Player Matchup

Merlin
Merlin
Fafinha_XLI
Merlin
Level 28
God Stats
10W - 8L
1,500 SR
Queue Stats
86W - 74L
1,352 Elo+
Solo
Achilles
Achilles
FreedCub5
Achilles
Level 27
God Stats
3W - 2L
1,090 SR
Queue Stats
58W - 86L
1,201 Elo+
Party 2
Ra
Ra
Knuckels77
Ra
Level 29
God Stats
4W - 3L
1,494 SR
Queue Stats
61W - 57L
1,335 Elo+
Party 2
Ne Zha
Ne Zha
Rose and Jacob
Ne Zha
Level 22
God Stats
16W - 31L
1,373 SR
Queue Stats
27W - 39L
1,244 Elo+
Party 2
Khepri
Khepri
stilgar71
Khepri
Level 28
God Stats
22W - 17L
1,523 SR
Queue Stats
76W - 98L
1,283 Elo+
Party 2
Team Averages
Level 27
1,396 SR
1,283 Elo+

VS

Team Averages
Level 16
1,412 SR
1,305 Elo+
Artemis
Artemis
KrAzYfl1p21
Artemis
Level 7
God Stats
5W - 13L
1,383 SR
Queue Stats
6W - 20L
1,175 Elo+
Solo
Fenrir
Fenrir
Nacholujan99
Fenrir
Level 15
God Stats
5W - 5L
1,627 SR
Queue Stats
193W - 171L
1,324 Elo+
Party 1
Anubis
Anubis
WIN DAILY8547
Anubis
Level 23
God Stats
3W - 6L
1,355 SR
Queue Stats
78W - 74L
1,441 Elo+
Solo
Kali
Kali
ZaphikelAC
Kali
Level 19
God Stats
2W - 2L
1,301 SR
Queue Stats
33W - 39L
1,302 Elo+
Solo
Mulan
Mulan
carlossaez1328
Mulan
Level 15
God Stats
12W - 18L
1,394 SR
Queue Stats
236W - 241L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
7 / 3 / 4
9,366
624
6,184
6,645
2,297
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
FreedCub5
Achilles
12
2 / 5 / 3
8,043
536
6,290
12,403
6,740
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
6 / 2 / 9
8,322
555
9,437
9,808
3,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
9 / 0 / 7
9,686
646
6,164
9,375
3,468
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
stilgar71
Khepri
12
5 / 0 / 8
7,818
521
2,537
8,434
6,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KrAzYfl1p21
Artemis
10
0 / 7 / 0
6,133
409
4,204
8,149
2,436
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
10
3 / 8 / 0
7,018
468
8,715
12,189
4,161
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 5 / 1
7,765
518
7,831
8,411
3,432
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
2 / 6 / 1
7,074
472
3,633
11,353
3,453
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 0
5,515
368
3,764
7,936
4,767
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
29
Kills
10
10
Deaths
29
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
3
4
3
W
Achilles
FreedCub5
Achilles
2
5
3
0.7
W
6
2
9
5.25
L
Artemis
KrAzYfl1p21
Artemis
0
7
0
0
L
Fenrir
3
8
0
0.38
W
9
0
7
12.5
L
5
5
1
1.1
L
2
6
1
0.42
L
0
3
0
0
W
Khepri
stilgar71
Khepri
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,612
Damage
28,147
46,665
Taken
48,038
22,562
Mitigated
18,249
17,692
Healing
6,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,184
713
0
500
6,645
2,297
2,314
207
6,438
39,052
0
W
Achilles
FreedCub5
Achilles
6,290
1,530
0
3,456
12,403
6,740
360
6,846
5,557
0
22,557
W
9,437
2,097
1,561
4,635
9,808
3,938
1,884
412
9,396
44,851
0
L
Artemis
KrAzYfl1p21
Artemis
4,204
1,332
0
1,103
8,149
2,436
781
4,853
3,271
0
22,707
L
Fenrir
8,715
1,677
0
1,817
12,189
4,161
0
6,296
5,893
0
24,260
W
6,164
2,032
969
4,263
9,375
3,468
1,276
272
9,103
0
56,794
L
7,831
1,405
0
1,138
8,411
3,432
852
1,241
6,820
27,927
0
L
3,633
1,849
0
2,362
11,353
3,453
2,078
2,327
9,026
0
27,103
L
3,764
523
0
263
7,936
4,767
0
3,441
4,495
0
15,996
W
Khepri
stilgar71
Khepri
2,537
512
834
1,474
8,434
6,119
727
94
8,340
10,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,235
Gold Earned
33,505
295
Minions Killed
180
0
Camps Cleared
0
1,307,950
Distance Traveled
1,123,973
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,366
624
72
5
0
226,965
1
W
Achilles
8,043
536
36
2
0
267,934
0
W
Ra
8,322
555
75
5
0
233,107
3
L
Artemis
6,133
409
39
3
0
204,601
0
L
Fenrir
7,018
468
25
2
0
252,080
0
W
Ne Zha
9,686
646
95
6
0
334,947
0
L
Anubis
7,765
518
44
3
0
216,502
0
L
Kali
7,074
472
44
3
0
246,814
0
L
Mulan
5,515
368
28
2
0
203,976
0
W
Khepri
7,818
521
17
1
0
244,997
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role