Player Matchup

Heimdallr
Heimdallr
BenyPR
Heimdallr
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Crimsonfist9
Cthulhu
Level 6
God Stats
3W - 2L
1,525 SR
Queue Stats
8W - 6L
1,667 Elo+
Solo
Medusa
Medusa
Davomndz
Medusa
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 4L
1,743 Elo+
Party 3
Jormungandr
Jormungandr
FistedWaffle168
Jormungandr
Level 6
God Stats
3W - 7L
1,326 SR
Queue Stats
5W - 12L
1,230 Elo+
Party 1
Set
Set
Puglife4207282
Set
Level 12
God Stats
1W - 3L
1,492 SR
Queue Stats
16W - 18L
1,286 Elo+
Party 1
Team Averages
Level 7
1,469 SR
1,485 Elo+

VS

Team Averages
Level 16
1,516 SR
1,399 Elo+
Fenrir
Fenrir
KillaCartman88
Fenrir
Level 21
God Stats
129W - 134L
1,487 SR
Queue Stats
522W - 569L
1,334 Elo+
Solo
Pele
Pele
Phenom9
Pele
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,660 Elo+
Party 2
Merlin
Merlin
QT23
Merlin
Level 28
God Stats
54W - 51L
1,446 SR
Queue Stats
162W - 158L
1,358 Elo+
Party 2
Bellona
Bellona
fabribaldi87
Bellona
Level 17
God Stats
7W - 5L
1,804 SR
Queue Stats
129W - 106L
1,463 Elo+
Solo
Yemoja
Yemoja
purple_hopper7
Yemoja
Level 6
God Stats
2W - 2L
1,345 SR
Queue Stats
4W - 6L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BenyPR
Heimdallr
13
0 / 16 / 1
7,758
862
9,211
21,509
6,012
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Crimsonfist9
Cthulhu
13
0 / 14 / 1
7,954
884
9,153
26,102
22,074
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Davomndz
Medusa
13
0 / 8 / 1
7,676
853
7,183
13,536
3,615
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
FistedWaffle168
Jormungandr
12
1 / 5 / 0
7,728
859
1,952
6,373
3,533
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
0 / 3 / 0
7,578
842
2,447
5,527
3,069
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 15
9,239
1,027
5,275
5,817
3,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
Phenom9
Pele
18
28 / 0 / 10
12,137
1,349
31,557
14,630
6,427
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
QT23
Merlin
17
6 / 0 / 19
9,724
1,080
10,947
5,483
2,248
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
fabribaldi87
Bellona
16
5 / 0 / 20
10,113
1,124
10,822
7,430
3,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 1 / 30
10,301
1,145
7,660
6,323
5,807
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
140
1
Kills
46
46
Deaths
1
3
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BenyPR
Heimdallr
0
16
1
0.03
L
Cthulhu
Crimsonfist9
Cthulhu
0
14
1
0.04
L
Medusa
Davomndz
Medusa
0
8
1
0.06
L
Jormungandr
FistedWaffle168
Jormungandr
1
5
0
0.2
W
3
0
15
10.5
W
Pele
Phenom9
Pele
28
0
10
33
L
0
3
0
0
W
Merlin
QT23
Merlin
6
0
19
15.5
W
Bellona
fabribaldi87
Bellona
5
0
20
15
W
4
1
30
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,946
Damage
66,261
73,047
Taken
39,683
38,303
Mitigated
21,606
1,681
Healing
16,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BenyPR
Heimdallr
9,211
4,646
0
0
21,509
6,012
0
6,136
15,123
0
19,029
L
Cthulhu
Crimsonfist9
Cthulhu
9,153
1,554
285
0
26,102
22,074
0
6,717
19,140
26,492
0
L
Medusa
Davomndz
Medusa
7,183
3,929
0
703
13,536
3,615
0
1,179
12,282
0
12,273
L
Jormungandr
FistedWaffle168
Jormungandr
1,952
490
0
200
6,373
3,533
0
1,540
4,783
8,269
0
W
5,275
588
0
106
5,817
3,242
0
1,152
4,640
0
14,511
W
Pele
Phenom9
Pele
31,557
13,165
0
6,187
14,630
6,427
0
4,355
10,125
0
46,419
L
2,447
913
0
493
5,527
3,069
0
2,365
3,112
0
6,343
W
Merlin
QT23
Merlin
10,947
1,495
0
0
5,483
2,248
0
1,468
3,940
28,728
0
W
Bellona
fabribaldi87
Bellona
10,822
4,750
964
917
7,430
3,882
0
2,187
5,068
0
25,383
W
7,660
2,274
5,838
2,083
6,323
5,807
0
1,694
4,555
10,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,694
Gold Earned
51,514
98
Minions Killed
137
2
Camps Cleared
4
512,929
Distance Traveled
936,931
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,758
862
18
2
0
132,800
0
L
Cthulhu
7,954
884
49
5
0
141,029
1
L
Medusa
7,676
853
10
1
0
102,593
0
L
Jormungandr
7,728
859
11
1
0
58,450
0
W
Fenrir
9,239
1,027
16
2
1
199,602
0
W
Pele
12,137
1,349
35
4
1
215,727
0
L
Set
7,578
842
10
1
2
78,057
0
W
Merlin
9,724
1,080
43
5
0
169,859
0
W
Bellona
10,113
1,124
31
3
1
189,698
2
W
Yemoja
10,301
1,145
12
1
1
162,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role