Player Matchup

Chaac
Chaac
Hugh H3FF
Chaac
Level 127
God Stats
0W - 1L
1,362 SR
Queue Stats
2W - 7L
1,275 Elo+
Party 1
Sol
Sol
SON of A VIK1NG
Sol
Level 128
God Stats
0W - 1L
1,607 SR
Queue Stats
2W - 6L
1,224 Elo+
Party 1
Izanami
Izanami
karakimFTW
Izanami
Level 28
God Stats
0W - 2L
1,478 SR
Queue Stats
1W - 4L
1,339 Elo+
Party 1
Discordia
Discordia
lowlong
Discordia
Level 83
God Stats
1W - 1L
1,728 SR
Queue Stats
110W - 95L
1,447 Elo+
Party 2
Ra
Ra
merry420
Ra
Level 47
God Stats
7W - 7L
1,562 SR
Queue Stats
58W - 54L
1,406 Elo+
Party 2
Team Averages
Level 83
1,547 SR
1,338 Elo+

VS

Team Averages
Level 107
1,412 SR
1,414 Elo+
King Arthur
King Arthur
Blk_Carbon
King Arthur
Level 129
God Stats
14W - 7L
1,418 SR
Queue Stats
300W - 309L
1,404 Elo+
Party 3
Persephone
Persephone
DrippieDre
Persephone
Level 124
God Stats
7W - 6L
1,498 SR
Queue Stats
120W - 111L
1,467 Elo+
Party 3
Arachne
Arachne
Fluffinata
Arachne
Level 125
God Stats
24W - 15L
1,541 SR
Queue Stats
97W - 89L
1,400 Elo+
Party 3
Medusa
Medusa
Plazeem420
Medusa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 3
Yemoja
Yemoja
troubdelnithg
Yemoja
Level 68
God Stats
1W - 0L
1,105 SR
Queue Stats
20W - 32L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hugh H3FF
Chaac
18
4 / 5 / 10
11,317
754
14,162
17,415
21,211
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
10 / 3 / 5
13,708
914
15,563
16,079
7,163
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
karakimFTW
Izanami
15
0 / 6 / 11
9,696
646
5,113
14,171
5,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
lowlong
Discordia
17
3 / 3 / 13
11,467
764
17,059
12,187
5,101
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
5 / 8 / 7
11,431
762
7,754
16,171
7,334
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blk_Carbon
King Arthur
19
5 / 7 / 14
12,961
864
15,948
19,435
20,498
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
DrippieDre
Persephone
19
9 / 3 / 12
13,890
926
19,090
14,338
5,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Fluffinata
Arachne
19
6 / 5 / 8
12,861
857
11,425
16,154
6,911
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Plazeem420
Medusa
18
4 / 4 / 7
12,200
813
10,239
13,229
5,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 5 / 15
10,681
712
8,990
16,191
12,955
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
81
22
Kills
25
25
Deaths
24
46
Assists
56
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Blk_Carbon
King Arthur
5
7
14
1.71
W
Persephone
DrippieDre
Persephone
9
3
12
5
W
Arachne
Fluffinata
Arachne
6
5
8
2
L
Chaac
Hugh H3FF
Chaac
4
5
10
1.8
W
Medusa
Plazeem420
Medusa
4
4
7
1.88
L
10
3
5
4.17
L
Izanami
karakimFTW
Izanami
0
6
11
0.92
L
Discordia
lowlong
Discordia
3
3
13
3.17
L
5
8
7
1.06
W
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,651
Damage
65,692
76,023
Taken
79,347
46,668
Mitigated
51,438
28,245
Healing
15,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Blk_Carbon
King Arthur
15,948
1,707
0
1,138
19,435
20,498
694
9,280
9,960
603
38,678
W
Persephone
DrippieDre
Persephone
19,090
341
320
5,461
14,338
5,711
692
9,744
4,519
50,985
0
W
Arachne
Fluffinata
Arachne
11,425
8,216
0
1,721
16,154
6,911
5,471
7,217
8,712
0
43,658
L
Chaac
Hugh H3FF
Chaac
14,162
1,904
699
4,363
17,415
21,211
0
5,411
11,891
0
33,771
W
Medusa
Plazeem420
Medusa
10,239
2,517
0
1,210
13,229
5,363
1,555
7,032
6,072
0
39,931
L
15,563
6,383
0
9,332
16,079
7,163
3,535
6,334
9,570
58,984
0
L
Izanami
karakimFTW
Izanami
5,113
2,963
841
1,026
14,171
5,859
162
5,098
8,973
0
21,267
L
Discordia
lowlong
Discordia
17,059
1,521
0
1,440
12,187
5,101
865
4,793
7,344
42,812
0
L
7,754
674
5,575
4,969
16,171
7,334
581
7,475
8,546
25,549
0
W
8,990
311
3,680
1,598
16,191
12,955
172
7,429
8,541
24,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,619
Gold Earned
62,593
333
Minions Killed
288
8
Camps Cleared
6
1,344,894
Distance Traveled
1,367,739
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,961
864
47
3
0
279,726
1
W
Persephone
13,890
926
64
4
2
283,233
2
W
Arachne
12,861
857
75
5
3
284,025
0
L
Chaac
11,317
754
46
3
0
288,374
0
W
Medusa
12,200
813
79
5
1
252,087
1
L
Sol
13,708
914
124
8
3
254,689
2
L
Izanami
9,696
646
58
4
1
266,192
1
L
Discordia
11,467
764
49
3
3
295,890
1
L
Ra
11,431
762
56
4
1
239,749
0
W
Yemoja
10,681
712
23
2
0
268,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role