Player Matchup

Fenrir
Fenrir
Chytrus476
Fenrir
Level 35
God Stats
1W - 0L
1,269 SR
Queue Stats
10W - 5L
1,629 Elo+
Party 2
Discordia
Discordia
Drejzik
Discordia
Level 45
God Stats
2W - 0L
1,802 SR
Queue Stats
15W - 9L
1,593 Elo+
Party 2
Chang'e
Chang'e
xNanamii
Chang'e
Level 24
God Stats
13W - 4L
1,657 SR
Queue Stats
13W - 4L
1,674 Elo+
Party 2
Team Averages
Level 35
1,576 SR
1,632 Elo+

VS

Team Averages
Level 74
1,498 SR
1,417 Elo+
Izanami
Izanami
KetaOfVengerberg
Izanami
Level 63
God Stats
5W - 7L
1,613 SR
Queue Stats
120W - 144L
1,458 Elo+
Party 1
Nox
Nox
Lazytatvi
Nox
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 50L
1,569 Elo+
Party 1
Fenrir
Fenrir
rashengsr
Fenrir
Level 55
God Stats
5W - 7L
1,380 SR
Queue Stats
149W - 235L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chytrus476
Fenrir
15
5 / 4 / 9
13,402
670
10,306
18,910
9,141
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
Drejzik
Discordia
18
7 / 0 / 8
13,340
667
24,384
11,695
4,060
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
xNanamii
Chang'e
16
4 / 1 / 10
12,600
630
6,298
10,327
3,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
11,469
573
7,564
14,970
5,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 3
11,146
557
13,272
15,384
6,034
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
rashengsr
Fenrir
11
0 / 11 / 5
10,024
501
3,711
15,138
5,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
16
Kills
5
5
Deaths
16
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Chytrus476
Fenrir
5
4
9
2.38
W
Discordia
Drejzik
Discordia
7
0
8
11
L
3
2
2
2
L
2
3
3
1.17
L
Fenrir
rashengsr
Fenrir
0
11
5
0.23
W
Chang'e
xNanamii
Chang'e
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,988
Damage
24,547
40,932
Taken
45,492
16,633
Mitigated
17,159
22,953
Healing
1,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Chytrus476
Fenrir
10,306
4,048
0
7,156
18,910
9,141
1,709
5,029
13,357
0
86,448
W
Discordia
Drejzik
Discordia
24,384
1,087
90
4,035
11,695
4,060
1,150
4,551
7,144
78,688
0
L
7,564
3,813
0
610
14,970
5,617
0
11,836
3,134
0
68,395
L
13,272
305
0
1,050
15,384
6,034
0
9,312
6,072
48,714
0
L
Fenrir
rashengsr
Fenrir
3,711
276
0
242
15,138
5,508
0
9,604
5,534
0
10,592
W
Chang'e
xNanamii
Chang'e
6,298
228
5,832
5,840
10,327
3,432
615
5,234
5,093
50,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,342
Gold Earned
32,639
277
Minions Killed
204
0
Camps Cleared
0
1,072,055
Distance Traveled
1,005,734
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,402
670
85
4
0
380,634
3
W
Discordia
13,340
667
116
6
0
316,569
5
L
Izanami
11,469
573
118
6
0
342,266
4
L
Nox
11,146
557
69
3
0
342,686
5
L
Fenrir
10,024
501
17
1
0
320,782
0
W
Chang'e
12,600
630
76
4
0
374,852
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role