Player Matchup

Tyr
Tyr
Akuray
Tyr
Level 109
God Stats
3W - 2L
1,203 SR
Queue Stats
173W - 148L
1,476 Elo+
Party 3
Zeus
Zeus
Lord Larkos
Zeus
Level 107
God Stats
4W - 0L
1,603 SR
Queue Stats
71W - 60L
1,519 Elo+
Party 2
Merlin
Merlin
Sallith
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 93L
1,773 Elo+
Party 2
Pele
Pele
TarteAuPrunes
Pele
Level 28
God Stats
5W - 1L
1,662 SR
Queue Stats
41W - 34L
1,478 Elo+
Party 3
Kuzenbo
Kuzenbo
kgpp
Kuzenbo
Level 31
God Stats
2W - 1L
1,527 SR
Queue Stats
51W - 51L
1,433 Elo+
Party 3
Team Averages
Level 61
1,499 SR
1,536 Elo+

VS

Team Averages
Level 25
1,500 SR
1,446 Elo+
Jing Wei
Jing Wei
FunnyCastle
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Raijin
Raijin
Misternobody1234
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,413 Elo+
Solo
Awilix
Awilix
NikkoKuroke
Awilix
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
He Bo
He Bo
PommernSturm
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,371 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rinxsin
Kumbhakarna
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Akuray
Tyr
17
5 / 4 / 20
10,285
857
10,624
16,298
15,324
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
14 / 1 / 12
11,613
968
18,904
7,359
3,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Sallith
Merlin
17
5 / 3 / 18
10,211
851
10,966
11,595
4,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 5 / 17
10,074
840
10,860
15,264
8,357
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
kgpp
Kuzenbo
17
6 / 5 / 19
10,034
836
6,350
16,356
17,398
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FunnyCastle
Jing Wei
12
1 / 11 / 6
7,795
650
3,580
14,169
5,501
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
1 / 6 / 11
9,145
762
11,029
11,450
5,052
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
17
9 / 6 / 6
10,400
867
10,704
14,129
6,376
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
7 / 9 / 6
9,547
796
21,774
13,789
5,285
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Rinxsin
Kumbhakarna
15
0 / 4 / 9
8,330
694
2,915
11,537
13,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
56
36
Kills
18
18
Deaths
36
86
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Tyr
Akuray
Tyr
5
4
20
3.75
L
Jing Wei
FunnyCastle
Jing Wei
1
11
6
0.36
W
14
1
12
20
L
1
6
11
1.08
L
Awilix
9
6
6
2
L
7
9
6
1.11
L
Kumbhakarna
Rinxsin
Kumbhakarna
0
4
9
1.13
W
Merlin
Sallith
Merlin
5
3
18
4.67
W
6
5
17
2.9
W
Kuzenbo
kgpp
Kuzenbo
6
5
19
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,704
Damage
50,002
66,872
Taken
65,074
49,381
Mitigated
35,220
25,432
Healing
11,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Akuray
Tyr
10,624
951
2,364
6,234
16,298
15,324
1,007
7,971
8,327
0
22,062
L
Jing Wei
FunnyCastle
Jing Wei
3,580
1,924
148
701
14,169
5,501
591
8,492
5,677
0
10,841
W
18,904
382
3,172
3,358
7,359
3,304
779
3,691
3,668
39,992
0
L
11,029
1,846
0
1,496
11,450
5,052
747
6,170
5,280
27,017
0
L
Awilix
10,704
3,567
796
3,244
14,129
6,376
0
6,553
7,576
0
17,710
L
21,774
536
501
2,296
13,789
5,285
0
7,459
6,330
32,491
0
L
Kumbhakarna
Rinxsin
Kumbhakarna
2,915
596
1,423
1,394
11,537
13,006
310
7,565
3,972
11,821
0
W
Merlin
Sallith
Merlin
10,966
426
486
2,828
11,595
4,998
1,205
7,890
3,705
22,793
0
W
10,860
1,548
1,171
2,746
15,264
8,357
178
8,037
7,227
19
21,412
W
Kuzenbo
kgpp
Kuzenbo
6,350
2,567
1,071
2,002
16,356
17,398
30
8,129
8,227
10,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,217
Gold Earned
45,217
109
Minions Killed
99
0
Camps Cleared
0
1,183,129
Distance Traveled
896,136
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,285
857
20
2
0
267,563
1
L
Jing Wei
7,795
650
8
1
0
161,346
0
W
Zeus
11,613
968
39
3
0
228,145
0
L
Raijin
9,145
762
36
3
0
174,464
0
L
Awilix
10,400
867
13
1
0
214,360
3
L
He Bo
9,547
796
26
2
0
190,721
1
L
Kumbhakarna
8,330
694
16
1
0
155,245
1
W
Merlin
10,211
851
33
3
0
216,867
0
W
Pele
10,074
840
12
1
0
246,173
0
W
Kuzenbo
10,034
836
5
0
0
224,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role