Player Matchup

Neith
Neith
DigitalDRK
Neith
Level 46
God Stats
5W - 1L
1,904 SR
Queue Stats
8W - 14L
1,378 Elo+
Solo
Merlin
Merlin
Eebsibderbob
Merlin
Level 106
God Stats
16W - 11L
1,521 SR
Queue Stats
252W - 228L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
FARC0RRUPT3D
Cthulhu
Level 124
God Stats
75W - 74L
1,448 SR
Queue Stats
197W - 195L
1,371 Elo+
Party 1
Team Averages
Level 92
1,624 SR
1,386 Elo+

VS

Team Averages
Level 106
1,508 SR
1,354 Elo+
Discordia
Discordia
LostJuanJeezy
Discordia
Level 128
God Stats
6W - 6L
1,524 SR
Queue Stats
136W - 160L
1,385 Elo+
Solo
Yemoja
Yemoja
Nameless_Mermaid
Yemoja
Level 125
God Stats
9W - 11L
1,528 SR
Queue Stats
290W - 331L
1,415 Elo+
Solo
Heimdallr
Heimdallr
Zombietobs
Heimdallr
Level 65
God Stats
8W - 8L
1,472 SR
Queue Stats
85W - 98L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
3 / 7 / 7
17,089
610
14,966
25,624
8,201
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
20
8 / 8 / 5
17,665
631
27,662
30,613
9,987
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
FARC0RRUPT3D
Cthulhu
20
3 / 3 / 7
15,953
570
16,302
33,026
38,951
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LostJuanJeezy
Discordia
17
2 / 5 / 11
15,319
547
25,589
20,175
8,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 2 / 7
16,305
582
22,174
24,276
37,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
Zombietobs
Heimdallr
18
8 / 7 / 4
16,417
586
26,364
28,463
13,047
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
14
Kills
17
18
Deaths
14
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
3
7
7
0.93
W
Merlin
8
8
5
1.31
W
Cthulhu
FARC0RRUPT3D
Cthulhu
3
3
7
2.17
L
Discordia
LostJuanJeezy
Discordia
2
5
11
1.5
L
7
2
7
5.25
L
Heimdallr
Zombietobs
Heimdallr
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,930
Damage
74,127
89,263
Taken
72,914
57,139
Mitigated
59,031
24,735
Healing
22,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
14,966
5,095
0
9,737
25,624
8,201
1,816
16,357
8,940
0
110,939
W
Merlin
27,662
1,342
1,060
9,218
30,613
9,987
1,369
17,180
13,006
86,629
0
W
Cthulhu
FARC0RRUPT3D
Cthulhu
16,302
78
706
4,014
33,026
38,951
420
13,205
19,151
69,558
0
L
Discordia
LostJuanJeezy
Discordia
25,589
875
1,052
6,533
20,175
8,208
613
10,826
9,074
68,341
0
L
22,174
2,442
2,790
4,580
24,276
37,776
882
14,035
9,941
75,448
0
L
Heimdallr
Zombietobs
Heimdallr
26,364
16,434
209
7,319
28,463
13,047
1,573
18,855
9,333
0
85,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,707
Gold Earned
48,041
294
Minions Killed
246
0
Camps Cleared
0
1,574,622
Distance Traveled
1,376,216
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,089
610
138
5
0
551,319
2
W
Merlin
17,665
631
102
4
0
426,944
0
W
Cthulhu
15,953
570
54
2
0
596,359
4
L
Discordia
15,319
547
53
2
0
456,550
2
L
Yemoja
16,305
582
102
4
0
495,485
6
L
Heimdallr
16,417
586
91
3
0
424,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role