Player Matchup

Arachne
Arachne
BeAu GiLLa CuDi
Arachne
Level 29
God Stats
12W - 10L
1,589 SR
Queue Stats
40W - 36L
1,469 Elo+
Solo
Freya
Freya
Beltrii_
Freya
Level 23
God Stats
16W - 13L
1,597 SR
Queue Stats
557W - 522L
1,456 Elo+
Party 2
Ymir
Ymir
NexuzVercetty
Ymir
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 30L
1,495 Elo+
Party 2
Merlin
Merlin
XDark_panterX11
Merlin
Level 27
God Stats
53W - 50L
1,584 SR
Queue Stats
355W - 357L
1,471 Elo+
Party 2
Geb
Geb
xXAle_DarkXx
Geb
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
1,006W - 968L
1,456 Elo+
Party 2
Team Averages
Level 27
1,554 SR
1,469 Elo+

VS

Team Averages
Level 11
1,455 SR
1,416 Elo+
Tyr
Tyr
I Shadinja I
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,423 Elo+
Party 1
Sylvanus
Sylvanus
PanzerApollo537
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,469 Elo+
Party 3
Kali
Kali
Weird Cloudz
Kali
Level 5
God Stats
0W - 2L
1,274 SR
Queue Stats
1W - 2L
1,413 Elo+
Party 1
Nemesis
Nemesis
alejandro123333
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,304 Elo+
Party 3
Freya
Freya
sinful-sorcerer
Freya
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
311W - 299L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 2
8,112
676
4,761
8,385
2,716
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
Beltrii_
Freya
10
3 / 5 / 1
6,276
523
4,863
6,661
2,018
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 0 / 2
7,160
597
6,498
6,133
3,759
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
1 / 1 / 4
6,295
525
6,949
4,271
1,218
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

3
0 / 1 / 0
4,132
344
0
1,012
289
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,076
423
1,427
7,348
3,976
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
9
1 / 3 / 4
6,122
510
1,385
8,659
4,237
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 3 / 0
4,628
386
1,657
5,779
1,756
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 6 / 0
4,763
397
2,200
7,663
2,271
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
6 / 1 / 1
5,957
496
5,801
6,792
2,274
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
17
Kills
7
7
Deaths
17
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
W
Freya
Beltrii_
Freya
3
5
1
0.7
L
0
4
0
0
W
5
0
2
6
L
Sylvanus
1
3
4
1
L
0
3
0
0
W
1
1
4
3
L
0
6
0
0
L
6
1
1
6.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,071
Damage
12,470
26,462
Taken
36,241
10,000
Mitigated
14,514
7,620
Healing
5,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,761
3,492
0
4,667
8,385
2,716
634
0
8,360
0
53,822
W
Freya
Beltrii_
Freya
4,863
2,279
0
1,509
6,661
2,018
1,080
3,659
3,002
22,676
0
L
1,427
242
0
1,035
7,348
3,976
414
3,255
4,093
0
18,292
W
6,498
991
0
0
6,133
3,759
299
1,894
4,239
30,762
0
L
Sylvanus
1,385
649
212
1,936
8,659
4,237
170
5,518
3,141
18,527
0
L
1,657
604
0
871
5,779
1,756
213
948
4,831
0
15,360
W
6,949
562
0
1,444
4,271
1,218
325
1,165
2,906
34,249
0
L
2,200
1,241
0
199
7,663
2,271
371
3,758
3,905
0
12,957
L
5,801
3,054
0
1,743
6,792
2,274
555
4,831
1,961
19,011
0
W
0
0
0
0
1,012
289
0
468
544
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,975
Gold Earned
26,546
237
Minions Killed
159
0
Camps Cleared
0
906,735
Distance Traveled
1,067,224
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,112
676
78
7
0
210,164
0
W
Freya
6,276
523
45
4
0
198,577
1
L
Tyr
5,076
423
32
3
0
213,083
0
W
Ymir
7,160
597
55
5
0
192,700
2
L
Sylvanus
6,122
510
36
3
0
169,998
0
L
Kali
4,628
386
38
3
0
231,379
0
W
Merlin
6,295
525
59
5
0
212,461
1
L
Nemesis
4,763
397
27
2
0
232,633
0
L
Freya
5,957
496
26
2
0
220,131
3
W
Geb
4,132
344
0
0
0
92,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role