Player Matchup

Hel
Hel
SiR StAnGaLaNG
Hel
Level 120
God Stats
0W - 2L
1,238 SR
Queue Stats
60W - 67L
1,480 Elo+
Solo
Fenrir
Fenrir
VolubleLime783
Fenrir
Level 93
God Stats
2W - 2L
1,705 SR
Queue Stats
145W - 156L
1,497 Elo+
Solo
Sol
Sol
erikscrazy
Sol
Level 69
God Stats
11W - 4L
1,830 SR
Queue Stats
167W - 174L
1,510 Elo+
Party 1
Amaterasu
Amaterasu
gankkreed
Amaterasu
Level 70
God Stats
3W - 4L
1,500 SR
Queue Stats
641W - 668L
1,499 Elo+
Solo
Ah Puch
Ah Puch
xEpIcGaMeRx97
Ah Puch
Level 127
God Stats
1W - 3L
1,526 SR
Queue Stats
120W - 108L
1,486 Elo+
Party 1
Team Averages
Level 96
1,560 SR
1,494 Elo+

VS

Team Averages
Level 108
1,482 SR
1,493 Elo+
Fafnir
Fafnir
KenKaneki215
Fafnir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 106L
1,506 Elo+
Solo
King Arthur
King Arthur
Mixtape Heat
King Arthur
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,484 Elo+
Party 2
Terra
Terra
RicckkyTikiTavi
Terra
Level 127
God Stats
1W - 3L
1,176 SR
Queue Stats
199W - 216L
1,495 Elo+
Solo
Nox
Nox
Y Justi23 Y
Nox
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
221W - 233L
1,511 Elo+
Solo
Hades
Hades
xiong651
Hades
Level 111
God Stats
6W - 3L
1,735 SR
Queue Stats
118W - 135L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 12
10,572
622
8,936
14,092
10,989
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

3
0 / 1 / 1
4,695
276
0
534
149
19
2 / 5 / 13
10,741
632
18,322
17,684
7,942
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
gankkreed
Amaterasu
20
4 / 2 / 10
11,154
656
10,928
19,288
20,901
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
20
6 / 5 / 7
13,221
778
30,612
13,663
5,590
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
4 / 3 / 13
13,018
766
10,881
23,179
35,632
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Mixtape Heat
King Arthur
17
1 / 6 / 15
10,525
619
7,753
16,454
13,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
4 / 1 / 13
11,904
700
6,029
15,926
20,264
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
5 / 1 / 12
12,990
764
13,065
12,297
6,883
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hades
xiong651
Hades
17
5 / 4 / 10
11,369
669
20,773
16,729
14,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
82
15
Kills
19
19
Deaths
15
43
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Fafnir
4
3
13
3.5
W
King Arthur
Mixtape Heat
King Arthur
1
6
15
1.42
W
4
1
13
10.5
L
3
6
12
1.5
L
0
1
1
0.5
W
5
1
12
11
L
2
5
13
1.7
L
Amaterasu
gankkreed
Amaterasu
4
2
10
4.5
L
Ah Puch
6
5
7
1.9
W
Hades
xiong651
Hades
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,798
Damage
58,501
65,261
Taken
84,585
45,571
Mitigated
91,501
32,116
Healing
45,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
10,881
2,951
2,898
5,121
23,179
35,632
580
15,246
7,521
21,140
0
W
King Arthur
Mixtape Heat
King Arthur
7,753
912
1,712
1,043
16,454
13,935
743
9,724
6,730
0
19,674
W
6,029
191
11,736
5,982
15,926
20,264
698
12,885
3,041
10,338
0
L
8,936
1,734
10,518
4,328
14,092
10,989
232
11,408
2,684
13,431
0
L
0
0
0
0
534
149
0
516
18
0
0
W
13,065
592
4,097
1,866
12,297
6,883
1,421
8,758
3,539
57,818
0
L
18,322
4,702
0
2,963
17,684
7,942
1,088
14,912
2,772
37,782
0
L
Amaterasu
gankkreed
Amaterasu
10,928
1,827
3,239
8,597
19,288
20,901
420
12,044
7,244
2,136
19,268
L
Ah Puch
30,612
1,200
1,096
1,375
13,663
5,590
245
11,868
1,795
72,352
0
W
Hades
xiong651
Hades
20,773
414
6,124
5,011
16,729
14,787
1,396
12,554
4,175
33,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,383
Gold Earned
59,806
175
Minions Killed
184
0
Camps Cleared
0
1,148,911
Distance Traveled
1,281,976
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,018
766
20
1
0
274,707
1
W
King Arthur
10,525
619
20
1
0
281,736
0
W
Terra
11,904
700
12
1
0
234,123
0
L
Hel
10,572
622
10
1
0
296,543
1
L
Fenrir
4,695
276
0
0
0
0
0
W
Nox
12,990
764
86
5
0
262,129
3
L
Sol
10,741
632
42
2
0
240,823
2
L
Amaterasu
11,154
656
31
2
0
321,763
0
L
Ah Puch
13,221
778
92
5
0
289,782
0
W
Hades
11,369
669
46
3
0
229,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role