Player Matchup

Bacchus
Bacchus
SgT_n00b94
Bacchus
Level 67
God Stats
1W - 1L
1,131 SR
Queue Stats
44W - 39L
1,411 Elo+
Party 2
Kukulkan
Kukulkan
Zetsukii
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,796 Elo+
Party 2
Izanami
Izanami
unknownmage97
Izanami
Level 129
God Stats
5W - 2L
1,551 SR
Queue Stats
179W - 175L
1,584 Elo+
Party 2
Team Averages
Level 71
1,394 SR
1,597 Elo+

VS

Team Averages
Level 68
1,597 SR
1,447 Elo+
Horus
Horus
FancyPants215
Horus
Level 160
God Stats
0W - 1L
1,566 SR
Queue Stats
232W - 209L
1,555 Elo+
Party 1
Kukulkan
Kukulkan
NorthEnder16th
Kukulkan
Level 16
God Stats
8W - 9L
1,560 SR
Queue Stats
239W - 200L
1,556 Elo+
Party 1
Thanatos
Thanatos
PapoteMalote12
Thanatos
Level 27
God Stats
3W - 2L
1,666 SR
Queue Stats
8W - 11L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SgT_n00b94
Bacchus
13
1 / 5 / 12
9,508
731
4,048
9,929
11,851
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Zetsukii
Kukulkan
12
2 / 6 / 12
9,382
722
6,809
9,306
2,528
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
16
14 / 1 / 3
11,840
911
20,508
8,251
2,607
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 9
8,602
662
3,692
16,169
13,477
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
14
8 / 5 / 3
10,782
829
11,905
10,451
4,640
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
11
4 / 8 / 3
8,965
690
5,911
13,422
5,623
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
17
Kills
12
12
Deaths
17
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
9
1.13
L
Kukulkan
8
5
3
1.9
L
Thanatos
4
8
3
0.69
W
Bacchus
SgT_n00b94
Bacchus
1
5
12
1.4
W
Kukulkan
Zetsukii
Kukulkan
2
6
12
1.33
W
Izanami
14
1
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,365
Damage
21,508
27,486
Taken
40,042
16,986
Mitigated
23,740
1,960
Healing
13,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,692
1,708
2,757
4,552
16,169
13,477
0
3,992
12,177
0
10,852
L
Kukulkan
11,905
1,639
0
385
10,451
4,640
0
2,055
8,396
52,623
0
L
Thanatos
5,911
1,497
403
5,865
13,422
5,623
0
4,896
8,526
0
27,986
W
Bacchus
SgT_n00b94
Bacchus
4,048
308
429
499
9,929
11,851
41
2,453
7,476
11,193
0
W
Kukulkan
Zetsukii
Kukulkan
6,809
1,039
0
250
9,306
2,528
0
5,593
3,713
26,181
0
W
Izanami
20,508
13,833
0
782
8,251
2,607
2,489
3,875
4,376
0
74,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,730
Gold Earned
28,349
155
Minions Killed
139
0
Camps Cleared
0
684,930
Distance Traveled
622,128
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,602
662
11
1
0
226,078
1
L
Kukulkan
10,782
829
78
6
0
188,962
0
L
Thanatos
8,965
690
50
4
0
207,088
0
W
Bacchus
9,508
731
9
1
0
248,163
1
W
Kukulkan
9,382
722
42
3
0
203,793
1
W
Izanami
11,840
911
104
8
0
232,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role