Player Matchup

Baron Samedi
Baron Samedi
S-K-Y-Y-_-
Baron Samedi
Level 36
God Stats
0W - 1L
1,234 SR
Queue Stats
5W - 4L
1,478 Elo+
Party 1
Thanatos
Thanatos
Unreal-Jayy
Thanatos
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 9L
1,477 Elo+
Party 1
Thoth
Thoth
Unreal-Simp
Thoth
Level 30
God Stats
0W - 1L
1,151 SR
Queue Stats
3W - 5L
1,381 Elo+
Party 1
Team Averages
Level 32
1,295 SR
1,445 Elo+

VS

Team Averages
Level 38
1,626 SR
1,381 Elo+
Artemis
Artemis
GF DOTTY A
Artemis
Level 16
God Stats
4W - 6L
1,424 SR
Queue Stats
7W - 12L
1,294 Elo+
Solo
Achilles
Achilles
Mister Kenedi 2
Achilles
Level 69
God Stats
3W - 1L
1,785 SR
Queue Stats
223W - 237L
1,436 Elo+
Party 2
Cthulhu
Cthulhu
gvgcajeco
Cthulhu
Level 29
God Stats
27W - 9L
1,668 SR
Queue Stats
359W - 343L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
S-K-Y-Y-_-
Baron Samedi
20
9 / 5 / 6
14,768
615
28,539
24,978
16,353
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Unreal-Jayy
Thanatos
20
7 / 3 / 9
14,684
612
13,149
23,581
19,595
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
0 / 1 / 1
10,836
452
195
2,048
535
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GF DOTTY A
Artemis
10
0 / 9 / 4
12,177
507
4,331
11,217
2,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
19
6 / 3 / 0
14,871
620
16,028
28,585
42,192
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
gvgcajeco
Cthulhu
18
3 / 4 / 2
14,089
587
16,618
21,178
24,204
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
16
Kills
9
9
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
GF DOTTY A
Artemis
0
9
4
0.22
W
Achilles
6
3
0
2
L
Baron Samedi
S-K-Y-Y-_-
Baron Samedi
9
5
6
2.4
L
Thanatos
Unreal-Jayy
Thanatos
7
3
9
3.83
L
0
1
1
0.5
W
Cthulhu
gvgcajeco
Cthulhu
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,883
Damage
36,977
50,607
Taken
60,980
36,483
Mitigated
69,221
28,759
Healing
10,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
GF DOTTY A
Artemis
4,331
2,308
0
0
11,217
2,825
1,005
6,434
4,783
0
17,333
W
Achilles
16,028
2,913
0
6,062
28,585
42,192
1,267
13,826
14,759
0
63,905
L
Baron Samedi
S-K-Y-Y-_-
Baron Samedi
28,539
1,862
3,224
6,989
24,978
16,353
704
9,603
15,050
97,673
0
L
Thanatos
Unreal-Jayy
Thanatos
13,149
3,781
1,083
17,256
23,581
19,595
509
5,892
17,239
0
48,479
L
195
32
24
183
2,048
535
0
1,127
871
3,678
0
W
Cthulhu
gvgcajeco
Cthulhu
16,618
253
654
4,210
21,178
24,204
167
8,492
12,686
68,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,288
Gold Earned
41,137
154
Minions Killed
207
0
Camps Cleared
0
777,299
Distance Traveled
1,111,199
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,177
507
23
1
0
269,004
0
W
Achilles
14,871
620
96
4
0
437,873
2
L
Baron Samedi
14,768
615
92
4
0
386,005
1
L
Thanatos
14,684
612
52
2
0
364,752
1
L
Thoth
10,836
452
10
0
0
26,542
0
W
Cthulhu
14,089
587
88
4
0
404,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role