Player Matchup

Hercules
Hercules
DottoreFistore
Hercules
Level 27
God Stats
4W - 6L
1,495 SR
Queue Stats
68W - 53L
1,416 Elo+
Party 1
Izanami
Izanami
KidFisty
Izanami
Level 72
God Stats
4W - 3L
1,607 SR
Queue Stats
37W - 35L
1,491 Elo+
Party 1
Chang'e
Chang'e
duccjones
Chang'e
Level 28
God Stats
16W - 13L
1,512 SR
Queue Stats
64W - 47L
1,481 Elo+
Party 1
Team Averages
Level 42
1,538 SR
1,463 Elo+

VS

Team Averages
Level 112
1,433 SR
1,520 Elo+
Anubis
Anubis
Gmflako
Anubis
Level 147
God Stats
2W - 1L
1,652 SR
Queue Stats
68W - 75L
1,447 Elo+
Solo
Sobek
Sobek
Juan1945
Sobek
Level 100
God Stats
2W - 1L
1,416 SR
Queue Stats
89W - 54L
1,598 Elo+
Solo
Nemesis
Nemesis
Recordacion
Nemesis
Level 89
God Stats
10W - 20L
1,231 SR
Queue Stats
183W - 173L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
8 / 6 / 9
15,882
662
22,852
32,959
38,651
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
KidFisty
Izanami
19
2 / 8 / 14
15,303
638
25,466
23,576
7,568
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
duccjones
Chang'e
19
7 / 5 / 7
16,324
680
20,602
21,875
14,097
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gmflako
Anubis
20
8 / 8 / 8
16,359
682
31,641
19,622
10,575
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Juan1945
Sobek
19
1 / 5 / 17
14,959
623
17,312
39,379
45,956
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nemesis
Recordacion
Nemesis
20
10 / 4 / 7
16,752
698
18,027
22,379
11,689
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
51
17
Kills
19
19
Deaths
17
30
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hercules
8
6
9
2.08
W
Anubis
Gmflako
Anubis
8
8
8
1.5
W
Sobek
Juan1945
Sobek
1
5
17
1.9
L
Izanami
KidFisty
Izanami
2
8
14
1.13
W
Nemesis
Recordacion
Nemesis
10
4
7
3.38
L
Chang'e
duccjones
Chang'e
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,920
Damage
66,980
78,410
Taken
81,380
60,316
Mitigated
68,220
33,659
Healing
28,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
22,852
8,429
0
6,552
32,959
38,651
0
19,071
13,888
0
48,365
W
Anubis
Gmflako
Anubis
31,641
739
0
7,145
19,622
10,575
1,660
6,877
12,559
140,264
0
W
Sobek
Juan1945
Sobek
17,312
935
0
16,525
39,379
45,956
23
8,481
30,473
40,943
0
L
Izanami
KidFisty
Izanami
25,466
16,758
0
3,978
23,576
7,568
810
18,586
4,990
0
119,363
W
Nemesis
Recordacion
Nemesis
18,027
7,636
0
5,232
22,379
11,689
2,057
5,320
16,834
0
87,239
L
Chang'e
duccjones
Chang'e
20,602
873
11,110
12,019
21,875
14,097
240
11,748
10,127
73,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,509
Gold Earned
48,070
273
Minions Killed
272
0
Camps Cleared
0
1,303,425
Distance Traveled
1,349,293
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
15,882
662
33
1
0
414,936
4
W
Anubis
16,359
682
158
7
0
363,983
3
W
Sobek
14,959
623
27
1
0
444,940
2
L
Izanami
15,303
638
166
7
0
382,902
5
W
Nemesis
16,752
698
87
4
0
540,370
5
L
Chang'e
16,324
680
74
3
0
505,587
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role