Player Matchup

Mercury
Mercury
 
Mercury
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Agent Omlet
Sol
Level 28
God Stats
5W - 1L
1,514 SR
Queue Stats
8W - 15L
1,055 Elo+
Solo
Ratatoskr
Ratatoskr
KXLLERBBM goat
Ratatoskr
Level 23
God Stats
5W - 7L
1,326 SR
Queue Stats
42W - 63L
944 Elo+
Solo
Merlin
Merlin
OsunFunRAGDE
Merlin
Level 20
God Stats
8W - 7L
1,500 SR
Queue Stats
103W - 123L
1,101 Elo+
Solo
Neith
Neith
seray1er
Neith
Level 27
God Stats
33W - 31L
1,389 SR
Queue Stats
62W - 63L
1,191 Elo+
Solo
Team Averages
Level 25
1,446 SR
1,158 Elo+

VS

Team Averages
Level 19
1,234 SR
1,066 Elo+
Bakasura
Bakasura
AftHarmony46928
Bakasura
Level 7
God Stats
3W - 7L
1,261 SR
Queue Stats
3W - 14L
947 Elo+
Party 1
Cthulhu
Cthulhu
HermieHedgehog1
Cthulhu
Level 17
God Stats
4W - 5L
1,292 SR
Queue Stats
8W - 15L
1,083 Elo+
Party 1
Jing Wei
Jing Wei
SliceySoul
Jing Wei
Level 28
God Stats
2W - 6L
1,144 SR
Queue Stats
143W - 263L
1,101 Elo+
Solo
Kukulkan
Kukulkan
barracuda-fero2
Kukulkan
Level 25
God Stats
44W - 40L
1,345 SR
Queue Stats
270W - 303L
1,130 Elo+
Solo
Cerberus
Cerberus
ďèčmþèř
Cerberus
Level 16
God Stats
0W - 3L
1,129 SR
Queue Stats
9W - 16L
1,068 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
10 / 5 / 9
16,530
1,033
35,854
26,911
12,142
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
4 / 7 / 13
14,776
924
26,009
23,228
16,895
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
KXLLERBBM goat
Ratatoskr
20
11 / 5 / 11
16,085
1,005
26,106
14,667
6,134
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
20
0 / 9 / 15
14,647
915
10,809
24,702
19,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
seray1er
Neith
20
10 / 2 / 13
16,679
1,042
30,895
13,402
5,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

38

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
19 / 16 / 3
18,409
1,151
40,243
42,942
24,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
4 / 6 / 18
16,581
1,036
22,535
49,139
58,798
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
SliceySoul
Jing Wei
15
0 / 0 / 0
9,940
621
0
0
0
Kukulkan
20
0 / 9 / 12
14,415
901
15,932
28,178
21,394
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
ďèčmþèř
Cerberus
20
3 / 4 / 9
15,146
947
7,679
21,733
22,157
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
68
35
Kills
26
28
Deaths
35
61
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
5
9
2.9
L
Bakasura
19
16
3
1.28
W
4
7
13
1.5
L
4
6
18
2.17
W
Ratatoskr
KXLLERBBM goat
Ratatoskr
11
5
11
3.3
W
Merlin
0
9
15
0.83
L
Jing Wei
SliceySoul
Jing Wei
0
0
0
0
L
Kukulkan
0
9
12
0.67
W
Neith
seray1er
Neith
10
2
13
8.25
L
Cerberus
ďèčmþèř
Cerberus
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,673
Damage
86,389
102,910
Taken
141,992
60,250
Mitigated
126,560
13,359
Healing
23,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
35,854
21,867
0
83
26,911
12,142
0
11,816
13,759
0
56,745
L
Bakasura
40,243
30,484
0
5,611
42,942
24,211
0
11,263
31,679
0
67,649
W
26,009
10,054
0
6,802
23,228
16,895
0
11,799
10,562
42,134
0
L
22,535
1,790
1,749
10,491
49,139
58,798
0
16,157
32,982
48,969
0
W
Ratatoskr
KXLLERBBM goat
Ratatoskr
26,106
17,608
0
789
14,667
6,134
0
5,798
8,344
0
38,201
W
Merlin
10,809
2,970
0
3,313
24,702
19,268
0
9,827
13,466
31,605
0
L
Jing Wei
SliceySoul
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
15,932
2,980
1,296
1,242
28,178
21,394
0
5,126
23,052
35,185
0
W
Neith
seray1er
Neith
30,895
19,803
0
2,372
13,402
5,811
0
6,906
6,076
0
65,562
L
Cerberus
ďèčmþèř
Cerberus
7,679
787
0
2,778
21,733
22,157
0
4,272
17,461
37,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,717
Gold Earned
74,491
236
Minions Killed
261
6
Camps Cleared
4
1,240,872
Distance Traveled
1,042,790
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,530
1,033
44
3
1
357,473
0
L
Bakasura
18,409
1,151
90
6
0
313,301
1
W
Sol
14,776
924
31
2
0
182,579
0
L
Cthulhu
16,581
1,036
50
3
0
305,808
0
W
Ratatoskr
16,085
1,005
34
2
0
235,909
0
W
Merlin
14,647
915
50
3
0
196,308
0
L
Jing Wei
9,940
621
0
0
0
0
0
L
Kukulkan
14,415
901
58
4
0
214,476
2
W
Neith
16,679
1,042
77
5
5
268,603
0
L
Cerberus
15,146
947
63
4
4
209,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role