Player Matchup

Ne Zha
Ne Zha
Masters
Azyrian
Ne Zha
Masters
Level 154
God Stats
3W - 2L
2,029 SR
Queue Stats
442W - 419L
2,488 MMR
Solo
Scylla
Scylla
Masters
Dragønsstøry1
Scylla
Masters
Level 160
God Stats
392W - 291L
1,627 SR
Queue Stats
1,586W - 1,515L
2,960 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Fads
Sun Wukong
Masters
Level 158
God Stats
13W - 9L
1,780 SR
Queue Stats
794W - 786L
2,349 MMR
Solo
Athena
Athena
Masters
Grandseraph
Athena
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
Visidy
Rama
Masters
Level 158
God Stats
24W - 16L
1,787 SR
Queue Stats
409W - 373L
2,673 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 158
1,744 SR
2,394 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 92
1,536 SR
2,324 MMR
Loki
Loki
Diamond III
DireMindset
Loki
Diamond III
Level 107
God Stats
98W - 82L
1,638 SR
Queue Stats
139W - 128L
2,562 MMR
Solo
Medusa
Medusa
Diamond III
JorgeBandito
Medusa
Diamond III
Level 66
God Stats
7W - 8L
1,549 SR
Queue Stats
137W - 135L
2,581 MMR
Solo
He Bo
He Bo
Masters
MadManMarc22
He Bo
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Diamond V
Xuff3r
Xing Tian
Diamond V
Level 65
God Stats
1W - 4L
1,494 SR
Queue Stats
174W - 194L
2,146 MMR
Solo
Hachiman
Hachiman
Masters
YeeMfHaw
Hachiman
Masters
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
2,829 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Azyrian
Ne Zha
6
1 / 1 / 1
3,964
793
1,586
3,380
830
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 1 / 1
3,532
706
531
1,359
248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Fads
Sun Wukong
6
0 / 0 / 0
3,581
716
921
1,282
494
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
5
1 / 1 / 2
3,781
756
1,451
2,881
1,073
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
Visidy
Rama
6
1 / 0 / 1
4,018
804
891
2,221
358
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
Ao KuangOlorunFreyaPersephone

VS

Bans
HelYemojaSobekKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,358
672
0
1,794
281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
6
2 / 1 / 1
3,882
776
2,392
2,633
731
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
1 / 1 / 1
3,706
741
1,009
2,541
521
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
Xuff3r
Xing Tian
5
0 / 1 / 1
3,210
642
265
1,961
563
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
YeeMfHaw
Hachiman
1
0 / 1 / 0
2,544
509
808
822
118
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
4
Kills
3
3
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Azyrian
Ne Zha
1
1
1
1.5
L
0
0
0
0
W
1
1
1
1.5
W
Sun Wukong
Fads
Sun Wukong
0
0
0
0
W
Athena
1
1
2
2
L
Medusa
2
1
1
2.5
L
1
1
1
1.5
W
Rama
Visidy
Rama
1
0
1
1.5
L
Xing Tian
Xuff3r
Xing Tian
0
1
1
0.5
L
Hachiman
YeeMfHaw
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,380
Damage
4,474
11,123
Taken
9,751
3,003
Mitigated
2,214
4,959
Healing
3,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Azyrian
Ne Zha
1,586
552
0
1,685
3,380
830
0
823
2,557
0
14,955
L
0
0
0
780
1,794
281
0
0
1,594
0
12,121
W
531
216
0
104
1,359
248
0
76
1,283
13,662
0
W
Sun Wukong
Fads
Sun Wukong
921
0
0
607
1,282
494
0
0
1,282
0
14,852
W
Athena
1,451
664
0
1,177
2,881
1,073
0
277
2,604
7,253
0
L
Medusa
2,392
1,340
0
1,075
2,633
731
0
730
1,903
0
14,263
L
1,009
34
0
1,265
2,541
521
0
376
2,165
16,311
0
W
Rama
Visidy
Rama
891
756
0
1,386
2,221
358
0
98
2,123
0
18,973
L
Xing Tian
Xuff3r
Xing Tian
265
29
0
235
1,961
563
0
556
1,405
7,625
0
L
Hachiman
YeeMfHaw
Hachiman
808
590
0
237
822
118
0
320
502
0
2,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,876
Gold Earned
16,700
155
Minions Killed
108
0
Camps Cleared
0
506,700
Distance Traveled
413,933
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,964
793
33
7
0
107,530
1
L
Loki
3,358
672
29
6
0
98,574
0
W
Scylla
3,532
706
27
5
0
96,655
2
W
Sun Wukong
3,581
716
30
6
0
108,818
3
W
Athena
3,781
756
14
3
0
116,428
2
L
Medusa
3,882
776
30
6
0
86,490
1
L
He Bo
3,706
741
37
7
0
92,914
2
W
Rama
4,018
804
51
10
0
77,269
2
L
Xing Tian
3,210
642
9
2
0
109,988
1
L
Hachiman
2,544
509
3
1
0
25,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role