Player Matchup

Hel
Hel
ItsUpDrako
Hel
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 25L
1,178 Elo+
Party 2
Chronos
Chronos
MRMANZI V
Chronos
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 65L
1,083 Elo+
Party 2
Loki
Loki
urinetrouble038
Loki
Level 14
God Stats
7W - 7L
1,242 SR
Queue Stats
9W - 21L
980 Elo+
Party 2
Team Averages
Level 19
1,414 SR
1,080 Elo+

VS

Team Averages
Level 7
1,222 SR
902 Elo+
Susano
Susano
El_DURAKITO1224
Susano
Level 9
God Stats
3W - 18L
1,128 SR
Queue Stats
4W - 26L
891 Elo+
Party 1
Yemoja
Yemoja
Srta_Chiqui
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 20L
907 Elo+
Party 1
Cthulhu
Cthulhu
rickymercado42
Cthulhu
Level 7
God Stats
3W - 7L
1,039 SR
Queue Stats
5W - 20L
907 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 16
11,104
694
7,895
9,843
3,316
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
MRMANZI V
Chronos
17
15 / 2 / 9
12,911
807
21,034
19,095
7,444
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
8 / 2 / 11
11,648
728
11,320
8,322
3,343
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 2
10,444
653
6,761
17,595
5,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
12
1 / 12 / 4
10,569
661
4,672
17,529
8,628
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 5 / 2
10,082
630
8,039
14,966
10,817
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
25
Kills
8
8
Deaths
25
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
W
2
4
16
2.5
W
Chronos
MRMANZI V
Chronos
15
2
9
9.75
L
Yemoja
1
12
4
0.25
L
3
5
2
0.8
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,249
Damage
19,472
37,260
Taken
50,090
14,103
Mitigated
25,137
14,877
Healing
2,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,761
2,562
0
1,169
17,595
5,692
0
10,309
7,286
0
21,764
W
7,895
1,888
2,747
3,428
9,843
3,316
153
3,567
6,276
48,132
0
W
Chronos
MRMANZI V
Chronos
21,034
11,844
935
7,479
19,095
7,444
2,195
5,822
13,273
59,502
0
L
Yemoja
4,672
705
604
126
17,529
8,628
0
10,914
6,615
22,309
0
L
8,039
842
171
171
14,966
10,817
0
7,706
7,260
20,029
0
W
11,320
6,036
0
288
8,322
3,343
425
3,366
4,956
0
21,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,663
Gold Earned
31,095
167
Minions Killed
65
0
Camps Cleared
0
862,134
Distance Traveled
699,884
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,444
653
29
2
0
213,458
1
W
Hel
11,104
694
53
3
0
293,546
0
W
Chronos
12,911
807
88
6
0
271,064
0
L
Yemoja
10,569
661
15
1
0
206,036
2
L
Cthulhu
10,082
630
21
1
0
280,390
0
W
Loki
11,648
728
26
2
0
297,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role