Player Matchup

Chiron
Chiron
Oceanstar33
Chiron
Level 45
God Stats
2W - 3L
1,717 SR
Queue Stats
6W - 15L
1,425 Elo+
Solo
Raijin
Raijin
WeptGoblin36467
Raijin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 159L
1,394 Elo+
Party 2
Sobek
Sobek
bigchife16
Sobek
Level 62
God Stats
2W - 6L
1,679 SR
Queue Stats
85W - 89L
1,424 Elo+
Party 2
Team Averages
Level 57
1,632 SR
1,414 Elo+

VS

Team Averages
Level 61
1,374 SR
1,352 Elo+
Merlin
Merlin
Simp_DeepVoice
Merlin
Level 30
God Stats
19W - 13L
1,391 SR
Queue Stats
392W - 363L
1,348 Elo+
Party 1
Cthulhu
Cthulhu
WarlockJ
Cthulhu
Level 107
God Stats
6W - 6L
1,239 SR
Queue Stats
89W - 109L
1,338 Elo+
Solo
Ra
Ra
xX-killerTy-Xx2
Ra
Level 46
God Stats
4W - 2L
1,493 SR
Queue Stats
379W - 351L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
2 / 3 / 1
7,806
651
4,721
14,301
4,875
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 7 / 2
8,498
708
4,194
11,238
3,388
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
11
2 / 6 / 4
8,831
736
6,289
16,188
10,889
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 11
8,705
725
9,501
7,276
2,500
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
WarlockJ
Cthulhu
13
5 / 2 / 8
9,899
825
8,566
14,898
9,276
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
8 / 1 / 8
10,031
836
12,873
8,939
3,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
16
16
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chiron
2
3
1
0.83
W
3
3
11
2.83
W
Cthulhu
WarlockJ
Cthulhu
5
2
8
4.5
L
2
7
2
0.43
L
Sobek
2
6
4
0.67
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,204
Damage
30,940
41,727
Taken
31,113
19,152
Mitigated
15,154
5,718
Healing
9,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
4,721
2,468
452
1,504
14,301
4,875
0
11,219
3,082
0
25,008
W
9,501
1,047
0
361
7,276
2,500
865
2,856
4,420
29,175
0
W
Cthulhu
WarlockJ
Cthulhu
8,566
1,093
1,060
4,456
14,898
9,276
0
3,976
10,922
36,296
0
L
4,194
759
0
270
11,238
3,388
0
8,551
2,687
17,102
0
L
Sobek
6,289
293
369
3,123
16,188
10,889
0
11,206
4,982
25,662
0
W
12,873
1,454
970
2,686
8,939
3,378
782
3,708
5,231
40,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,135
Gold Earned
28,635
95
Minions Killed
131
0
Camps Cleared
0
599,741
Distance Traveled
695,220
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,806
651
45
4
0
212,268
0
W
Merlin
8,705
725
33
3
0
213,904
1
W
Cthulhu
9,899
825
52
4
0
244,870
1
L
Raijin
8,498
708
20
2
0
178,577
1
L
Sobek
8,831
736
30
3
0
208,896
3
W
Ra
10,031
836
46
4
0
236,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role