Player Matchup

King Arthur
King Arthur
HotShotDaGreat
King Arthur
Level 102
God Stats
28W - 27L
1,525 SR
Queue Stats
253W - 260L
1,620 Elo+
Party 1
Nox
Nox
MH0lla_NJ
Nox
Level 152
God Stats
49W - 26L
1,719 SR
Queue Stats
489W - 482L
1,489 Elo+
Party 1
Ra
Ra
NightViper15
Ra
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
272W - 259L
1,567 Elo+
Party 1
Skadi
Skadi
Royal_HD96
Skadi
Level 63
God Stats
34W - 32L
1,551 SR
Queue Stats
509W - 498L
1,537 Elo+
Solo
Ymir
Ymir
jassim_ninja
Ymir
Level 57
God Stats
184W - 174L
1,563 SR
Queue Stats
186W - 182L
1,572 Elo+
Party 1
Team Averages
Level 95
1,572 SR
1,557 Elo+

VS

Team Averages
Level 87
1,625 SR
1,541 Elo+
Merlin
Merlin
ALIdevil95
Merlin
Level 87
God Stats
11W - 17L
1,619 SR
Queue Stats
26W - 28L
1,542 Elo+
Solo
Awilix
Awilix
StoneMusician93
Awilix
Level 109
God Stats
10W - 6L
1,493 SR
Queue Stats
101W - 87L
1,573 Elo+
Solo
Bacchus
Bacchus
Xskorpion86X
Bacchus
Level 63
God Stats
24W - 12L
1,757 SR
Queue Stats
213W - 186L
1,545 Elo+
Solo
Ra
Ra
YungSik Prodigy
Ra
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,457 Elo+
Solo
Arachne
Arachne
druntyism
Arachne
Level 77
God Stats
11W - 4L
1,758 SR
Queue Stats
58W - 42L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HotShotDaGreat
King Arthur
18
6 / 3 / 11
12,622
1,052
17,121
18,243
17,690
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
8 / 1 / 15
13,819
1,152
15,840
9,455
4,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 5 / 18
12,669
1,056
18,073
13,632
7,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
19
6 / 3 / 12
12,565
1,047
19,253
10,875
4,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 2 / 20
11,702
975
7,199
25,512
19,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

216

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ALIdevil95
Merlin
18
3 / 2 / 7
12,488
1,041
24,810
8,890
4,572
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 7 / 3
12,516
1,043
20,036
20,074
8,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Xskorpion86X
Bacchus
18
1 / 5 / 9
11,528
961
9,943
25,119
34,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 1 / 0
9,516
793
965
1,797
545
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
druntyism
Arachne
19
3 / 10 / 9
12,482
1,040
16,576
28,880
14,672
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
42
25
Kills
14
14
Deaths
25
76
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
ALIdevil95
Merlin
3
2
7
3.25
W
King Arthur
HotShotDaGreat
King Arthur
6
3
11
3.83
W
8
1
15
15.5
W
4
5
18
2.6
W
Skadi
6
3
12
4
L
7
7
3
1.21
L
Bacchus
Xskorpion86X
Bacchus
1
5
9
1.1
L
0
1
0
0
L
Arachne
druntyism
Arachne
3
10
9
0.75
W
1
2
20
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,486
Damage
72,330
77,717
Taken
84,760
54,597
Mitigated
63,488
19,196
Healing
11,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ALIdevil95
Merlin
24,810
850
267
1,114
8,890
4,572
0
2,553
6,337
61,772
0
W
King Arthur
HotShotDaGreat
King Arthur
17,121
2,551
56
4,057
18,243
17,690
0
7,862
10,381
0
36,418
W
15,840
520
0
230
9,455
4,755
0
4,282
5,173
45,512
0
W
18,073
1,751
4,649
3,440
13,632
7,803
0
5,865
7,767
44,094
0
W
Skadi
19,253
8,151
0
146
10,875
4,897
0
4,706
6,169
0
47,127
L
20,036
8,822
529
1,022
20,074
8,943
0
11,044
9,030
0
34,458
L
Bacchus
Xskorpion86X
Bacchus
9,943
595
267
609
25,119
34,756
0
12,619
12,500
28,664
0
L
965
0
457
405
1,797
545
0
579
1,218
8,634
0
L
Arachne
druntyism
Arachne
16,576
11,314
415
6,631
28,880
14,672
0
14,317
14,563
0
31,328
W
7,199
819
1,123
5,495
25,512
19,452
0
13,003
12,509
14,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,377
Gold Earned
58,530
268
Minions Killed
182
9
Camps Cleared
4
1,140,199
Distance Traveled
1,028,952
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,488
1,041
85
7
2
223,707
0
W
King Arthur
12,622
1,052
40
3
4
202,424
2
W
Nox
13,819
1,152
77
6
1
239,803
0
W
Ra
12,669
1,056
72
6
1
234,369
0
W
Skadi
12,565
1,047
60
5
2
221,631
0
L
Awilix
12,516
1,043
14
1
0
278,126
0
L
Bacchus
11,528
961
35
3
0
243,954
0
L
Ra
9,516
793
11
1
2
54,140
1
L
Arachne
12,482
1,040
37
3
0
229,025
0
W
Ymir
11,702
975
19
2
1
241,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role