Player Matchup

Bellona
Bellona
Deeb Snagz
Bellona
Level 2
God Stats
1W - 5L
1,280 SR
Queue Stats
3W - 9L
1,419 Elo+
Party 2
Ullr
Ullr
Drewbeedoo22
Ullr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 64L
1,346 Elo+
Party 2
Sol
Sol
Epb000003
Sol
Level 4
God Stats
1W - 3L
1,380 SR
Queue Stats
5W - 10L
1,349 Elo+
Party 2
Kukulkan
Kukulkan
I BiIbo
Kukulkan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 23L
1,419 Elo+
Party 2
Set
Set
TH3FLASH1322
Set
Level 15
God Stats
2W - 5L
1,224 SR
Queue Stats
12W - 15L
1,335 Elo+
Solo
Team Averages
Level 18
1,377 SR
1,374 Elo+

VS

Team Averages
Level 15
1,607 SR
1,424 Elo+
Bellona
Bellona
Bluntsallday619
Bellona
Level 16
God Stats
40W - 29L
1,629 SR
Queue Stats
55W - 56L
1,434 Elo+
Party 1
Nemesis
Nemesis
FusedViral
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 49L
1,470 Elo+
Solo
Ymir
Ymir
Super-Man-Smith
Ymir
Level 5
God Stats
8W - 5L
1,493 SR
Queue Stats
10W - 12L
1,354 Elo+
Party 1
Hel
Hel
WetPyroNoob
Hel
Level 18
God Stats
11W - 2L
1,913 SR
Queue Stats
14W - 5L
1,460 Elo+
Solo
Izanami
Izanami
tony7943
Izanami
Level 8
God Stats
8W - 2L
1,500 SR
Queue Stats
29W - 31L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Deeb Snagz
Bellona
14
0 / 14 / 2
8,199
820
11,691
20,142
10,159
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 4 / 1
8,989
899
10,803
14,134
4,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 10 / 3
8,247
825
2,245
13,574
4,288
Kukulkan
I BiIbo
Kukulkan
15
0 / 2 / 3
8,680
868
13,245
5,264
4,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

14
2 / 5 / 2
9,141
914
10,255
15,179
9,039
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Team 1 Tickets

92

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 0 / 14
11,659
1,166
16,954
9,096
8,726
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
FusedViral
Nemesis
16
6 / 1 / 17
9,871
987
10,587
11,872
6,267
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
6 / 2 / 23
10,864
1,086
13,523
17,953
12,747
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
3 / 0 / 23
10,366
1,037
12,091
7,796
6,287
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
tony7943
Izanami
17
7 / 1 / 18
10,885
1,089
9,595
7,738
2,944
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
130
4
Kills
35
35
Deaths
4
11
Assists
95
Player
Kills
Deaths
Assists
KDA
W
13
0
14
20
L
Bellona
Deeb Snagz
Bellona
0
14
2
0.07
L
2
4
1
0.63
L
0
10
3
0.15
W
Nemesis
FusedViral
Nemesis
6
1
17
14.5
L
Kukulkan
I BiIbo
Kukulkan
0
2
3
0.75
W
6
2
23
8.75
L
2
5
2
0.6
W
3
0
23
14.5
W
Izanami
tony7943
Izanami
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,239
Damage
62,750
68,293
Taken
54,455
32,437
Mitigated
36,971
1,996
Healing
31,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,954
7,746
0
2,829
9,096
8,726
0
2,453
6,643
407
22,740
L
Bellona
Deeb Snagz
Bellona
11,691
3,016
0
70
20,142
10,159
0
9,096
10,796
667
21,149
L
10,803
6,165
0
948
14,134
4,694
0
5,316
8,718
0
24,961
L
2,245
1,670
0
204
13,574
4,288
0
3,324
10,075
3,336
0
W
Nemesis
FusedViral
Nemesis
10,587
2,505
1,691
2,506
11,872
6,267
0
3,226
8,646
0
17,357
L
Kukulkan
I BiIbo
Kukulkan
13,245
1,098
0
0
5,264
4,257
0
1,691
3,498
26,662
0
W
13,523
2,689
0
1,788
17,953
12,747
0
5,872
12,081
28,769
0
L
10,255
4,513
420
354
15,179
9,039
0
6,366
8,688
0
32,262
W
12,091
507
15,015
6,108
7,796
6,287
0
1,798
5,998
33,401
0
W
Izanami
tony7943
Izanami
9,595
8,119
465
1,280
7,738
2,944
0
2,649
5,089
0
27,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,256
Gold Earned
53,645
138
Minions Killed
161
3
Camps Cleared
9
788,670
Distance Traveled
923,941
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,659
1,166
15
2
2
210,110
1
L
Bellona
8,199
820
22
2
0
158,913
4
L
Ullr
8,989
899
18
2
0
164,349
0
L
Sol
8,247
825
9
1
0
132,650
2
W
Nemesis
9,871
987
14
1
3
182,266
0
L
Kukulkan
8,680
868
26
3
0
166,007
0
W
Ymir
10,864
1,086
37
4
1
167,529
0
L
Set
9,141
914
63
6
3
166,751
0
W
Hel
10,366
1,037
51
5
0
190,185
2
W
Izanami
10,885
1,089
44
4
3
173,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role