Player Matchup

Sol
Sol
Apfelpeter
Sol
Level 25
God Stats
2W - 1L
1,289 SR
Queue Stats
22W - 21L
1,419 Elo+
Party 2
Athena
Athena
Dschuppi
Athena
Level 13
God Stats
4W - 5L
1,486 SR
Queue Stats
18W - 28L
1,320 Elo+
Party 2
King Arthur
King Arthur
Galliusvictus
King Arthur
Level 15
God Stats
1W - 4L
1,138 SR
Queue Stats
25W - 30L
1,317 Elo+
Party 2
Medusa
Medusa
Harreinernator
Medusa
Level 11
God Stats
5W - 3L
1,486 SR
Queue Stats
24W - 23L
1,446 Elo+
Party 2
Fenrir
Fenrir
RoyalWizard
Fenrir
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 77L
1,421 Elo+
Solo
Team Averages
Level 18
1,380 SR
1,385 Elo+

VS

Team Averages
Level 18
1,452 SR
1,457 Elo+
Nox
Nox
BaNnErSolo20
Nox
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,421 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DuraCELL351
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,470 Elo+
Party 1
Odin
Odin
Kratomus
Odin
Level 28
God Stats
4W - 8L
1,260 SR
Queue Stats
117W - 103L
1,395 Elo+
Solo
Nemesis
Nemesis
MrBrice
Nemesis
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ares
Ares
Ohfik
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 3
7,468
747
7,791
6,477
2,068
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Dschuppi
Athena
9
4 / 0 / 1
6,009
601
2,506
3,345
1,438
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
Galliusvictus
King Arthur
10
0 / 0 / 0
5,602
560
2,549
4,562
2,159
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
3 / 1 / 5
6,165
617
7,088
5,446
1,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
10
0 / 0 / 2
5,974
597
1,000
4,847
1,521
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 1
4,089
409
1,487
3,645
1,165
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
DuraCELL351
Ah Muzen Cab
8
1 / 3 / 0
4,894
489
5,177
5,652
1,882
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odin
9
0 / 3 / 0
4,712
471
4,719
7,898
3,838
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
MrBrice
Nemesis
8
1 / 1 / 1
5,247
525
1,357
6,006
1,854
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Ohfik
Ares
6
0 / 4 / 1
4,600
460
1,403
6,291
3,667
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
15
Kills
2
2
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
L
0
4
1
0.13
W
Athena
Dschuppi
Athena
4
0
1
4.5
L
Ah Muzen Cab
DuraCELL351
Ah Muzen Cab
1
3
0
0.33
W
King Arthur
Galliusvictus
King Arthur
0
0
0
0
W
3
1
5
5.5
L
Odin
0
3
0
0
L
Nemesis
MrBrice
Nemesis
1
1
1
1.5
L
Ares
Ohfik
Ares
0
4
1
0.13
W
Fenrir
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,934
Damage
14,143
24,677
Taken
29,492
8,856
Mitigated
12,406
12,569
Healing
6,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,791
3,262
0
4,177
6,477
2,068
4,048
1,723
4,729
36,491
0
L
1,487
187
0
250
3,645
1,165
0
2,682
963
8,906
0
W
Athena
Dschuppi
Athena
2,506
1,496
429
929
3,345
1,438
186
331
3,014
7,116
0
L
Ah Muzen Cab
DuraCELL351
Ah Muzen Cab
5,177
1,771
0
768
5,652
1,882
168
3,414
2,238
0
27,773
W
King Arthur
Galliusvictus
King Arthur
2,549
503
0
2,358
4,562
2,159
304
0
4,291
0
20,260
W
7,088
4,008
0
1,784
5,446
1,670
1,377
661
4,735
0
29,295
L
Odin
4,719
1,172
0
2,835
7,898
3,838
0
626
6,947
0
17,789
L
Nemesis
MrBrice
Nemesis
1,357
459
0
2,269
6,006
1,854
0
931
5,075
0
24,035
L
Ares
Ohfik
Ares
1,403
315
0
720
6,291
3,667
0
2,644
3,647
2,970
0
W
Fenrir
1,000
356
0
2,892
4,847
1,521
571
175
4,622
0
27,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,218
Gold Earned
23,542
239
Minions Killed
143
0
Camps Cleared
0
901,183
Distance Traveled
817,511
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,468
747
78
8
0
172,907
0
L
Nox
4,089
409
16
2
0
105,019
0
W
Athena
6,009
601
8
1
0
203,287
1
L
Ah Muzen Cab
4,894
489
54
5
0
158,639
0
W
King Arthur
5,602
560
43
4
0
163,840
1
W
Medusa
6,165
617
59
6
0
168,634
1
L
Odin
4,712
471
27
3
0
179,071
3
L
Nemesis
5,247
525
43
4
0
194,500
1
L
Ares
4,600
460
3
0
0
180,282
3
W
Fenrir
5,974
597
51
5
0
192,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role