Player Matchup

Medusa
Medusa
Arrogant_Madness
Medusa
Level 17
God Stats
76W - 57L
1,421 SR
Queue Stats
103W - 88L
1,189 Elo+
Solo
Anubis
Anubis
BabyRadish
Anubis
Level 17
God Stats
5W - 7L
1,360 SR
Queue Stats
57W - 95L
1,094 Elo+
Party 1
Neith
Neith
Notch6689106
Neith
Level 14
God Stats
16W - 18L
1,284 SR
Queue Stats
32W - 45L
1,057 Elo+
Solo
Hercules
Hercules
Sandman Gaara1
Hercules
Level 19
God Stats
12W - 12L
1,328 SR
Queue Stats
51W - 49L
1,126 Elo+
Party 1
Yemoja
Yemoja
ohdangitsjace
Yemoja
Level 27
God Stats
4W - 1L
1,714 SR
Queue Stats
6W - 2L
1,339 Elo+
Solo
Team Averages
Level 19
1,422 SR
1,161 Elo+

VS

Team Averages
Level 18
1,381 SR
1,144 Elo+
Fenrir
Fenrir
Faria 5O1st
Fenrir
Level 23
God Stats
4W - 3L
1,316 SR
Queue Stats
55W - 52L
1,156 Elo+
Solo
Cthulhu
Cthulhu
LemuresMors
Cthulhu
Level 17
God Stats
11W - 21L
1,325 SR
Queue Stats
34W - 64L
1,129 Elo+
Solo
Nemesis
Nemesis
TDUB426272
Nemesis
Level 19
God Stats
5W - 3L
1,389 SR
Queue Stats
133W - 100L
1,160 Elo+
Solo
Anhur
Anhur
temperdways
Anhur
Level 16
God Stats
10W - 11L
1,373 SR
Queue Stats
23W - 27L
1,199 Elo+
Solo
Cerberus
Cerberus
zalloo
Cerberus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 13L
1,077 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 13
15,422
1,102
25,104
18,017
6,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
BabyRadish
Anubis
20
7 / 9 / 14
14,152
1,011
18,163
18,457
7,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 3 / 15
13,652
975
17,112
13,035
4,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
20
8 / 3 / 10
13,665
976
18,668
19,060
18,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 3 / 21
14,278
1,020
13,881
13,977
9,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

108

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
1 / 2 / 2
10,951
782
1,897
2,323
484
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
LemuresMors
Cthulhu
20
4 / 9 / 13
14,910
1,065
27,323
31,261
25,543
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
TDUB426272
Nemesis
20
14 / 3 / 8
17,188
1,228
24,709
18,089
9,668
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 8 / 11
15,005
1,072
17,397
18,722
7,844
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
zalloo
Cerberus
19
0 / 15 / 9
12,188
871
3,247
29,973
11,482

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
68
37
Kills
25
25
Deaths
37
73
Assists
43
Player
Kills
Deaths
Assists
KDA
W
12
7
13
2.64
W
Anubis
BabyRadish
Anubis
7
9
14
1.56
L
Fenrir
1
2
2
1
L
Cthulhu
LemuresMors
Cthulhu
4
9
13
1.17
W
5
3
15
4.17
W
Hercules
8
3
10
4.33
L
Nemesis
TDUB426272
Nemesis
14
3
8
6
W
5
3
21
5.17
L
6
8
11
1.44
L
Cerberus
zalloo
Cerberus
0
15
9
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,928
Damage
74,573
82,546
Taken
100,368
45,553
Mitigated
55,021
15,661
Healing
9,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,104
14,598
633
1,781
18,017
6,040
0
5,701
12,095
0
47,248
W
Anubis
BabyRadish
Anubis
18,163
2,816
0
3,307
18,457
7,431
0
8,629
9,828
35,739
0
L
Fenrir
1,897
619
0
165
2,323
484
0
1,449
874
0
1,897
L
Cthulhu
LemuresMors
Cthulhu
27,323
1,733
580
4,959
31,261
25,543
0
13,971
17,290
65,326
0
W
17,112
9,716
0
1,358
13,035
4,458
0
4,285
8,750
0
38,659
W
Hercules
18,668
9,965
0
5,098
19,060
18,421
0
4,254
14,806
0
40,683
L
Nemesis
TDUB426272
Nemesis
24,709
10,469
0
732
18,089
9,668
0
2,610
15,479
0
40,809
W
13,881
4,997
2,988
496
13,977
9,203
0
7,701
6,276
29,810
0
L
17,397
11,071
0
1,540
18,722
7,844
0
4,958
13,764
0
43,653
L
Cerberus
zalloo
Cerberus
3,247
554
0
1,756
29,973
11,482
0
9,056
20,917
6,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,169
Gold Earned
70,242
233
Minions Killed
204
10
Camps Cleared
5
1,105,314
Distance Traveled
994,725
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,422
1,102
37
3
2
207,695
4
W
Anubis
14,152
1,011
55
4
0
194,770
0
L
Fenrir
10,951
782
0
0
0
35,993
0
L
Cthulhu
14,910
1,065
96
7
2
251,819
0
W
Neith
13,652
975
53
4
4
241,589
0
W
Hercules
13,665
976
50
4
4
234,940
2
L
Nemesis
17,188
1,228
34
2
2
322,854
0
W
Yemoja
14,278
1,020
38
3
0
226,320
3
L
Anhur
15,005
1,072
67
5
0
178,793
1
L
Cerberus
12,188
871
7
1
1
205,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role