Player Matchup

Cthulhu
Cthulhu
ProphxcyBG_
Cthulhu
Level 85
God Stats
2W - 1L
1,697 SR
Queue Stats
16W - 12L
1,607 Elo+
Solo
Hercules
Hercules
TheKenCombo
Hercules
Level 115
God Stats
13W - 8L
1,567 SR
Queue Stats
161W - 152L
1,630 Elo+
Solo
Izanami
Izanami
bluecarrot09
Izanami
Level 105
God Stats
28W - 19L
1,543 SR
Queue Stats
510W - 524L
1,594 Elo+
Solo
Baron Samedi
Baron Samedi
sandunerider91
Baron Samedi
Level 147
God Stats
12W - 9L
1,701 SR
Queue Stats
685W - 620L
1,662 Elo+
Solo
Da Ji
Da Ji
ueWW
Da Ji
Level 126
God Stats
2W - 0L
1,680 SR
Queue Stats
28W - 19L
1,672 Elo+
Solo
Team Averages
Level 116
1,637 SR
1,633 Elo+

VS

Team Averages
Level 123
1,626 SR
1,591 Elo+
Xing Tian
Xing Tian
ANGEL KillER x1
Xing Tian
Level 93
God Stats
39W - 33L
1,686 SR
Queue Stats
471W - 461L
1,622 Elo+
Solo
Zeus
Zeus
ClosingMite056
Zeus
Level 107
God Stats
62W - 29L
1,635 SR
Queue Stats
198W - 181L
1,603 Elo+
Solo
Hercules
Hercules
Make It TRAIN
Hercules
Level 126
God Stats
1W - 2L
1,606 SR
Queue Stats
12W - 12L
1,504 Elo+
Solo
Hades
Hades
Sgt-Joker-007
Hades
Level 128
God Stats
96W - 61L
1,628 SR
Queue Stats
197W - 173L
1,567 Elo+
Solo
Loki
Loki
i_ixXChrisXxi_i
Loki
Level 160
God Stats
7W - 5L
1,576 SR
Queue Stats
131W - 130L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ProphxcyBG_
Cthulhu
20
5 / 3 / 18
16,962
942
29,165
21,356
25,997
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
TheKenCombo
Hercules
20
6 / 2 / 19
17,833
991
19,472
26,955
29,488
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
bluecarrot09
Izanami
20
4 / 6 / 14
16,361
909
27,901
21,327
10,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
sandunerider91
Baron Samedi
20
5 / 5 / 13
16,994
944
17,492
19,256
23,254
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
ueWW
Da Ji
20
7 / 9 / 13
17,423
968
20,265
24,154
13,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ANGEL KillER x1
Xing Tian
20
5 / 2 / 10
18,340
1,019
16,647
23,631
28,201
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 8 / 10
16,197
900
35,662
21,601
8,297
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Make It TRAIN
Hercules
20
5 / 6 / 12
16,938
941
16,702
38,004
42,441
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
1 / 3 / 4
14,095
783
8,383
10,081
6,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
10 / 8 / 6
18,563
1,031
24,857
27,080
11,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
67
27
Kills
25
25
Deaths
27
77
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ANGEL KillER x1
Xing Tian
5
2
10
5
L
4
8
10
1.13
L
Hercules
Make It TRAIN
Hercules
5
6
12
1.83
W
Cthulhu
ProphxcyBG_
Cthulhu
5
3
18
4.67
L
1
3
4
1
W
Hercules
TheKenCombo
Hercules
6
2
19
7.75
W
Izanami
bluecarrot09
Izanami
4
6
14
1.83
L
10
8
6
1.63
W
Baron Samedi
sandunerider91
Baron Samedi
5
5
13
2.3
W
Da Ji
ueWW
Da Ji
7
9
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,295
Damage
102,251
113,048
Taken
120,397
102,263
Mitigated
96,978
15,744
Healing
15,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ANGEL KillER x1
Xing Tian
16,647
818
0
500
23,631
28,201
0
8,429
15,077
44,027
0
L
35,662
3,196
119
2,548
21,601
8,297
0
10,429
11,122
55,854
0
L
Hercules
Make It TRAIN
Hercules
16,702
3,507
0
9,110
38,004
42,441
0
12,649
25,155
0
33,482
W
Cthulhu
ProphxcyBG_
Cthulhu
29,165
2,364
104
450
21,356
25,997
0
14,788
5,923
57,272
0
L
8,383
183
150
2,414
10,081
6,453
0
4,249
5,763
29,054
0
W
Hercules
TheKenCombo
Hercules
19,472
5,578
0
7,184
26,955
29,488
0
18,492
7,347
0
41,446
W
Izanami
bluecarrot09
Izanami
27,901
18,031
0
921
21,327
10,139
0
6,605
14,722
0
63,815
L
24,857
8,969
0
831
27,080
11,586
0
10,901
16,054
0
77,400
W
Baron Samedi
sandunerider91
Baron Samedi
17,492
823
4,096
2,989
19,256
23,254
0
10,271
8,985
44,999
0
W
Da Ji
ueWW
Da Ji
20,265
5,061
0
0
24,154
13,385
0
10,536
13,618
0
49,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,573
Gold Earned
84,133
330
Minions Killed
340
10
Camps Cleared
9
1,789,512
Distance Traveled
1,638,224
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
18,340
1,019
68
4
0
366,244
1
L
Zeus
16,197
900
50
3
1
324,488
0
L
Hercules
16,938
941
33
2
2
399,902
0
W
Cthulhu
16,962
942
61
3
0
383,875
0
L
Hades
14,095
783
45
3
2
176,070
0
W
Hercules
17,833
991
49
3
0
368,869
0
W
Izanami
16,361
909
69
4
7
347,770
2
L
Loki
18,563
1,031
144
8
4
371,520
0
W
Baron Samedi
16,994
944
73
4
0
345,467
1
W
Da Ji
17,423
968
78
4
3
343,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role