Player Matchup

Cthulhu
Cthulhu
MrBIG228
Cthulhu
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 133L
1,142 Elo+
Party 2
Medusa
Medusa
Paya039
Medusa
Level 16
God Stats
1W - 1L
1,245 SR
Queue Stats
2W - 4L
903 Elo+
Solo
Kukulkan
Kukulkan
enottahsyn
Kukulkan
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 132L
1,217 Elo+
Party 2
Team Averages
Level 16
1,415 SR
1,088 Elo+

VS

Team Averages
Level 18
1,476 SR
1,296 Elo+
Neith
Neith
Centaxi
Neith
Level 4
God Stats
0W - 3L
1,285 SR
Queue Stats
0W - 5L
1,243 Elo+
Party 1
Xbalanque
Xbalanque
Headcrusher1234
Xbalanque
Level 28
God Stats
0W - 3L
1,557 SR
Queue Stats
4W - 15L
1,159 Elo+
Party 1
Ymir
Ymir
ß00m
Ymir
Level 22
God Stats
3W - 2L
1,585 SR
Queue Stats
14W - 9L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MrBIG228
Cthulhu
19
8 / 5 / 12
16,955
771
19,573
26,395
34,523
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
Paya039
Medusa
18
4 / 8 / 10
14,463
657
14,417
23,442
10,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
enottahsyn
Kukulkan
19
11 / 7 / 8
16,232
738
24,752
17,761
10,233
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Centaxi
Neith
16
3 / 10 / 8
13,215
601
9,635
17,715
5,883
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xbalanque
Headcrusher1234
Xbalanque
18
11 / 8 / 5
15,815
719
23,420
19,880
6,863
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
ß00m
Ymir
19
6 / 5 / 10
16,034
729
23,112
31,037
38,352
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
43
23
Kills
20
20
Deaths
23
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
Centaxi
Neith
3
10
8
0.7
L
Xbalanque
Headcrusher1234
Xbalanque
11
8
5
1.69
W
Cthulhu
MrBIG228
Cthulhu
8
5
12
2.8
W
Medusa
Paya039
Medusa
4
8
10
1.13
W
Kukulkan
enottahsyn
Kukulkan
11
7
8
2.14
L
Ymir
ß00m
Ymir
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,742
Damage
56,167
67,598
Taken
68,632
54,981
Mitigated
51,098
9,057
Healing
8,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Centaxi
Neith
9,635
5,808
0
1,048
17,715
5,883
470
12,421
5,294
0
49,147
L
Xbalanque
Headcrusher1234
Xbalanque
23,420
20,554
0
250
19,880
6,863
918
11,829
8,051
0
56,663
W
Cthulhu
MrBIG228
Cthulhu
19,573
1,813
1,361
2,837
26,395
34,523
145
7,223
19,172
44,343
0
W
Medusa
Paya039
Medusa
14,417
7,830
0
4,084
23,442
10,225
2,658
9,671
13,771
0
69,617
W
Kukulkan
enottahsyn
Kukulkan
24,752
4,390
0
775
17,761
10,233
460
6,573
11,188
64,316
0
L
Ymir
ß00m
Ymir
23,112
3,117
693
6,547
31,037
38,352
0
20,227
10,810
91,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,650
Gold Earned
45,064
204
Minions Killed
231
0
Camps Cleared
0
1,081,305
Distance Traveled
885,106
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,215
601
76
3
0
244,100
7
L
Xbalanque
15,815
719
77
4
0
303,080
1
W
Cthulhu
16,955
771
47
2
0
402,231
2
W
Medusa
14,463
657
88
4
0
340,959
5
W
Kukulkan
16,232
738
69
3
0
338,115
1
L
Ymir
16,034
729
78
4
0
337,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role