Player Matchup

Olorun
Olorun
ChilledLethargy
Olorun
Level 27
God Stats
8W - 9L
1,320 SR
Queue Stats
350W - 371L
1,505 Elo+
Party 1
Pele
Pele
SebG209
Pele
Level 5
God Stats
6W - 2L
1,500 SR
Queue Stats
17W - 8L
1,636 Elo+
Party 1
Jormungandr
Jormungandr
UltimateTrashCan
Jormungandr
Level 112
God Stats
13W - 13L
1,430 SR
Queue Stats
203W - 196L
1,497 Elo+
Party 1
Team Averages
Level 48
1,417 SR
1,546 Elo+

VS

Team Averages
Level 11
1,498 SR
1,500 Elo+
Izanami
Izanami
Fahzrad
Izanami
Level 4
God Stats
0W - 1L
1,731 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Odin
Odin
Grizzrly
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Solo
Fenrir
Fenrir
HC58
Fenrir
Level 24
God Stats
0W - 1L
1,262 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 2
5,021
837
2,074
2,115
602
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
SebG209
Pele
7
1 / 2 / 3
4,918
820
3,759
3,834
983
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
UltimateTrashCan
Jormungandr
8
2 / 0 / 2
5,410
902
2,275
3,642
2,922
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fahzrad
Izanami
3
0 / 0 / 0
3,894
649
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Odin
7
0 / 2 / 1
4,410
735
2,457
5,057
2,069
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
HC58
Fenrir
8
1 / 2 / 0
4,432
739
2,385
6,461
1,905
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
4
Kills
1
2
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Izanami
Fahzrad
Izanami
0
0
0
0
L
Odin
0
2
1
0.25
L
Fenrir
HC58
Fenrir
1
2
0
0.5
W
Pele
SebG209
Pele
1
2
3
1.25
W
Jormungandr
UltimateTrashCan
Jormungandr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,108
Damage
4,842
9,591
Taken
11,518
4,507
Mitigated
3,974
2,242
Healing
1,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,074
1,118
108
1,030
2,115
602
695
40
2,050
11,045
0
L
Izanami
Fahzrad
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Odin
2,457
870
0
785
5,057
2,069
0
1,513
3,544
0
10,246
L
Fenrir
HC58
Fenrir
2,385
607
0
681
6,461
1,905
0
2,884
3,577
0
8,113
W
Pele
SebG209
Pele
3,759
1,278
0
604
3,834
983
167
24
3,735
0
10,650
W
Jormungandr
UltimateTrashCan
Jormungandr
2,275
636
0
500
3,642
2,922
439
0
3,517
13,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,349
Gold Earned
12,736
69
Minions Killed
27
0
Camps Cleared
0
321,988
Distance Traveled
226,915
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,021
837
24
4
0
92,735
1
L
Izanami
3,894
649
0
0
0
0
0
L
Odin
4,410
735
15
3
0
102,582
1
L
Fenrir
4,432
739
12
2
0
124,333
0
W
Pele
4,918
820
15
3
0
120,815
0
W
Jormungandr
5,410
902
30
5
0
108,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role