Player Matchup

Nemesis
Nemesis
L7_CrossMan52
Nemesis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,181 Elo+
Solo
Hel
Hel
UsedNutt47
Hel
Level 20
God Stats
3W - 4L
1,711 SR
Queue Stats
16W - 25L
1,207 Elo+
Solo
Izanami
Izanami
felogreen31
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,022 Elo+
Party 1
Fenrir
Fenrir
kamehameha57
Fenrir
Level 14
God Stats
0W - 1L
1,738 SR
Queue Stats
2W - 10L
1,500 Elo+
Solo
Medusa
Medusa
loopordip
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,326 Elo+
Party 1
Team Averages
Level 12
1,590 SR
1,247 Elo+

VS

Team Averages
Level 14
1,486 SR
1,276 Elo+
Neith
Neith
GameNecro
Neith
Level 7
God Stats
29W - 22L
1,601 SR
Queue Stats
136W - 171L
1,213 Elo+
Solo
Awilix
Awilix
Jodrak554
Awilix
Level 18
God Stats
17W - 21L
1,439 SR
Queue Stats
19W - 24L
1,203 Elo+
Solo
Skadi
Skadi
NicolasPagliasso
Skadi
Level 18
God Stats
23W - 18L
1,397 SR
Queue Stats
74W - 65L
1,263 Elo+
Solo
Set
Set
T_meister-2015
Set
Level 21
God Stats
2W - 0L
1,700 SR
Queue Stats
47W - 46L
1,200 Elo+
Solo
Olorun
Olorun
TheOnlyHoagie
Olorun
Level 6
God Stats
1W - 1L
1,293 SR
Queue Stats
55W - 47L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
7
0 / 14 / 0
5,681
334
5,207
13,250
3,005
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 9 / 1
5,982
352
4,366
11,661
3,566
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
felogreen31
Izanami
7
0 / 13 / 1
5,811
342
1,987
13,504
3,197
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
11
5 / 12 / 0
8,337
490
10,515
20,939
6,740
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
loopordip
Medusa
10
1 / 10 / 1
6,301
371
5,030
14,928
4,136
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GameNecro
Neith
13
10 / 0 / 1
9,330
549
8,677
6,160
1,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Jodrak554
Awilix
15
18 / 1 / 7
10,746
632
17,321
10,239
3,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
15 / 2 / 13
10,696
629
15,841
8,762
2,643
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
5 / 0 / 7
8,743
514
5,624
7,315
2,907
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
9 / 3 / 5
9,594
564
10,855
11,343
4,467
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
90
6
Kills
57
58
Deaths
6
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Neith
GameNecro
Neith
10
0
1
10.5
W
Awilix
Jodrak554
Awilix
18
1
7
21.5
L
Nemesis
0
14
0
0
W
15
2
13
10.75
W
5
0
7
8.5
W
9
3
5
3.83
L
0
9
1
0.06
L
Izanami
felogreen31
Izanami
0
13
1
0.04
L
Fenrir
5
12
0
0.42
L
Medusa
loopordip
Medusa
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,105
Damage
58,318
74,282
Taken
43,819
20,644
Mitigated
15,736
12,683
Healing
12,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
GameNecro
Neith
8,677
4,835
0
2,240
6,160
1,980
2,836
1,034
5,126
0
32,622
W
Awilix
Jodrak554
Awilix
17,321
7,371
440
2,989
10,239
3,739
146
759
9,480
0
54,140
L
Nemesis
5,207
3,679
0
1,112
13,250
3,005
163
1,469
11,781
0
18,530
W
15,841
8,564
0
1,800
8,762
2,643
3,697
239
8,523
0
53,487
W
5,624
2,572
0
30
7,315
2,907
2,084
156
7,159
0
35,764
W
10,855
5,467
330
4,241
11,343
4,467
6,384
2,178
9,165
49,330
0
L
4,366
716
984
2,670
11,661
3,566
90
3,472
8,189
20,119
0
L
Izanami
felogreen31
Izanami
1,987
1,501
0
966
13,504
3,197
0
1,391
12,113
0
16,475
L
Fenrir
10,515
2,989
0
4,310
20,939
6,740
0
3,212
17,727
0
35,733
L
Medusa
loopordip
Medusa
5,030
1,788
0
2,641
14,928
4,136
0
1,669
13,259
0
23,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,112
Gold Earned
49,109
136
Minions Killed
364
0
Camps Cleared
0
1,193,622
Distance Traveled
1,524,832
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,330
549
49
3
0
238,358
5
W
Awilix
10,746
632
75
4
0
395,446
2
L
Nemesis
5,681
334
24
1
0
276,503
0
W
Skadi
10,696
629
95
6
0
280,370
1
W
Set
8,743
514
59
3
0
326,826
0
W
Olorun
9,594
564
86
5
0
283,832
0
L
Hel
5,982
352
21
1
0
246,322
0
L
Izanami
5,811
342
29
2
0
189,796
0
L
Fenrir
8,337
490
39
2
0
255,782
0
L
Medusa
6,301
371
23
1
0
225,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role