Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Inner Entity
Ymir
Level 147
God Stats
13W - 4L
1,715 SR
Queue Stats
247W - 179L
1,705 Elo+
Party 1
Ullr
Ullr
fusionwolf8
Ullr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 148
1,572 SR
1,568 Elo+

VS

Team Averages
Level 131
1,484 SR
1,613 Elo+
Baron Samedi
Baron Samedi
Gurgle Stick
Baron Samedi
Level 149
God Stats
4W - 1L
1,565 SR
Queue Stats
122W - 116L
1,629 Elo+
Party 2
Cthulhu
Cthulhu
Owens4949
Cthulhu
Level 121
God Stats
2W - 4L
1,322 SR
Queue Stats
53W - 45L
1,590 Elo+
Solo
Izanami
Izanami
Spartan21213145
Izanami
Level 124
God Stats
5W - 1L
1,565 SR
Queue Stats
71W - 55L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
13 / 4 / 11
14,636
770
28,045
17,208
8,876
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
5 / 3 / 18
13,480
709
13,388
22,659
18,597
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
9 / 5 / 13
14,430
759
10,694
14,344
5,322
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gurgle Stick
Baron Samedi
16
5 / 10 / 4
12,571
662
17,387
17,609
7,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Owens4949
Cthulhu
17
5 / 4 / 5
13,448
708
16,803
21,971
21,087
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 13 / 3
11,811
622
8,046
18,918
5,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
27
Kills
12
12
Deaths
27
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
13
4
11
4.63
L
Baron Samedi
Gurgle Stick
Baron Samedi
5
10
4
0.7
W
5
3
18
4.67
L
Cthulhu
Owens4949
Cthulhu
5
4
5
1.88
L
2
13
3
0.27
W
9
5
13
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,127
Damage
42,236
54,211
Taken
58,498
32,795
Mitigated
33,975
14,812
Healing
9,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
28,045
2,099
2,405
6,834
17,208
8,876
1,703
10,294
6,914
94,233
0
L
Baron Samedi
Gurgle Stick
Baron Samedi
17,387
625
1,925
4,045
17,609
7,584
154
13,185
4,424
59,520
0
W
13,388
2,282
0
2,262
22,659
18,597
389
15,192
7,467
37,651
0
L
Cthulhu
Owens4949
Cthulhu
16,803
637
640
2,059
21,971
21,087
53
13,567
8,404
47,980
0
L
8,046
4,409
0
865
18,918
5,304
180
14,748
4,170
0
43,217
W
10,694
6,475
0
3,311
14,344
5,322
600
8,812
5,532
0
67,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,546
Gold Earned
37,830
216
Minions Killed
213
0
Camps Cleared
0
911,675
Distance Traveled
876,165
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,636
770
111
6
0
297,768
1
L
Baron Samedi
12,571
662
69
4
0
274,381
6
W
Ymir
13,480
709
35
2
0
294,636
1
L
Cthulhu
13,448
708
61
3
0
345,399
2
L
Izanami
11,811
622
83
4
0
256,385
1
W
Ullr
14,430
759
70
4
0
319,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role