 1
11,762
653
13,319
16,272
7,230
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
15
Kills
6
6
Deaths
15
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
C_dog_345
Cthulhu
2
4
3
0.88
W
Jormungandr
GrayCapedHero
Jormungandr
1
1
14
8
L
0
6
5
0.42
L
Apollo
MeNoBryan
Apollo
4
5
1
0.9
W
Da Ji
Saioto69
Da Ji
6
3
7
3.17
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,144
Damage
29,248
42,424
Taken
40,773
25,763
Mitigated
25,064
15,977
Healing
4,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
C_dog_345
Cthulhu
5,925
420
85
470
15,099
14,360
385
9,952
4,977
11,636
0
W
Jormungandr
GrayCapedHero
Jormungandr
8,560
1,418
0
5,860
17,960
13,803
249
7,295
10,365
50,686
0
L
10,004
3,935
132
510
9,402
3,474
464
4,980
4,422
53,031
0
L
Apollo
MeNoBryan
Apollo
13,319
7,260
0
3,684
16,272
7,230
950
6,397
9,825
0
63,109
W
Da Ji
Saioto69
Da Ji
12,687
3,988
0
2,194
12,442
8,053
865
2,247
9,319
0
41,226
W
12,897
3,031
729
7,194
12,022
3,907
2,124
5,902
5,895
85,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,225
Gold Earned
32,930
222
Minions Killed
176
0
Camps Cleared
0
1,001,325
Distance Traveled
894,538
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,218
568
8
0
0
303,972
0
W
Jormungandr
11,337
630
49
3
0
327,712
5
L
Nu Wa
10,950
608
79
4
0
311,320
3
L
Apollo
11,762
653
89
5
0
279,246
5
W
Da Ji
12,216
679
64
4
0
320,858
5
W
Sol
12,672
704
109
6
0
352,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role