Player Matchup

Anubis
Anubis
Ganjro Finessed
Anubis
Level 119
God Stats
4W - 4L
1,463 SR
Queue Stats
137W - 88L
1,664 Elo+
Party 1
Neith
Neith
JuicyKS
Neith
Level 65
God Stats
7W - 3L
1,652 SR
Queue Stats
131W - 78L
1,710 Elo+
Party 1
Cabrakan
Cabrakan
KaDARF
Cabrakan
Level 100
God Stats
11W - 6L
1,667 SR
Queue Stats
17W - 12L
1,582 Elo+
Party 1
Team Averages
Level 95
1,594 SR
1,652 Elo+

VS

Team Averages
Level 122
1,508 SR
1,560 Elo+
Mulan
Mulan
HeavySetBox
Mulan
Level 122
God Stats
3W - 15L
1,378 SR
Queue Stats
200W - 231L
1,529 Elo+
Solo
Loki
Loki
Kumbhakarna_-
Loki
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 143L
1,561 Elo+
Solo
Discordia
Discordia
Verminoir
Discordia
Level 103
God Stats
26W - 29L
1,645 SR
Queue Stats
116W - 110L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 12
9,650
643
6,742
11,336
5,501
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
JuicyKS
Neith
17
16 / 0 / 2
12,527
835
19,659
11,433
5,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
KaDARF
Cabrakan
13
3 / 3 / 12
10,232
682
6,417
12,327
13,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 4
8,993
600
8,448
19,101
16,689
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 6 / 2
9,779
652
2,321
8,150
2,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
Verminoir
Discordia
13
1 / 7 / 6
9,148
610
15,854
10,781
2,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
19
Kills
7
7
Deaths
19
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
4
12
1.5
L
2
6
4
0.67
W
Neith
JuicyKS
Neith
16
0
2
17
W
Cabrakan
KaDARF
Cabrakan
3
3
12
3
L
4
6
2
0.83
L
Discordia
Verminoir
Discordia
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,818
Damage
26,623
35,096
Taken
38,032
24,108
Mitigated
21,632
13,167
Healing
6,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,742
155
208
4,688
11,336
5,501
851
5,202
5,962
36,388
0
L
8,448
808
0
5,034
19,101
16,689
0
6,694
12,407
0
42,904
W
Neith
JuicyKS
Neith
19,659
6,930
0
6,581
11,433
5,010
2,318
4,477
6,759
0
82,419
W
Cabrakan
KaDARF
Cabrakan
6,417
887
0
1,690
12,327
13,597
131
6,204
6,003
12,963
0
L
2,321
648
0
500
8,150
2,052
0
3,369
4,781
0
14,744
L
Discordia
Verminoir
Discordia
15,854
580
0
903
10,781
2,891
0
3,206
7,575
42,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,409
Gold Earned
27,920
187
Minions Killed
123
0
Camps Cleared
0
782,375
Distance Traveled
614,185
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,650
643
60
4
0
214,156
0
L
Mulan
8,993
600
61
4
0
224,106
2
W
Neith
12,527
835
114
8
0
282,141
0
W
Cabrakan
10,232
682
13
1
0
286,078
0
L
Loki
9,779
652
12
1
0
150,883
1
L
Discordia
9,148
610
50
3
0
239,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role