Player Matchup

Izanami
Izanami
BananaMan200217
Izanami
Level 45
God Stats
9W - 9L
1,463 SR
Queue Stats
91W - 99L
1,370 Elo+
Solo
Jormungandr
Jormungandr
Master-Leo77
Jormungandr
Level 60
God Stats
4W - 3L
1,546 SR
Queue Stats
44W - 69L
1,276 Elo+
Solo
Merlin
Merlin
pelonsillo_XD
Merlin
Level 60
God Stats
3W - 2L
1,492 SR
Queue Stats
162W - 188L
1,326 Elo+
Solo
Team Averages
Level 55
1,500 SR
1,324 Elo+

VS

Team Averages
Level 65
1,522 SR
1,266 Elo+
Neith
Neith
Ak74u entity
Neith
Level 62
God Stats
7W - 1L
1,607 SR
Queue Stats
117W - 149L
1,282 Elo+
Solo
Odin
Odin
BigRig6688
Odin
Level 89
God Stats
12W - 15L
1,397 SR
Queue Stats
63W - 83L
1,256 Elo+
Party 1
Chaac
Chaac
CJVogez
Chaac
Level 44
God Stats
19W - 18L
1,560 SR
Queue Stats
98W - 117L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 4
12,022
668
11,980
10,977
3,922
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Master-Leo77
Jormungandr
15
4 / 3 / 7
11,456
636
10,151
17,140
21,133
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 2 / 3
11,401
633
10,765
10,066
3,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
10,416
579
12,860
13,925
4,753
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 6 / 2
10,437
580
7,708
10,279
3,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
CJVogez
Chaac
13
3 / 1 / 2
10,375
576
8,113
16,611
14,558
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
12
Kills
7
7
Deaths
12
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
5
2
4
3.5
L
2
6
2
0.5
L
Chaac
CJVogez
Chaac
3
1
2
4
W
Jormungandr
Master-Leo77
Jormungandr
4
3
7
2.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,896
Damage
28,681
38,183
Taken
40,815
28,600
Mitigated
22,964
7,270
Healing
9,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,860
5,602
401
2,026
13,925
4,753
0
7,732
5,918
0
43,904
W
11,980
8,536
0
2,168
10,977
3,922
1,251
28
10,774
0
87,004
L
7,708
918
0
0
10,279
3,653
0
4,231
5,748
0
26,906
L
Chaac
CJVogez
Chaac
8,113
1,284
116
6,829
16,611
14,558
0
8,078
8,233
0
21,513
W
Jormungandr
Master-Leo77
Jormungandr
10,151
2,745
756
2,773
17,140
21,133
371
15
16,800
32,754
0
W
10,765
1,153
0
1,573
10,066
3,545
854
0
9,841
31,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,879
Gold Earned
31,228
210
Minions Killed
130
0
Camps Cleared
0
883,673
Distance Traveled
916,880
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,416
579
64
4
0
255,853
0
W
Izanami
12,022
668
127
7
0
308,617
2
L
Odin
10,437
580
40
2
0
340,609
4
L
Chaac
10,375
576
26
1
0
320,418
0
W
Jormungandr
11,456
636
46
3
0
307,017
0
W
Merlin
11,401
633
37
2
0
268,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role