Player Matchup

Hel
Hel
Caveira_Killzone
Hel
Level 55
God Stats
0W - 1L
1,710 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Ymir
Ymir
LuizimtvL1R1
Ymir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,189 Elo+
Party 1
Nox
Nox
TerrorPesadelo
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
Xmitter09
Bacchus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 13L
1,410 Elo+
Party 1
Discordia
Discordia
capodefusca
Discordia
Level 114
God Stats
5W - 7L
1,500 SR
Queue Stats
351W - 368L
1,456 Elo+
Solo
Team Averages
Level 77
1,542 SR
1,411 Elo+

VS

Team Averages
Level 73
1,585 SR
1,449 Elo+
Nu Wa
Nu Wa
Flaviorj2
Nu Wa
Level 111
God Stats
3W - 2L
1,514 SR
Queue Stats
161W - 148L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
SpiderJacky
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Viraconcha
Discordia
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
WarCry94
Achilles
Level 125
God Stats
2W - 5L
1,588 SR
Queue Stats
126W - 130L
1,413 Elo+
Solo
Vulcan
Vulcan
ocoisa2
Vulcan
Level 29
God Stats
10W - 5L
1,822 SR
Queue Stats
128W - 148L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 5
9,305
716
9,452
23,471
11,596
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 8 / 7
8,003
616
3,696
18,750
6,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 10 / 7
9,621
740
3,512
16,943
6,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
Xmitter09
Bacchus
17
5 / 7 / 7
10,785
830
10,220
19,559
21,910
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
capodefusca
Discordia
19
5 / 6 / 11
11,533
887
12,731
15,326
5,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Flaviorj2
Nu Wa
20
13 / 3 / 20
12,184
937
22,597
10,603
4,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
SpiderJacky
Baron Samedi
18
12 / 5 / 13
11,243
865
17,172
11,220
5,698
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Discordia
Viraconcha
Discordia
19
8 / 2 / 27
11,480
883
22,826
8,346
3,407
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
WarCry94
Achilles
17
6 / 4 / 23
10,816
832
7,897
17,219
26,667
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
ocoisa2
Vulcan
16
1 / 3 / 19
9,584
737
17,385
9,313
3,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
142
16
Kills
40
40
Deaths
17
37
Assists
102
Player
Kills
Deaths
Assists
KDA
L
4
9
5
0.72
W
Nu Wa
Flaviorj2
Nu Wa
13
3
20
7.67
L
0
8
7
0.44
W
Baron Samedi
SpiderJacky
Baron Samedi
12
5
13
3.7
L
2
10
7
0.55
W
Discordia
Viraconcha
Discordia
8
2
27
10.75
W
Achilles
WarCry94
Achilles
6
4
23
4.38
L
Bacchus
Xmitter09
Bacchus
5
7
7
1.21
L
Discordia
capodefusca
Discordia
5
6
11
1.75
W
Vulcan
ocoisa2
Vulcan
1
3
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,611
Damage
87,877
94,049
Taken
56,701
52,736
Mitigated
44,153
33,258
Healing
23,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,452
752
11,997
8,827
23,471
11,596
216
19,425
4,046
21,898
0
W
Nu Wa
Flaviorj2
Nu Wa
22,597
4,271
1,466
2,730
10,603
4,466
1,992
7,341
3,262
40,539
0
L
3,696
73
182
1,741
18,750
6,946
620
16,355
2,395
13,693
0
W
Baron Samedi
SpiderJacky
Baron Samedi
17,172
1,850
2,835
2,482
11,220
5,698
691
9,996
1,224
28,916
0
L
3,512
589
173
1,241
16,943
6,791
108
14,806
2,137
10,133
0
W
Discordia
Viraconcha
Discordia
22,826
679
1,099
609
8,346
3,407
1,466
5,795
2,551
36,517
0
W
Achilles
WarCry94
Achilles
7,897
578
2,585
6,074
17,219
26,667
781
10,537
6,682
0
17,769
L
Bacchus
Xmitter09
Bacchus
10,220
493
1,967
1,182
19,559
21,910
124
17,199
2,360
17,142
0
L
Discordia
capodefusca
Discordia
12,731
508
2,494
3,454
15,326
5,493
313
12,195
3,131
45,949
0
W
Vulcan
ocoisa2
Vulcan
17,385
2,803
1,198
1,959
9,313
3,915
968
5,942
3,371
35,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,247
Gold Earned
55,307
140
Minions Killed
125
0
Camps Cleared
0
976,725
Distance Traveled
1,210,662
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,305
716
25
2
0
202,165
0
W
Nu Wa
12,184
937
45
3
0
253,110
3
L
Ymir
8,003
616
17
1
0
155,848
0
W
Baron Samedi
11,243
865
28
2
0
196,182
0
L
Nox
9,621
740
12
1
0
175,304
3
W
Discordia
11,480
883
26
2
0
256,711
0
W
Achilles
10,816
832
5
0
0
239,427
3
L
Bacchus
10,785
830
14
1
0
217,638
1
L
Discordia
11,533
887
72
6
0
225,770
0
W
Vulcan
9,584
737
21
2
0
265,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role