Player Matchup

Aphrodite
Aphrodite
GastyG19
Aphrodite
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 157L
1,091 Elo+
Party 1
Bellona
Bellona
JTFxSn1pZ
Bellona
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 25L
1,039 Elo+
Solo
Hades
Hades
enzoagueropo
Hades
Level 15
God Stats
36W - 36L
1,385 SR
Queue Stats
49W - 70L
950 Elo+
Party 1
Cerberus
Cerberus
juanf09-hectorln
Cerberus
Level 25
God Stats
23W - 28L
1,287 SR
Queue Stats
55W - 90L
970 Elo+
Party 1
Hun Batz
Hun Batz
pumped_by_arii
Hun Batz
Level 17
God Stats
2W - 1L
1,625 SR
Queue Stats
92W - 148L
976 Elo+
Party 1
Team Averages
Level 22
1,460 SR
1,005 Elo+

VS

Team Averages
Level 16
1,354 SR
1,107 Elo+
Susano
Susano
Gabrielye
Susano
Level 16
God Stats
0W - 2L
1,073 SR
Queue Stats
6W - 15L
1,225 Elo+
Solo
Xing Tian
Xing Tian
James Brown8983
Xing Tian
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 22L
814 Elo+
Solo
Fenrir
Fenrir
MightyOwlthe1st
Fenrir
Level 13
God Stats
5W - 3L
1,474 SR
Queue Stats
9W - 8L
1,010 Elo+
Solo
Cthulhu
Cthulhu
TheGothPriest
Cthulhu
Level 25
God Stats
4W - 4L
1,226 SR
Queue Stats
42W - 51L
986 Elo+
Solo
Izanami
Izanami
dinguiraye
Izanami
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GastyG19
Aphrodite
20
6 / 8 / 18
16,393
455
12,153
24,230
11,799
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
JTFxSn1pZ
Bellona
20
17 / 4 / 9
17,575
488
33,294
30,576
17,908
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
2 / 9 / 12
14,113
392
14,524
24,076
12,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
12 / 9 / 10
17,227
479
20,664
27,104
18,991
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
20
5 / 12 / 6
16,156
449
19,065
24,720
10,266
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Gabrielye
Susano
20
4 / 13 / 6
14,300
397
8,504
24,356
9,590
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
James Brown8983
Xing Tian
17
3 / 7 / 6
12,591
350
11,003
25,865
31,969
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
16 / 9 / 7
15,380
427
30,567
35,068
31,913
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
20
13 / 5 / 9
17,474
485
35,702
30,813
41,794
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Izanami
dinguiraye
Izanami
17
1 / 11 / 2
12,557
349
3,684
19,872
7,297

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
67
42
Kills
37
42
Deaths
45
55
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Susano
Gabrielye
Susano
4
13
6
0.54
W
Aphrodite
GastyG19
Aphrodite
6
8
18
1.88
W
Bellona
JTFxSn1pZ
Bellona
17
4
9
5.38
L
Xing Tian
James Brown8983
Xing Tian
3
7
6
0.86
L
16
9
7
2.17
L
Cthulhu
13
5
9
3.5
L
Izanami
dinguiraye
Izanami
1
11
2
0.18
W
2
9
12
0.89
W
12
9
10
1.89
W
Hun Batz
5
12
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,700
Damage
89,460
130,706
Taken
135,974
70,997
Mitigated
122,563
30,974
Healing
8,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Gabrielye
Susano
8,504
2,896
0
836
24,356
9,590
841
7,209
17,147
0
51,055
W
Aphrodite
GastyG19
Aphrodite
12,153
5,530
3,683
7,288
24,230
11,799
703
5,371
18,734
45,856
0
W
Bellona
JTFxSn1pZ
Bellona
33,294
11,611
0
4,562
30,576
17,908
1,214
13,046
16,880
0
93,561
L
Xing Tian
James Brown8983
Xing Tian
11,003
753
0
570
25,865
31,969
698
7,206
18,659
39,229
0
L
30,567
12,612
243
4,603
35,068
31,913
1,309
17,235
17,833
0
65,082
L
Cthulhu
35,702
2,646
79
2,475
30,813
41,794
1,350
11,099
19,714
115,139
0
L
Izanami
dinguiraye
Izanami
3,684
2,374
0
0
19,872
7,297
1,730
4,592
15,280
0
59,774
W
14,524
1,296
1,398
6,562
24,076
12,033
1,193
9,541
14,162
44,213
0
W
20,664
2,769
1,014
4,668
27,104
18,991
1,772
9,484
17,186
62,805
0
W
Hun Batz
19,065
9,420
0
1,799
24,720
10,266
5,013
7,531
17,039
0
113,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,464
Gold Earned
72,302
403
Minions Killed
480
0
Camps Cleared
0
2,656,561
Distance Traveled
2,553,122
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
14,300
397
81
2
0
522,490
3
W
Aphrodite
16,393
455
42
1
0
544,907
0
W
Bellona
17,575
488
86
2
0
654,907
0
L
Xing Tian
12,591
350
50
1
0
520,493
0
L
Fenrir
15,380
427
97
3
0
487,057
1
L
Cthulhu
17,474
485
166
5
0
670,551
0
L
Izanami
12,557
349
86
2
0
352,531
0
W
Hades
14,113
392
43
1
0
369,272
1
W
Cerberus
17,227
479
81
2
0
543,210
3
W
Hun Batz
16,156
449
151
4
0
544,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role