Player Matchup

Nemesis
Nemesis
FluidStrider
Nemesis
Level 16
God Stats
32W - 38L
1,441 SR
Queue Stats
158W - 142L
1,319 Elo+
Party 1
King Arthur
King Arthur
REALREDVIKING
King Arthur
Level 66
God Stats
41W - 36L
1,504 SR
Queue Stats
201W - 192L
1,429 Elo+
Party 3
Cerberus
Cerberus
Shesmu_
Cerberus
Level 141
God Stats
88W - 58L
1,644 SR
Queue Stats
113W - 96L
1,545 Elo+
Party 3
Cernunnos
Cernunnos
SoFNightmare
Cernunnos
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 178L
1,408 Elo+
Party 1
Achilles
Achilles
kspaz420
Achilles
Level 28
God Stats
24W - 17L
1,569 SR
Queue Stats
36W - 41L
1,384 Elo+
Party 3
Team Averages
Level 67
1,532 SR
1,417 Elo+

VS

Team Averages
Level 55
1,547 SR
1,377 Elo+
Izanami
Izanami
BananaMan200217
Izanami
Level 45
God Stats
3W - 1L
1,229 SR
Queue Stats
4W - 3L
1,258 Elo+
Solo
Tyr
Tyr
Dark_Elf44
Tyr
Level 129
God Stats
47W - 47L
1,464 SR
Queue Stats
704W - 690L
1,406 Elo+
Party 2
Mercury
Mercury
Squirely Dan
Mercury
Level 48
God Stats
3W - 3L
1,744 SR
Queue Stats
470W - 488L
1,460 Elo+
Solo
Cthulhu
Cthulhu
Uh-OhOreo14
Cthulhu
Level 16
God Stats
13W - 11L
1,670 SR
Queue Stats
41W - 60L
1,347 Elo+
Party 2
Hel
Hel
Wyldheart1104
Hel
Level 36
God Stats
16W - 3L
1,631 SR
Queue Stats
152W - 160L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FluidStrider
Nemesis
20
3 / 6 / 12
14,643
915
12,069
22,693
10,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
REALREDVIKING
King Arthur
20
5 / 4 / 16
15,570
973
12,203
19,707
23,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Shesmu_
Cerberus
20
4 / 2 / 24
16,662
1,041
34,013
24,435
28,695
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
SoFNightmare
Cernunnos
20
13 / 13 / 11
17,722
1,108
46,790
27,493
13,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
kspaz420
Achilles
20
5 / 8 / 16
15,429
964
14,289
23,060
21,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 12
16,450
1,028
26,160
21,378
11,524
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
12 / 5 / 10
16,347
1,022
28,092
25,386
16,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mercury
Squirely Dan
Mercury
20
4 / 5 / 17
16,187
1,012
19,510
29,072
33,749
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Uh-OhOreo14
Cthulhu
20
7 / 7 / 15
16,027
1,002
24,376
30,397
17,347
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
1 / 5 / 18
14,294
893
7,691
19,308
12,219
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
105
30
Kills
33
33
Deaths
30
79
Assists
72
Player
Kills
Deaths
Assists
KDA
W
9
8
12
1.88
W
12
5
10
3.4
L
Nemesis
FluidStrider
Nemesis
3
6
12
1.5
L
King Arthur
REALREDVIKING
King Arthur
5
4
16
3.25
L
Cerberus
Shesmu_
Cerberus
4
2
24
8
L
Cernunnos
SoFNightmare
Cernunnos
13
13
11
1.42
W
Mercury
Squirely Dan
Mercury
4
5
17
2.5
W
Cthulhu
Uh-OhOreo14
Cthulhu
7
7
15
2.07
W
1
5
18
2
L
Achilles
kspaz420
Achilles
5
8
16
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,364
Damage
105,829
117,388
Taken
125,541
97,732
Mitigated
90,985
14,500
Healing
27,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,160
22,026
0
1,280
21,378
11,524
0
6,834
14,544
0
77,823
W
28,092
1,931
0
2,281
25,386
16,146
0
6,968
18,418
0
38,453
L
Nemesis
FluidStrider
Nemesis
12,069
5,223
0
1,708
22,693
10,449
0
5,466
17,227
27
24,180
L
King Arthur
REALREDVIKING
King Arthur
12,203
1,667
387
1,380
19,707
23,976
0
7,862
11,845
0
38,613
L
Cerberus
Shesmu_
Cerberus
34,013
721
0
6,056
24,435
28,695
0
6,260
18,175
63,851
0
L
Cernunnos
SoFNightmare
Cernunnos
46,790
24,925
1,813
1,160
27,493
13,320
0
5,245
22,248
0
85,926
W
Mercury
Squirely Dan
Mercury
19,510
10,299
0
0
29,072
33,749
0
6,183
22,889
383
33,611
W
Cthulhu
Uh-OhOreo14
Cthulhu
24,376
4,328
260
3,058
30,397
17,347
0
6,809
23,588
48,517
0
W
7,691
592
14,713
5,759
19,308
12,219
0
7,246
12,062
23,323
0
L
Achilles
kspaz420
Achilles
14,289
7,210
0
1,996
23,060
21,292
0
7,617
15,443
0
37,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,026
Gold Earned
79,305
277
Minions Killed
288
13
Camps Cleared
5
1,482,098
Distance Traveled
1,465,026
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,450
1,028
143
9
0
245,836
0
W
Tyr
16,347
1,022
15
1
1
305,756
0
L
Nemesis
14,643
915
14
1
5
309,161
0
L
King Arthur
15,570
973
55
3
1
306,896
2
L
Cerberus
16,662
1,041
87
5
0
323,802
0
L
Cernunnos
17,722
1,108
68
4
6
262,925
1
W
Mercury
16,187
1,012
30
2
1
375,259
0
W
Cthulhu
16,027
1,002
59
4
0
244,228
0
W
Hel
14,294
893
41
3
3
293,947
0
L
Achilles
15,429
964
53
3
1
279,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role