Player Matchup

Horus
Horus
Hologram_Robotic
Horus
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Ganesha
Ganesha
JackAsthma
Ganesha
Level 22
God Stats
42W - 40L
1,591 SR
Queue Stats
340W - 376L
1,430 Elo+
Solo
Sol
Sol
Kris10Smitten
Sol
Level 9
God Stats
5W - 5L
1,471 SR
Queue Stats
13W - 17L
1,567 Elo+
Party 2
Ares
Ares
ZackSixPack
Ares
Level 17
God Stats
17W - 15L
1,448 SR
Queue Stats
68W - 65L
1,365 Elo+
Solo
Izanami
Izanami
forevigt7
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,417 Elo+
Solo
Team Averages
Level 13
1,502 SR
1,456 Elo+

VS

Team Averages
Level 28
1,562 SR
1,400 Elo+
Izanami
Izanami
BigPaPaMinnish
Izanami
Level 28
God Stats
7W - 7L
1,614 SR
Queue Stats
166W - 190L
1,476 Elo+
Solo
Ares
Ares
Coraman09
Ares
Level 15
God Stats
4W - 2L
1,633 SR
Queue Stats
37W - 33L
1,377 Elo+
Party 1
Discordia
Discordia
FeedorFeed
Discordia
Level 26
God Stats
1W - 3L
1,323 SR
Queue Stats
26W - 22L
1,463 Elo+
Party 1
Scylla
Scylla
PridefulSinZuX
Scylla
Level 25
God Stats
6W - 5L
1,750 SR
Queue Stats
181W - 205L
1,363 Elo+
Solo
Mercury
Mercury
digitalgenepool
Mercury
Level 44
God Stats
4W - 3L
1,489 SR
Queue Stats
23W - 26L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 3
11,145
857
3,416
24,842
17,427
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ganesha
JackAsthma
Ganesha
19
0 / 6 / 8
13,002
1,000
12,122
27,267
39,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 1 / 0
9,680
745
273
687
170
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes

Shoes

+6%
Movement Speed

18
6 / 6 / 1
13,566
1,044
16,641
29,100
33,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
forevigt7
Izanami
18
2 / 11 / 6
12,289
945
15,401
19,505
10,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 16
14,523
1,117
37,858
7,961
3,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
20
3 / 2 / 24
13,911
1,070
10,751
15,349
17,303
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
FeedorFeed
Discordia
19
4 / 1 / 20
12,945
996
23,199
6,779
3,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 3 / 14
11,804
908
4,998
10,014
4,237
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
13 / 2 / 12
14,075
1,083
17,536
12,203
5,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
118
9
Kills
32
32
Deaths
9
18
Assists
86
Player
Kills
Deaths
Assists
KDA
W
11
1
16
19
W
Ares
3
2
24
7.5
W
Discordia
FeedorFeed
Discordia
4
1
20
14
L
1
8
3
0.31
L
Ganesha
JackAsthma
Ganesha
0
6
8
0.67
L
0
1
0
0
W
1
3
14
2.67
L
6
6
1
1.08
W
13
2
12
9.5
L
Izanami
forevigt7
Izanami
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,853
Damage
94,342
101,401
Taken
52,306
100,280
Mitigated
33,121
7,664
Healing
6,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,858
30,486
715
1,096
7,961
3,102
0
4,777
3,184
0
83,171
W
Ares
10,751
937
348
534
15,349
17,303
0
8,518
6,831
17,976
0
W
Discordia
FeedorFeed
Discordia
23,199
3,212
655
1,916
6,779
3,050
0
3,719
3,060
44,180
0
L
3,416
1,793
3,959
3,118
24,842
17,427
0
10,535
14,307
0
8,498
L
Ganesha
JackAsthma
Ganesha
12,122
215
0
0
27,267
39,191
0
10,338
16,929
40,271
0
L
273
129
0
0
687
170
0
278
409
273
0
W
4,998
1,453
128
1,114
10,014
4,237
0
5,140
4,874
22,465
0
L
16,641
308
0
357
29,100
33,035
0
8,888
20,212
48,647
0
W
17,536
10,812
0
204
12,203
5,429
0
7,032
5,171
0
28,952
L
Izanami
forevigt7
Izanami
15,401
8,938
0
230
19,505
10,457
0
8,909
10,596
150
32,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,682
Gold Earned
67,258
186
Minions Killed
256
2
Camps Cleared
7
912,745
Distance Traveled
1,204,033
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,523
1,117
107
8
3
249,094
0
W
Ares
13,911
1,070
7
1
0
259,328
0
W
Discordia
12,945
996
51
4
0
239,803
0
L
Horus
11,145
857
17
1
0
239,931
1
L
Ganesha
13,002
1,000
3
0
0
217,533
0
L
Sol
9,680
745
0
0
0
13,285
0
W
Scylla
11,804
908
60
5
0
187,835
0
L
Ares
13,566
1,044
101
8
1
240,245
1
W
Mercury
14,075
1,083
31
2
4
267,973
0
L
Izanami
12,289
945
65
5
1
201,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role