Player Matchup

Thanatos
Thanatos
Alfa_Rodriguez88
Thanatos
Level 22
God Stats
4W - 10L
1,258 SR
Queue Stats
4W - 10L
1,129 Elo+
Party 1
Olorun
Olorun
AnakinCrywalker
Olorun
Level 17
God Stats
78W - 85L
1,446 SR
Queue Stats
88W - 114L
1,212 Elo+
Solo
Cthulhu
Cthulhu
P-rickleberry
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,225 Elo+
Solo
Neith
Neith
Untouchable_Yoni
Neith
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 7L
904 Elo+
Party 1
Ymir
Ymir
cristobalre450
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,005 Elo+
Party 1
Team Averages
Level 12
1,441 SR
1,095 Elo+

VS

Team Averages
Level 20
1,449 SR
1,231 Elo+
Vulcan
Vulcan
Alv Monchito GG
Vulcan
Level 15
God Stats
15W - 16L
1,470 SR
Queue Stats
120W - 116L
1,152 Elo+
Solo
Jing Wei
Jing Wei
FluffysQueen95
Jing Wei
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 15L
1,214 Elo+
Solo
Arachne
Arachne
MerMaeve
Arachne
Level 27
God Stats
10W - 11L
1,402 SR
Queue Stats
227W - 209L
1,292 Elo+
Solo
Sun Wukong
Sun Wukong
scoeski
Sun Wukong
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 186L
1,265 Elo+
Solo
Hel
Hel
t4riqk
Hel
Level 15
God Stats
41W - 46L
1,374 SR
Queue Stats
70W - 76L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 0
9,056
1,006
6,204
17,466
6,012
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 8 / 2
8,633
959
4,750
15,628
5,593
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
13
0 / 11 / 2
7,937
882
7,187
17,793
8,794
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 5 / 2
7,914
879
4,386
10,138
4,506
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
0 / 13 / 1
8,033
893
3,386
23,547
13,030
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 21
10,979
1,220
22,834
5,281
2,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
16
3 / 1 / 18
9,013
1,001
7,070
6,129
2,246
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
MerMaeve
Arachne
19
21 / 2 / 15
12,422
1,380
25,522
11,485
5,147
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
scoeski
Sun Wukong
17
1 / 0 / 24
9,958
1,106
4,709
3,536
2,797
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hel
t4riqk
Hel
17
9 / 0 / 22
10,677
1,186
17,082
5,350
2,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
143
3
Kills
43
43
Deaths
3
7
Assists
100
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
9
0
21
19.5
L
1
8
2
0.25
W
Jing Wei
3
1
18
12
W
Arachne
MerMaeve
Arachne
21
2
15
14.25
L
Cthulhu
0
11
2
0.09
L
0
5
2
0.2
L
0
13
1
0.04
W
Sun Wukong
scoeski
Sun Wukong
1
0
24
13
W
Hel
t4riqk
Hel
9
0
22
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,913
Damage
77,217
84,572
Taken
31,781
37,935
Mitigated
14,959
6,852
Healing
11,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,204
2,176
0
2,849
17,466
6,012
0
8,383
8,958
0
27,287
W
22,834
13,995
176
1,657
5,281
2,311
0
2,928
2,353
33,818
0
L
4,750
2,579
645
1,979
15,628
5,593
0
8,324
7,254
23,898
0
W
Jing Wei
7,070
4,494
195
645
6,129
2,246
0
3,290
2,839
0
10,596
W
Arachne
MerMaeve
Arachne
25,522
20,351
0
1,938
11,485
5,147
0
5,095
6,390
0
44,460
L
Cthulhu
7,187
440
133
814
17,793
8,794
0
4,750
13,043
21,773
0
L
4,386
1,726
0
432
10,138
4,506
0
4,910
5,153
0
11,045
L
3,386
1,956
0
0
23,547
13,030
0
13,549
9,898
7,731
0
W
Sun Wukong
scoeski
Sun Wukong
4,709
952
0
759
3,536
2,797
0
850
2,686
0
26,369
W
Hel
t4riqk
Hel
17,082
286
3,790
2,832
5,350
2,458
0
3,160
2,190
28,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,573
Gold Earned
53,049
107
Minions Killed
160
6
Camps Cleared
3
641,997
Distance Traveled
948,223
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,056
1,006
42
5
0
159,616
0
W
Vulcan
10,979
1,220
44
5
1
166,908
1
L
Olorun
8,633
959
17
2
4
140,272
0
W
Jing Wei
9,013
1,001
2
0
0
184,214
0
W
Arachne
12,422
1,380
52
6
1
192,444
0
L
Cthulhu
7,937
882
27
3
0
90,003
0
L
Neith
7,914
879
13
1
1
108,025
0
L
Ymir
8,033
893
8
1
1
144,081
0
W
Sun Wukong
9,958
1,106
34
4
0
195,018
0
W
Hel
10,677
1,186
28
3
1
209,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role