Player Matchup

Bastet
Bastet
Allanecb
Bastet
Level 25
God Stats
8W - 8L
1,832 SR
Queue Stats
291W - 279L
1,420 Elo+
Solo
Heimdallr
Heimdallr
BDLMARCUS
Heimdallr
Level 10
God Stats
4W - 11L
1,325 SR
Queue Stats
115W - 113L
1,335 Elo+
Solo
Cthulhu
Cthulhu
Shadiestlk675
Cthulhu
Level 27
God Stats
23W - 13L
1,422 SR
Queue Stats
165W - 165L
1,378 Elo+
Solo
Ratatoskr
Ratatoskr
foxyn987
Ratatoskr
Level 6
God Stats
1W - 1L
1,287 SR
Queue Stats
1W - 2L
1,084 Elo+
Solo
Olorun
Olorun
that_poi
Olorun
Level 21
God Stats
72W - 63L
1,539 SR
Queue Stats
499W - 463L
1,319 Elo+
Solo
Team Averages
Level 18
1,481 SR
1,307 Elo+

VS

Team Averages
Level 24
1,481 SR
1,296 Elo+
Hercules
Hercules
Joker_Main265
Hercules
Level 52
God Stats
0W - 4L
1,482 SR
Queue Stats
155W - 155L
1,346 Elo+
Party 1
Fafnir
Fafnir
Reapericeking
Fafnir
Level 24
God Stats
4W - 12L
1,373 SR
Queue Stats
17W - 24L
1,334 Elo+
Party 1
Bakasura
Bakasura
Rocklobster1230
Bakasura
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
15W - 22L
1,209 Elo+
Party 1
Kukulkan
Kukulkan
SlimShadyGooney
Kukulkan
Level 17
God Stats
4W - 2L
1,548 SR
Queue Stats
16W - 16L
1,296 Elo+
Solo
Hades
Hades
jacob253o6
Hades
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Allanecb
Bastet
20
23 / 12 / 16
28,024
560
43,986
46,127
18,765
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
BDLMARCUS
Heimdallr
20
2 / 14 / 15
21,174
423
30,365
43,963
30,899
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
20
14 / 9 / 22
26,352
527
36,322
54,094
39,635
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ratatoskr
foxyn987
Ratatoskr
8
0 / 3 / 0
14,243
285
602
6,369
1,862
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
that_poi
Olorun
20
21 / 11 / 12
28,250
565
50,716
46,196
18,187
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Joker_Main265
Hercules
20
6 / 10 / 18
22,788
456
28,163
57,605
98,250
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
9 / 17 / 10
23,390
468
38,638
57,386
49,011
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bakasura
20
19 / 16 / 9
24,712
494
36,821
49,482
21,823
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
20
13 / 15 / 6
25,307
506
44,539
44,765
18,406
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hades
11
2 / 7 / 1
13,346
267
1,471
7,423
2,512

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
93
60
Kills
49
49
Deaths
65
65
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bastet
Allanecb
Bastet
23
12
16
2.58
W
Heimdallr
BDLMARCUS
Heimdallr
2
14
15
0.68
L
Hercules
Joker_Main265
Hercules
6
10
18
1.5
L
9
17
10
0.82
L
Bakasura
19
16
9
1.47
W
Cthulhu
14
9
22
2.78
L
Kukulkan
13
15
6
1.07
W
Ratatoskr
foxyn987
Ratatoskr
0
3
0
0
L
Hades
2
7
1
0.36
W
Olorun
that_poi
Olorun
21
11
12
2.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

161,991
Damage
149,632
196,749
Taken
216,661
109,348
Mitigated
190,002
70,155
Healing
50,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Allanecb
Bastet
43,986
18,122
0
12,307
46,127
18,765
1,277
17,285
28,533
0
200,691
W
Heimdallr
BDLMARCUS
Heimdallr
30,365
16,778
0
10,789
43,963
30,899
2,223
16,842
25,918
0
142,453
L
Hercules
Joker_Main265
Hercules
28,163
9,803
0
15,746
57,605
98,250
2,065
27,141
30,464
0
127,391
L
38,638
15,669
1,890
16,819
57,386
49,011
3,075
20,104
37,282
143,340
0
L
Bakasura
36,821
28,907
0
12,274
49,482
21,823
1,526
18,637
30,845
0
118,171
W
Cthulhu
36,322
4,860
2,204
17,942
54,094
39,635
2,206
31,264
22,324
138,992
0
L
Kukulkan
44,539
2,544
0
3,661
44,765
18,406
1,608
20,612
24,153
181,919
0
W
Ratatoskr
foxyn987
Ratatoskr
602
109
0
2,626
6,369
1,862
222
1,551
4,818
0
12,031
L
Hades
1,471
311
25
222
7,423
2,512
485
2,945
4,478
6,995
0
W
Olorun
that_poi
Olorun
50,716
29,581
3,317
20,970
46,196
18,187
8,299
22,782
22,915
194,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

118,043
Gold Earned
109,543
863
Minions Killed
787
0
Camps Cleared
0
3,453,659
Distance Traveled
3,442,121
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
28,024
560
189
4
0
884,413
6
W
Heimdallr
21,174
423
173
3
0
710,126
2
L
Hercules
22,788
456
185
4
0
914,284
0
L
Fafnir
23,390
468
169
3
0
809,154
0
L
Bakasura
24,712
494
131
3
0
909,127
1
W
Cthulhu
26,352
527
214
4
0
838,690
0
L
Kukulkan
25,307
506
290
6
0
645,744
0
W
Ratatoskr
14,243
285
14
0
0
220,607
2
L
Hades
13,346
267
12
0
0
163,812
0
W
Olorun
28,250
565
273
5
0
799,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role