Player Matchup

Cthulhu
Cthulhu
CANADIANTIRE
Cthulhu
Level 83
God Stats
7W - 4L
1,542 SR
Queue Stats
55W - 48L
1,526 Elo+
Party 1
Odin
Odin
DreamTheatre
Odin
Level 87
God Stats
4W - 6L
1,286 SR
Queue Stats
64W - 66L
1,511 Elo+
Party 1
Medusa
Medusa
LovyOnyx
Medusa
Level 24
God Stats
3W - 1L
1,717 SR
Queue Stats
11W - 17L
1,441 Elo+
Party 1
Nemesis
Nemesis
ZeFurryski
Nemesis
Level 46
God Stats
1W - 0L
1,521 SR
Queue Stats
25W - 27L
1,488 Elo+
Party 1
Bacchus
Bacchus
phil451
Bacchus
Level 83
God Stats
3W - 2L
1,535 SR
Queue Stats
57W - 56L
1,450 Elo+
Party 1
Team Averages
Level 65
1,520 SR
1,483 Elo+

VS

Team Averages
Level 54
1,682 SR
1,533 Elo+
Chaac
Chaac
BillySp34rs
Chaac
Level 127
God Stats
6W - 3L
1,545 SR
Queue Stats
144W - 120L
1,507 Elo+
Party 2
Heimdallr
Heimdallr
LeGawkster
Heimdallr
Level 18
God Stats
12W - 6L
1,726 SR
Queue Stats
62W - 39L
1,607 Elo+
Party 3
Poseidon
Poseidon
Lence459
Poseidon
Level 47
God Stats
4W - 4L
1,599 SR
Queue Stats
218W - 209L
1,433 Elo+
Party 2
Ares
Ares
Longing9999
Ares
Level 49
God Stats
17W - 7L
1,786 SR
Queue Stats
104W - 86L
1,548 Elo+
Party 3
Zeus
Zeus
SkettiBurrito
Zeus
Level 29
God Stats
8W - 4L
1,753 SR
Queue Stats
81W - 72L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CANADIANTIRE
Cthulhu
17
6 / 2 / 18
11,313
1,131
13,731
14,296
14,363
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 1 / 16
11,059
1,106
11,250
13,921
10,598
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
LovyOnyx
Medusa
16
2 / 4 / 17
9,950
995
4,401
8,360
3,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
ZeFurryski
Nemesis
16
4 / 3 / 15
10,571
1,057
9,211
13,674
9,435
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
phil451
Bacchus
17
7 / 0 / 15
11,137
1,114
13,145
13,076
13,207
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

252

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 9
9,168
917
12,018
14,821
14,925
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
LeGawkster
Heimdallr
15
3 / 6 / 7
9,891
989
10,890
9,069
4,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Lence459
Poseidon
16
2 / 6 / 5
9,806
981
8,853
8,433
3,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 5 / 6
9,475
948
7,036
13,480
11,624
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 5 / 5
9,705
971
17,551
8,740
3,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
42
25
Kills
10
10
Deaths
25
81
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
3
9
1.5
W
Cthulhu
CANADIANTIRE
Cthulhu
6
2
18
7.5
W
6
1
16
14
L
Heimdallr
LeGawkster
Heimdallr
3
6
7
1.08
L
Poseidon
Lence459
Poseidon
2
6
5
0.75
L
2
5
6
1
W
Medusa
LovyOnyx
Medusa
2
4
17
2.63
L
3
5
5
1.1
W
Nemesis
ZeFurryski
Nemesis
4
3
15
3.83
W
Bacchus
phil451
Bacchus
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,738
Damage
56,348
63,327
Taken
54,543
51,423
Mitigated
38,696
13,226
Healing
3,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,018
800
0
2,784
14,821
14,925
0
6,162
8,659
211
30,577
W
Cthulhu
CANADIANTIRE
Cthulhu
13,731
677
4,460
645
14,296
14,363
0
7,646
6,530
39,294
0
W
11,250
3,705
0
0
13,921
10,598
0
6,649
7,170
0
26,642
L
Heimdallr
LeGawkster
Heimdallr
10,890
5,161
0
0
9,069
4,722
0
6,137
2,932
0
24,038
L
Poseidon
Lence459
Poseidon
8,853
1,017
0
229
8,433
3,875
0
5,051
3,382
35,121
0
L
7,036
283
0
0
13,480
11,624
0
4,247
9,233
11,937
0
W
Medusa
LovyOnyx
Medusa
4,401
1,922
0
0
8,360
3,820
0
4,577
3,733
0
18,708
L
17,551
239
0
0
8,740
3,550
0
5,279
3,461
33,385
0
W
Nemesis
ZeFurryski
Nemesis
9,211
4,082
1,735
2,879
13,674
9,435
0
7,873
5,726
0
19,437
W
Bacchus
phil451
Bacchus
13,145
731
2,304
1,203
13,076
13,207
0
6,890
6,070
20,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,030
Gold Earned
48,045
158
Minions Killed
172
5
Camps Cleared
4
1,009,280
Distance Traveled
947,252
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,168
917
23
2
1
216,908
0
W
Cthulhu
11,313
1,131
55
6
0
228,725
1
W
Odin
11,059
1,106
46
5
1
215,019
3
L
Heimdallr
9,891
989
43
4
0
164,721
0
L
Poseidon
9,806
981
59
6
1
177,259
0
L
Ares
9,475
948
4
0
0
192,016
0
W
Medusa
9,950
995
19
2
1
161,507
0
L
Zeus
9,705
971
43
4
2
196,348
1
W
Nemesis
10,571
1,057
22
2
3
201,728
0
W
Bacchus
11,137
1,114
16
2
0
202,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role