Player Matchup

Cthulhu
Cthulhu
Marl0nXD
Cthulhu
Level 20
God Stats
6W - 7L
1,329 SR
Queue Stats
191W - 216L
1,215 Elo+
Solo
Fenrir
Fenrir
Neggataurus
Fenrir
Level 7
God Stats
4W - 3L
1,233 SR
Queue Stats
24W - 26L
995 Elo+
Solo
Chronos
Chronos
lucaseduardotk21
Chronos
Level 22
God Stats
0W - 1L
1,248 SR
Queue Stats
1W - 8L
1,009 Elo+
Solo
Team Averages
Level 16
1,270 SR
1,073 Elo+

VS

Team Averages
Level 14
1,254 SR
1,019 Elo+
Izanami
Izanami
Benjanin
Izanami
Level 26
God Stats
8W - 0L
1,500 SR
Queue Stats
320W - 323L
1,275 Elo+
Solo
King Arthur
King Arthur
GetOffMeBird
King Arthur
Level 10
God Stats
1W - 0L
1,262 SR
Queue Stats
23W - 28L
1,013 Elo+
Solo
Bellona
Bellona
XxKILLERxX9489
Bellona
Level 6
God Stats
1W - 4L
999 SR
Queue Stats
1W - 7L
770 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Marl0nXD
Cthulhu
13
3 / 6 / 4
10,047
628
6,340
13,759
13,737
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
12
5 / 9 / 1
9,793
612
7,155
14,687
5,638
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 6 / 7
9,225
577
4,993
12,875
3,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Benjanin
Izanami
20
18 / 0 / 1
13,719
857
24,461
18,335
7,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
GetOffMeBird
King Arthur
7
0 / 4 / 3
8,329
521
636
4,650
2,092
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
1 / 4 / 4
8,883
555
3,012
4,987
3,070
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
8
Kills
19
21
Deaths
8
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
Benjanin
Izanami
18
0
1
18.5
W
King Arthur
GetOffMeBird
King Arthur
0
4
3
0.38
L
Cthulhu
Marl0nXD
Cthulhu
3
6
4
0.83
L
Fenrir
5
9
1
0.61
W
1
4
4
0.75
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,488
Damage
28,109
41,321
Taken
27,972
23,269
Mitigated
12,992
3,530
Healing
5,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Benjanin
Izanami
24,461
17,322
0
5,509
18,335
7,830
3,465
7,878
10,457
586
95,936
W
King Arthur
GetOffMeBird
King Arthur
636
94
0
125
4,650
2,092
0
1,395
3,255
0
5,042
L
Cthulhu
Marl0nXD
Cthulhu
6,340
339
103
675
13,759
13,737
0
37
13,672
37,058
0
L
Fenrir
7,155
2,154
0
1,333
14,687
5,638
1,257
509
14,103
0
20,836
W
3,012
855
0
125
4,987
3,070
0
2,060
2,927
0
3,949
L
4,993
2,625
465
954
12,875
3,894
1,713
0
12,775
21,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,065
Gold Earned
30,931
97
Minions Killed
138
0
Camps Cleared
0
703,332
Distance Traveled
452,493
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,719
857
129
8
0
292,169
0
W
King Arthur
8,329
521
7
0
0
75,765
2
L
Cthulhu
10,047
628
39
2
0
256,117
1
L
Fenrir
9,793
612
26
2
0
246,858
0
W
Bellona
8,883
555
2
0
0
84,559
2
L
Chronos
9,225
577
32
2
0
200,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role