Player Matchup

Tyr
Tyr
Lore112
Tyr
Level 125
God Stats
1W - 2L
1,133 SR
Queue Stats
167W - 145L
1,646 Elo+
Solo
Chronos
Chronos
MrDynia
Chronos
Level 103
God Stats
5W - 6L
1,322 SR
Queue Stats
500W - 475L
1,562 Elo+
Solo
Chang'e
Chang'e
SexyPolyPore
Chang'e
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,650 Elo+
Solo
Kukulkan
Kukulkan
Taxpen
Kukulkan
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 97L
1,566 Elo+
Solo
Hun Batz
Hun Batz
Vergil1234
Hun Batz
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 87L
1,643 Elo+
Solo
Team Averages
Level 121
1,391 SR
1,613 Elo+

VS

Team Averages
Level 150
1,456 SR
1,628 Elo+
Pele
Pele
Caribert
Pele
Level 156
God Stats
1W - 3L
1,620 SR
Queue Stats
70W - 67L
1,640 Elo+
Party 1
Sol
Sol
IcedLapis
Sol
Level 156
God Stats
0W - 1L
1,180 SR
Queue Stats
35W - 32L
1,617 Elo+
Party 2
Persephone
Persephone
Inwë
Persephone
Level 160
God Stats
0W - 4L
1,380 SR
Queue Stats
71W - 70L
1,583 Elo+
Party 1
Osiris
Osiris
JeepzTv
Osiris
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 47L
1,634 Elo+
Solo
Ne Zha
Ne Zha
Zephyronian
Ne Zha
Level 149
God Stats
13W - 13L
1,598 SR
Queue Stats
892W - 724L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
4
1 / 2 / 0
3,136
627
1,574
3,523
1,221
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chronos
MrDynia
Chronos
5
0 / 1 / 1
3,352
670
1,625
1,424
268
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
SexyPolyPore
Chang'e
6
0 / 0 / 0
3,617
723
620
1,347
401
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
Taxpen
Kukulkan
7
0 / 0 / 0
3,778
756
102
576
135
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
Vergil1234
Hun Batz
5
0 / 0 / 0
3,515
703
253
2,437
506
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
6
1 / 0 / 0
3,416
683
977
2,618
597
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 1 / 2
3,483
697
2,037
2,485
462
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Persephone
Inwë
Persephone
6
0 / 0 / 0
3,437
687
101
1,286
252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
JeepzTv
Osiris
1
0 / 0 / 0
2,409
482
0
0
0
Ne Zha
5
1 / 0 / 1
3,565
713
1,400
2,886
701
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
1
0
0
1
L
1
1
2
2
L
Persephone
Inwë
Persephone
0
0
0
0
L
Osiris
JeepzTv
Osiris
0
0
0
0
W
Tyr
1
2
0
0.5
W
Chronos
MrDynia
Chronos
0
1
1
0.5
W
Chang'e
SexyPolyPore
Chang'e
0
0
0
0
W
Kukulkan
Taxpen
Kukulkan
0
0
0
0
W
Hun Batz
Vergil1234
Hun Batz
0
0
0
0
L
Ne Zha
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,174
Damage
4,515
9,307
Taken
9,275
2,531
Mitigated
2,012
4,453
Healing
4,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
977
211
0
1,669
2,618
597
0
495
1,998
0
12,210
L
2,037
1,075
0
979
2,485
462
0
725
1,685
12,647
0
L
Persephone
Inwë
Persephone
101
0
0
723
1,286
252
0
102
1,184
14,693
0
L
Osiris
JeepzTv
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Tyr
1,574
322
0
1,171
3,523
1,221
0
1,441
2,082
0
3,705
W
Chronos
MrDynia
Chronos
1,625
941
0
520
1,424
268
0
596
828
12,971
0
W
Chang'e
SexyPolyPore
Chang'e
620
185
0
1,078
1,347
401
620
0
1,347
12,745
0
W
Kukulkan
Taxpen
Kukulkan
102
0
0
149
576
135
0
101
475
18,724
0
W
Hun Batz
Vergil1234
Hun Batz
253
101
0
1,535
2,437
506
0
0
2,437
0
15,229
L
Ne Zha
1,400
473
0
1,419
2,886
701
0
900
1,911
0
8,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,398
Gold Earned
16,310
124
Minions Killed
99
0
Camps Cleared
0
474,729
Distance Traveled
368,725
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,416
683
19
4
0
101,501
1
L
Sol
3,483
697
33
7
0
78,971
1
L
Persephone
3,437
687
32
6
0
85,180
1
L
Osiris
2,409
482
0
0
0
0
0
W
Tyr
3,136
627
9
2
0
104,916
1
W
Chronos
3,352
670
24
5
0
98,042
4
W
Chang'e
3,617
723
16
3
0
75,815
0
W
Kukulkan
3,778
756
42
8
0
91,591
0
W
Hun Batz
3,515
703
33
7
0
104,365
0
L
Ne Zha
3,565
713
15
3
0
103,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role