Player Matchup

Neith
Neith
AlexxCURBSTOMP
Neith
Level 29
God Stats
6W - 1L
1,531 SR
Queue Stats
88W - 81L
1,568 Elo+
Solo
Arachne
Arachne
ArrestSpoonBOI
Arachne
Level 25
God Stats
17W - 14L
1,518 SR
Queue Stats
242W - 259L
1,303 Elo+
Solo
Thanatos
Thanatos
BouncyErmine938
Thanatos
Level 28
God Stats
3W - 1L
1,311 SR
Queue Stats
8W - 13L
1,141 Elo+
Solo
Scylla
Scylla
Yumnits
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 134L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
ccccc250804
Sun Wukong
Level 11
God Stats
3W - 3L
1,416 SR
Queue Stats
47W - 51L
1,325 Elo+
Solo
Team Averages
Level 24
1,455 SR
1,344 Elo+

VS

Team Averages
Level 16
1,364 SR
1,331 Elo+
Fenrir
Fenrir
BoyzAreBackIn
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,395 Elo+
Solo
Arachne
Arachne
DJ TiGGY FRESH
Arachne
Level 6
God Stats
4W - 3L
1,495 SR
Queue Stats
4W - 5L
1,287 Elo+
Solo
Izanami
Izanami
Done Cappin 289
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 55L
1,311 Elo+
Solo
Nike
Nike
LangstonZ
Nike
Level 13
God Stats
11W - 13L
1,229 SR
Queue Stats
17W - 23L
1,319 Elo+
Solo
Discordia
Discordia
WindyCoder99776
Discordia
Level 28
God Stats
1W - 8L
1,097 SR
Queue Stats
54W - 54L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 11
13,034
567
10,684
13,321
5,317
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
23 / 4 / 6
15,568
677
23,537
20,715
10,048
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
18
7 / 5 / 5
12,685
552
13,381
16,747
7,117
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Yumnits
Scylla
20
11 / 0 / 14
14,186
617
19,290
7,963
2,812
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
ccccc250804
Sun Wukong
17
0 / 1 / 8
10,786
469
3,076
11,957
13,417
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 2
10,280
447
9,757
21,851
11,587
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 13 / 4
9,684
421
8,802
20,249
5,535
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 15 / 0
8,297
361
2,835
15,493
3,770
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
16
1 / 5 / 1
10,360
450
6,949
15,392
17,027
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
WindyCoder99776
Discordia
16
3 / 6 / 2
10,238
445
11,674
15,485
5,053
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
21
46
Kills
12
12
Deaths
46
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
W
23
4
6
6.5
W
Thanatos
7
5
5
1.9
L
5
7
2
0.86
L
3
13
4
0.38
L
0
15
0
0
L
Nike
1
5
1
0.3
L
Discordia
WindyCoder99776
Discordia
3
6
2
0.67
W
Scylla
Yumnits
Scylla
11
0
14
18
W
Sun Wukong
ccccc250804
Sun Wukong
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,968
Damage
40,017
70,703
Taken
88,470
38,711
Mitigated
42,972
34,890
Healing
17,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,684
3,964
0
5,744
13,321
5,317
2,348
5,251
8,045
0
78,245
W
23,537
16,453
0
10,566
20,715
10,048
2,623
1,627
18,888
0
102,013
W
Thanatos
13,381
5,994
0
10,803
16,747
7,117
1,203
5,716
11,031
0
61,257
L
9,757
2,346
0
6,719
21,851
11,587
0
3,872
17,979
0
60,435
L
8,802
6,882
0
3,529
20,249
5,535
649
3,535
16,689
0
25,660
L
2,835
1,659
0
0
15,493
3,770
1,300
7,133
8,310
0
32,750
L
Nike
6,949
762
0
1,374
15,392
17,027
183
3,541
11,451
0
65,890
L
Discordia
WindyCoder99776
Discordia
11,674
1,037
237
5,604
15,485
5,053
489
1,209
14,276
72,499
0
W
Scylla
Yumnits
Scylla
19,290
1,210
0
3,760
7,963
2,812
4,059
920
7,018
99,742
0
W
Sun Wukong
ccccc250804
Sun Wukong
3,076
457
0
4,017
11,957
13,417
1,087
1,030
10,502
0
36,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,259
Gold Earned
48,859
497
Minions Killed
446
0
Camps Cleared
0
2,149,200
Distance Traveled
1,676,607
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,034
567
132
6
0
388,336
6
W
Arachne
15,568
677
114
5
0
517,350
2
W
Thanatos
12,685
552
72
3
0
348,233
8
L
Fenrir
10,280
447
82
4
0
419,194
4
L
Arachne
9,684
421
45
2
0
332,810
1
L
Izanami
8,297
361
68
3
0
300,230
0
L
Nike
10,360
450
130
6
0
325,544
1
L
Discordia
10,238
445
121
5
0
298,829
3
W
Scylla
14,186
617
147
6
0
447,216
5
W
Sun Wukong
10,786
469
32
1
0
448,065
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role