Player Matchup

Scylla
Scylla
AlanStown
Scylla
Level 57
God Stats
37W - 57L
1,336 SR
Queue Stats
85W - 111L
1,228 Elo+
Solo
Mercury
Mercury
Checo61
Mercury
Level 17
God Stats
1W - 0L
1,128 SR
Queue Stats
6W - 11L
950 Elo+
Solo
Heimdallr
Heimdallr
RDJ_904
Heimdallr
Level 22
God Stats
2W - 2L
1,227 SR
Queue Stats
24W - 57L
928 Elo+
Solo
Team Averages
Level 32
1,230 SR
1,036 Elo+

VS

Team Averages
Level 17
1,338 SR
953 Elo+
Ares
Ares
Hawk_Man9871
Ares
Level 10
God Stats
0W - 10L
1,015 SR
Queue Stats
1W - 12L
848 Elo+
Party 1
Osiris
Osiris
VibeCheckedU
Osiris
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
948 Elo+
Solo
Neith
Neith
Wilhime1969
Neith
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 33L
1,065 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlanStown
Scylla
13
12 / 4 / 11
10,015
910
13,541
6,234
1,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Checo61
Mercury
11
8 / 3 / 9
8,895
809
3,638
6,804
2,200
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
RDJ_904
Heimdallr
11
4 / 4 / 15
8,833
803
9,533
8,610
2,638
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 8 / 3
8,517
774
3,756
12,686
4,569
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
9
1 / 9 / 4
7,177
652
3,958
13,031
5,234
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
4 / 7 / 5
9,012
819
6,984
11,178
3,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
24
Kills
9
11
Deaths
24
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
AlanStown
Scylla
12
4
11
4.38
W
Mercury
Checo61
Mercury
8
3
9
4.17
L
4
8
3
0.69
W
Heimdallr
RDJ_904
Heimdallr
4
4
15
2.88
L
Osiris
1
9
4
0.33
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,712
Damage
14,698
21,648
Taken
36,895
6,728
Mitigated
13,012
1,612
Healing
3,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AlanStown
Scylla
13,541
1,912
0
0
6,234
1,890
332
590
5,644
32,106
0
W
Mercury
Checo61
Mercury
3,638
2,209
0
250
6,804
2,200
1,263
964
5,840
0
15,803
L
3,756
194
0
288
12,686
4,569
0
2,872
9,811
7,194
0
W
Heimdallr
RDJ_904
Heimdallr
9,533
6,977
0
1,362
8,610
2,638
711
2,218
6,392
0
24,340
L
Osiris
3,958
1,098
0
0
13,031
5,234
0
6,078
6,953
0
9,236
L
6,984
2,914
0
2,943
11,178
3,209
0
4,603
6,575
0
28,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,743
Gold Earned
24,706
96
Minions Killed
46
0
Camps Cleared
0
569,796
Distance Traveled
510,871
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,015
910
46
4
0
159,984
0
W
Mercury
8,895
809
24
2
0
223,242
0
L
Ares
8,517
774
6
1
0
170,959
0
W
Heimdallr
8,833
803
26
2
0
186,570
0
L
Osiris
7,177
652
8
1
0
166,473
1
L
Neith
9,012
819
32
3
0
173,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role