Player Matchup

Amaterasu
Amaterasu
KaP2002
Amaterasu
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 7L
1,326 Elo+
Party 3
Thor
Thor
PurpleElprup
Thor
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,239 Elo+
Party 3
Ymir
Ymir
TODstroker
Ymir
Level 8
God Stats
5W - 4L
1,500 SR
Queue Stats
25W - 29L
1,384 Elo+
Party 1
Neith
Neith
Zeweffu
Neith
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
19W - 22L
1,358 Elo+
Party 1
Nu Wa
Nu Wa
mariasinha02
Nu Wa
Level 29
God Stats
127W - 103L
1,429 SR
Queue Stats
608W - 694L
1,212 Elo+
Solo
Team Averages
Level 13
1,486 SR
1,304 Elo+

VS

Team Averages
Level 11
1,427 SR
1,207 Elo+
Mercury
Mercury
Aikauz
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,370 Elo+
Solo
Anubis
Anubis
Gregor17
Anubis
Level 17
God Stats
2W - 8L
1,440 SR
Queue Stats
11W - 30L
1,073 Elo+
Solo
Kali
Kali
Kingfuchs123432
Kali
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,104 Elo+
Party 2
Nemesis
Nemesis
VFM AURELIOTO
Nemesis
Level 5
God Stats
0W - 2L
1,194 SR
Queue Stats
1W - 6L
1,104 Elo+
Party 2
Bellona
Bellona
Zx_T3RROR1STA_X
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KaP2002
Amaterasu
11
4 / 0 / 0
6,625
552
4,637
4,949
2,700
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 0 / 0
6,015
501
1,664
5,028
1,318
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 2 / 8
6,387
532
2,853
6,295
2,769
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Zeweffu
Neith
11
11 / 0 / 2
7,222
602
7,581
2,833
813
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
4 / 1 / 2
7,334
611
5,829
3,744
958
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes

Shoes

+6%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aikauz
Mercury
9
1 / 3 / 0
5,771
481
2,466
7,280
1,851
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Gregor17
Anubis
7
0 / 4 / 0
5,064
422
2,092
5,602
1,793
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

6
0 / 5 / 2
4,623
385
1,785
5,897
1,499
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
7
1 / 7 / 1
5,095
425
2,076
8,328
1,858
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 0
5,326
444
2,251
8,090
3,274
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
22
Kills
3
3
Deaths
22
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
Aikauz
Mercury
1
3
0
0.33
L
Anubis
Gregor17
Anubis
0
4
0
0
W
Amaterasu
KaP2002
Amaterasu
4
0
0
4
L
0
5
2
0.2
W
2
0
0
2
W
1
2
8
2.5
L
Nemesis
1
7
1
0.21
W
Neith
Zeweffu
Neith
11
0
2
12
L
1
3
0
0.33
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,564
Damage
10,670
22,849
Taken
35,197
8,558
Mitigated
10,275
7,530
Healing
4,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Aikauz
Mercury
2,466
1,001
0
2,004
7,280
1,851
0
1,409
5,871
0
28,197
L
Anubis
Gregor17
Anubis
2,092
289
0
1,578
5,602
1,793
0
466
4,808
18,300
0
W
Amaterasu
KaP2002
Amaterasu
4,637
1,173
0
2,868
4,949
2,700
541
1,968
2,981
0
20,569
L
1,785
1,201
0
366
5,897
1,499
35
1,995
3,902
0
7,329
W
1,664
99
0
2,384
5,028
1,318
96
124
4,904
0
24,145
W
2,853
722
0
230
6,295
2,769
248
0
6,295
18,782
0
L
Nemesis
2,076
814
0
424
8,328
1,858
0
1,963
6,365
0
14,730
W
Neith
Zeweffu
Neith
7,581
2,894
0
811
2,833
813
610
0
2,833
0
24,164
L
2,251
1,097
0
304
8,090
3,274
0
2,849
5,141
0
16,741
W
5,829
1,832
135
1,102
3,744
958
1,676
0
3,744
38,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,583
Gold Earned
25,879
219
Minions Killed
152
0
Camps Cleared
0
1,007,970
Distance Traveled
962,437
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,771
481
52
4
0
229,209
1
L
Anubis
5,064
422
29
2
0
152,766
0
W
Amaterasu
6,625
552
40
3
0
180,776
2
L
Kali
4,623
385
12
1
0
149,831
3
W
Thor
6,015
501
38
3
0
200,931
4
W
Ymir
6,387
532
30
3
0
224,751
2
L
Nemesis
5,095
425
26
2
0
203,411
0
W
Neith
7,222
602
34
3
0
222,705
0
L
Bellona
5,326
444
33
3
0
227,220
1
W
Nu Wa
7,334
611
77
6
0
178,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role