Player Matchup

Chaac
Chaac
Mikorie
Chaac
Level 61
God Stats
7W - 4L
1,670 SR
Queue Stats
45W - 40L
1,359 Elo+
Party 1
Merlin
Merlin
Neraph
Merlin
Level 24
God Stats
1W - 0L
1,333 SR
Queue Stats
16W - 13L
1,398 Elo+
Party 1
Heimdallr
Heimdallr
Vxnux
Heimdallr
Level 15
God Stats
1W - 1L
1,461 SR
Queue Stats
8W - 11L
1,389 Elo+
Party 1
Team Averages
Level 33
1,488 SR
1,382 Elo+

VS

Team Averages
Level 13
1,629 SR
1,269 Elo+
Ah Puch
Ah Puch
Gary McScary
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,175 Elo+
Solo
Kali
Kali
broken435story
Kali
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,332 Elo+
Party 2
Anubis
Anubis
jamestcourtneyt
Anubis
Level 16
God Stats
0W - 1L
1,887 SR
Queue Stats
1W - 5L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Mikorie
Chaac
17
10 / 6 / 11
14,119
743
12,598
19,119
23,086
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Neraph
Merlin
17
11 / 4 / 14
14,012
737
19,190
13,374
4,179
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Vxnux
Heimdallr
16
5 / 9 / 18
13,354
703
11,256
16,657
5,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gary McScary
Ah Puch
17
13 / 4 / 5
14,465
761
19,746
15,603
5,707
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 9 / 10
12,873
678
6,139
19,099
7,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 13 / 11
11,906
627
11,049
16,521
10,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
45
26
Kills
19
19
Deaths
26
43
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Gary McScary
Ah Puch
13
4
5
3.88
W
Chaac
Mikorie
Chaac
10
6
11
2.58
W
Merlin
Neraph
Merlin
11
4
14
4.5
W
Heimdallr
Vxnux
Heimdallr
5
9
18
1.56
L
3
9
10
0.89
L
3
13
11
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,044
Damage
36,934
49,150
Taken
51,223
32,518
Mitigated
23,385
11,254
Healing
8,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Gary McScary
Ah Puch
19,746
443
429
5,540
15,603
5,707
1,161
4,246
11,232
70,600
0
W
Chaac
Mikorie
Chaac
12,598
2,806
0
6,065
19,119
23,086
493
9,544
9,575
0
41,485
W
Merlin
Neraph
Merlin
19,190
1,835
621
4,568
13,374
4,179
1,189
9,351
4,023
66,154
0
W
Heimdallr
Vxnux
Heimdallr
11,256
3,368
0
0
16,657
5,253
1,663
12,049
4,608
0
47,403
L
6,139
3,772
0
2,121
19,099
7,377
462
7,463
11,458
0
24,447
L
11,049
223
0
16
16,521
10,301
409
7,489
8,848
33,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,485
Gold Earned
39,244
198
Minions Killed
187
0
Camps Cleared
0
934,071
Distance Traveled
947,987
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,465
761
101
5
0
321,060
0
W
Chaac
14,119
743
36
2
0
330,736
1
W
Merlin
14,012
737
96
5
0
293,560
1
W
Heimdallr
13,354
703
66
3
0
309,775
0
L
Kali
12,873
678
32
2
0
365,387
0
L
Anubis
11,906
627
54
3
0
261,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role