Player Matchup

Merlin
Merlin
Ma1do
Merlin
Level 14
God Stats
7W - 12L
1,512 SR
Queue Stats
66W - 67L
1,388 Elo+
Solo
Ymir
Ymir
Ragen787
Ymir
Level 6
God Stats
8W - 11L
1,198 SR
Queue Stats
20W - 26L
1,120 Elo+
Solo
Nemesis
Nemesis
chiefrello
Nemesis
Level 7
God Stats
37W - 33L
1,275 SR
Queue Stats
59W - 59L
1,295 Elo+
Solo
Chang'e
Chang'e
commiewaifu
Chang'e
Level 27
God Stats
0W - 1L
1,711 SR
Queue Stats
146W - 161L
1,395 Elo+
Party 1
Cerberus
Cerberus
semmetery
Cerberus
Level 12
God Stats
56W - 45L
1,810 SR
Queue Stats
166W - 171L
1,354 Elo+
Party 1
Team Averages
Level 13
1,501 SR
1,310 Elo+

VS

Team Averages
Level 35
1,466 SR
1,417 Elo+
Skadi
Skadi
LordAlcala
Skadi
Level 25
God Stats
36W - 17L
1,605 SR
Queue Stats
107W - 87L
1,486 Elo+
Solo
Zeus
Zeus
Shade7x3
Zeus
Level 103
God Stats
28W - 26L
1,446 SR
Queue Stats
60W - 53L
1,367 Elo+
Party 2
Cthulhu
Cthulhu
SilenceOfTheSnB
Cthulhu
Level 5
God Stats
14W - 11L
1,359 SR
Queue Stats
35W - 37L
1,319 Elo+
Party 2
King Arthur
King Arthur
VheelzDT
King Arthur
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Solo
Neith
Neith
Wint3rfang
Neith
Level 25
God Stats
31W - 24L
1,422 SR
Queue Stats
111W - 107L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ma1do
Merlin
19
3 / 14 / 11
13,060
933
22,699
23,413
8,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ymir
19
2 / 5 / 5
12,000
857
6,861
26,404
16,843
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
chiefrello
Nemesis
19
4 / 6 / 10
13,221
944
18,093
26,254
8,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
commiewaifu
Chang'e
19
3 / 2 / 8
12,534
895
8,516
17,998
15,505
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
semmetery
Cerberus
20
6 / 8 / 10
14,022
1,002
12,432
31,472
28,960
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
8 / 7 / 16
14,855
1,061
25,559
15,773
5,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zeus
20
10 / 4 / 19
14,757
1,054
46,611
8,897
5,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
3 / 0 / 24
13,351
954
13,674
14,697
24,259
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
VheelzDT
King Arthur
20
4 / 5 / 23
13,631
974
10,921
20,860
25,251
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
20
10 / 2 / 14
14,649
1,046
23,110
12,824
4,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
131
18
Kills
35
35
Deaths
18
44
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Skadi
8
7
16
2.29
L
Merlin
Ma1do
Merlin
3
14
11
0.61
L
Ymir
2
5
5
0.9
W
Zeus
10
4
19
4.88
W
3
0
24
15
W
King Arthur
VheelzDT
King Arthur
4
5
23
3.1
W
Neith
10
2
14
8.5
L
Nemesis
chiefrello
Nemesis
4
6
10
1.5
L
Chang'e
commiewaifu
Chang'e
3
2
8
3.5
L
Cerberus
semmetery
Cerberus
6
8
10
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,601
Damage
119,875
125,541
Taken
73,051
78,021
Mitigated
65,000
15,410
Healing
9,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
25,559
12,460
0
1,185
15,773
5,350
0
9,943
5,605
0
66,115
L
Merlin
Ma1do
Merlin
22,699
2,077
0
2,294
23,413
8,264
0
13,195
10,068
63,485
0
L
Ymir
6,861
1,181
0
998
26,404
16,843
0
11,786
14,418
20,770
0
W
Zeus
46,611
4,154
0
181
8,897
5,166
0
5,809
3,063
78,706
0
W
13,674
1,163
655
0
14,697
24,259
0
10,291
4,171
20,257
0
W
King Arthur
VheelzDT
King Arthur
10,921
2,135
421
5,078
20,860
25,251
0
16,072
4,602
0
27,418
W
Neith
23,110
8,064
0
2,130
12,824
4,974
0
7,622
5,102
0
32,158
L
Nemesis
chiefrello
Nemesis
18,093
8,038
0
906
26,254
8,449
0
11,440
14,689
0
30,582
L
Chang'e
commiewaifu
Chang'e
8,516
2,192
3,459
2,887
17,998
15,505
0
8,311
9,662
25,679
0
L
Cerberus
semmetery
Cerberus
12,432
723
1,283
3,583
31,472
28,960
0
15,553
15,388
29,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,837
Gold Earned
71,243
232
Minions Killed
254
4
Camps Cleared
8
1,231,762
Distance Traveled
1,158,214
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,855
1,061
75
5
4
217,731
0
L
Merlin
13,060
933
95
7
3
201,470
0
L
Ymir
12,000
857
45
3
0
227,290
0
W
Zeus
14,757
1,054
102
7
4
213,777
0
W
Cthulhu
13,351
954
19
1
0
254,712
0
W
King Arthur
13,631
974
30
2
0
232,398
0
W
Neith
14,649
1,046
28
2
0
239,596
1
L
Nemesis
13,221
944
19
1
1
298,050
1
L
Chang'e
12,534
895
32
2
0
238,161
0
L
Cerberus
14,022
1,002
41
3
0
266,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role